Star Wars Celebration's Popular Collectible Pins Return With A New Series Of 48

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Star Wars Celebration's Popular Collectible Pins Return With A New Series Of 48

Attendees of this year's Star Wars Celebration in Chicago's McCormick Place are invited to collect and trade pins as they walk the halls and soak in what is hopefully a great year of Star Wars content. The pin collection this year has a unified cartoon look that I absolutely love. Some of the pins are sold in small sets, and others are in blind bags. Showgoers will also have to travel to different exhibitors (like Funko or Kotobukiya) to get specific characters. A handful of the pins were sold online in advance of the show, but are meant to be items people can bring to start trading.

Below is a gallery of all of the pins that fans can grab:

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God Eater 3 Hits The Switch This Summer

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God Eater 3 Hits The Switch This Summer

The Nintendo Switch is getting Bandai Namco's God Eater 3 on July 12, bringing together the system's portability with four-player co-op as well as eight-player online Assault missions.

God Eater 3 – already out on PlayStation 4 and PC – features versatile, transformable weapons, special Burst Arts attacks, and team-based play.

For more on the game, check out Imran's hands-on impressions.

The Collectibles Offered Exclusively At Star Wars Celebration

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The Collectibles Offered Exclusively At Star Wars Celebration

After taking a year off, Star Wars Celebration returns at 1 p.m. today, this time in Chicago. Rain permitting, Stromtroopers and Rebel Alliance soldiers are expected to be in full force on the streets surrounding the sprawling McCormick Place convention hall, the largest venue of this type in the United States. Lucasfilm has plenty of surprises in store for showgoers, including first looks at Star Wars Episode IX, The Mandalorian, and Star Wars Jedi: Fallen Order.

Star Wars has been on the decline following the releases of The Last Jedi and Solo, but there's an electric buzz for the galaxy far, far away in Chicago's air, as fans are eager to find out what's coming next. They're also apparently looking forward to standing in line for hours on end to secure the exclusive collectibles that will only be offered at the show. Most of the highly coveted items from Celebrations past go for big money in secondhand markets, and people jump in line early at these shows just to make sure they secure them. Here's what they have a chance to get this year:

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The First Trailer For The Ni No Kuni Movie Has Been Released

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The First Trailer For The Ni No Kuni Movie Has Been Released

You may remember the big deal with Ni No Kuni on the PlayStation 3 (and Japan-only separate game on the Nintendo DS) was that the game was assisted by Studio Ghibli, the world-renowned animated movie studio that made such classics like Princess Mononoke and Spirited Away. The end result was getting a game that looked a lot like the anime classics that inspired it. Now Ni No Kuni gets to pay back the favor with a movie of the same name and we get our first look at the trailer today.

The movie doesn't appear to be directly adapting either game, instead borrowing the general themes of children from the real world getting transported to the fantasy land. Despite having no involvement from Studio Ghibli officially, the movie is being directed by the studio's former animator Yoshiyuki Momose, which explains why it still bears a resemblance in artstyle.

While no U.S. release has been announced so far, the movie will come out in Japan this Summer. Any decisions about wider international releases will likely take place after its run there.

Explaining The Gaming Community's Newest Joke About Cheating

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Explaining The Gaming Community's Newest Joke About Cheating

The discourse on the internet has been seemingly inescapable the last few weeks, no matter how hard you try. People are arguing about easy modes and accessibility options and games that are hard for hard's sake and games that are hard to evoke certain feelings and general overall mess of people talking past each other. It has also spawned a joke that the gaming community and even the industry is now pursuing for laughs.

It started with a PC Gamer article in which the author explained that they used cheating software for Sekiro's final boss and don't regret it. As far as takes go, it's fairly benign; Sekiro is a single-player game, the final boss is infamously difficult, what someone does with their own software in a non-competitive setting is their own business. When the article was posted on Twitter, one user took extreme exception to this idea and replied to PC Gamer to verbalize their umbrage. 

"You cheated not only the game, but yourself," the user wrote with line breaks separating every sentence. "You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

Bungie To Issue Destiny 2 Fix That Blocks Xbox One And PC Players From Equipping PS4-Exclusive Weapon

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Bungie To Issue Destiny 2 Fix That Blocks Xbox One And PC Players From Equipping PS4-Exclusive Weapon

There's a lot of long history just in the Destiny series in terms of conception, development, Bungie backstory, and promotion deals with first-parties. Activision hitched their Destiny wagon to Sony for the game's marketing, thus the PlayStation 4 version of the game got some perks, like an exclusive exotic rifle called the Wavesplitter. So what happens when the gun accidentally gets let out to the other versions?

Players on the Xbox One and PC had a very limited window to find out the other day when, for the first time, purchasing a Fated Engram from Xur nets Guardians a gun from the Forsaken expansion. So Destiny 2 players on those platforms had to, without knowing about this error, get to Xur, purchase the Fated Engram, and luck into getting the PS4-exclusive Wavesplitter in the 45-minute window between the patch going live and Bungie resetting Xur for the week. Still, some players did get it and were able to use the gun within their Xbox One and PC versions of the game.

Randy Pitchford Says It Was Troy Baker's Choice Not To Reprise Tales From Borderlands Role

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Randy Pitchford Says It Was Troy Baker's Choice Not To Reprise Tales From Borderlands Role

One of the most enjoyable moments in the Borderlands 3 reveal trailer was seeing Rhys, one of the two protagonists from Tales From The Borderlands, make a surprise return. He looks older and is sporting an iffy-looking mustache, but no doubt about it, that's our bumbling yet charming criminal lad Rhys. Though fans have welcomed his return (and have likely hoped for more of the cast to reappear), it appears that the man who gave Rhys a voice isn't too happy about the occasion.

Troy Baker, who also voiced Joel in The Last Of Us and Booker DeWitt in BioShock Infinite, recently revealed at a fan convention that he was not  returning to voice the character and even spoke at length about his dissatisfaction with Borderlands developer Gearbox, who co-developed Tales From The Borderlands with Telltale.

You can watch the video here for Baker's full discussion of the matter.

Dontnod And Focus Home Interactive Announce A New Partnership

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Dontnod And Focus Home Interactive Announce A New Partnership

Dontnod, the developers of games like Life is Strange 1 and 2 and Remember Me, has announced an upcoming partnership with Focus Home Interactive for a new game. Focus published Vampyr with Dontnod last year, so they're partnering with the freelance studio once again.

While neither Focus nor Dontnod has said exactly what their next project together will be, whether it is a new IP or a sequel to Vampyr, the two praised the sales of Vampyr in the same breath as mentioning the new partnership. The vampire-based narrative game quietly sold over a million copies, which is seemingly above their expectations for the title.

As Focus is holding their annual event in Paris this week, it is possible we will know something about their next project with Dontnod soon. In the meantime, Dontnod is working on Life is Strange 2 and recently put out a schedule of their remaining episodes. The French developer has explained that their reasoning for the long development times between episodes is that the game is a lot more complex than previous titles.