about X hours ago from
GameInformer News
The World Ends With You is a favorite cult classic of many a diehard JPRG fan, and it looks like it's the latest game to find another chance at a new life thanks to the Switch. The World Ends With You: Final Remix was announced back in January, but today it received a release date. Get ready to break it down on October 12.
You can watch a the teaser trailer for the game right here:
For more on The World Ends With You, you can check out our thoughts on the previous mobile port of the game here.
about X hours ago from
GameInformer News
The latest patch for Fortnite (5.20) is loaded and ready to fire, with a new double-barrel shotgun that delivers devastating damage at close range, a host of bug fixes, and a new Mythic Outlander.
Also on offer is the Steady Storm Limited Time Mode in Battle Royale, where a storm dealing 10 damage per second moves through the map over the span of 15 minutes. There are no safe-zone circles, but you can predict where the storm will go next by looking at the map.
Check out the full patch notes, including a host of bug fixes and tweaks, in the source link below.
about X hours ago from
GameInformer News
In an interview with GamesIndustry.biz, Capcom Europe COO Stuart Turner talked a little bit about Capcom's transforming policies over the last few years. While the assumption is that all publishers want is a game that sells well, Capcom is trying to challenge that notion, at least internally.
"And in some respects, getting some very good review scores counts as much for Capcom as a game that sells millions and millions and millions," Turner told the outlet. "We'd prefer a game that got a 9 and sold less, than got a 6 but sold more. While we have shareholders to appease, it's not just about commercial performance."
It's probably a win-win for Capcom, as games that review well also tend to sell really well. As evidenced by Capcom's emphasis on their Platinum listing, a list of games that have sold over a million since their release, the company tends to focus on the long term sales of games over the first day. Emphasizing quality likely helps them achieve more long term successes rather than fewer large successes.
about X hours ago from
GameInformer News
Olly Moss, an extremely popular English artist and graphic designer, has announced that they will be joining Valve, though not a lot of other details were released.
So one thing that’s neat is that I am going to work at Valve.
Moss is well known for their style of graphic design, notable for pieces like the cover of Insomniac's Resistance 3 and the the silhouetted posters for the original Star Wars Trilogy. In 2010, Moss helped found Campo Santo and helped design not only Firewatch's graphic style, but all sorts of visual language specificity.
about X hours ago from
GameInformer News
While it has long been suspected that Bethesda would be eschewing Valve's Steam platform for their upcoming Fallout game, the publisher has confirmed this fact with PC Gamer. Fallout 76 will be exclusive to Bethesda's own Bethesda.net launcher.
"The PC version of Fallout 76, for both the B.E.T.A. and the launch, will be available only via Bethesda.net, not on Steam," Bethesda told PC Gamer.
While publishers are increasingly seeing the value in having their own launchers and not giving up 30 percent to Steam, few make the leap without having additional hooks beyond just their own games. Those that do tend to also launch on Steam, as well. Recent games like Quake Champions launched first on Bethesda.net, but eventually went to Steam, but Bethesda has not indicated that would be the case here.
about X hours ago from
GameInformer News
While it has long been suspected that Bethesda would be eschewing Valve's Steam platform for their upcoming Fallout game, the publisher has confirmed this fact with PC Gamer. Fallout 76 will be exclusive to Bethesda's own Bethesda.net launcher.
"The PC version of Fallout 76, for both the B.E.T.A. and the launch, will be available only via Bethesda.net, not on Steam," Bethesda told PC Gamer.
While publishers are increasingly seeing the value in having their own launchers and not giving up 30 percent to Steam, few make the leap without having additional hooks beyond just their own games. Those that do tend to also launch on Steam, as well. Recent games like Quake Champions launched first on Bethesda.net, but eventually went to Steam, but Bethesda has not indicated that would be the case here.
about X hours ago from
GameInformer News
Microsoft has announced today that they will be joining the Disney-lead Movies Anywhere service, a service that aggregates digital movies you've accumulated into one larger library. The service already includes iTunes, Google Play Movies, Amazon Video, Vudu, FandangoNow, and now has added Xbox Video to its collection.
What this means is that movies you get on the Xbox Live service or Microsoft store can now be stored in this library and viewable on other non-Xbox and non-Windows devices. It also works in reverse, where you can watch those movies you buy elsewhere on the Xbox One.
The service is now officially live after bit of a false start this morning. Unfortunately, Movies Anywhere is only for U.S. customers right now.
about X hours ago from
GameInformer News
A few weeks ago, Arc System Works announced that they would be publishing a 3D fighting game based on the Trigger anime Kill La Kill. During ArcSys' Evo stream this past weekend, we got to see the game in action for the first time.
The footage shows protagonist Ryuko and her rival Satsuki fighting in a 3D space, and ends with Ryuko using her super by extending the blades of her scissors and slashing her opponent. The game is developed by A+ Games, who made the recent Little Witch Academia title, as well.
Kill La Kill: IF features a Dramatic Conversation system called Ketsui Hyoumei Enzetsu that grants buffs and debuffs by choosing dialogue options during clashes. The idea is similar in theory to Injustice 2's clash system, but is more rock-paper-scissors, where Provoke beats Abuse, Abuse beats Mock, and Mock beats Provoke.
about X hours ago from
GameInformer News
Bethesda has update the FAQ for Fallout 76's upcoming acronym-heavy B.E.T.A., which stands for Break it Early Test Application, which is really playing fast and loose with acronym rules.
The FAQ updated with the question "Is the B.E.T.A. going to be the full game and will my progress carry over to launch?"
The answer being "Our current plan for the B.E.T.A. is it will be the full game and all your progress is saved for launch. We hope you join us!"
about X hours ago from
GameInformer News
The developer behind Pokémon Go announced the game in September 2015 with a host of features for the game that it didn't launch with. One of them, trading, only came to the game recently. Another one was PVP, for which Niantic has confirmed they're targeting before the end of 2018.
In an interview with Polish publication Gram, Niantic head of marketing for Europe, Middle East, and Africa Anne Beuttenmüller confirmed that PVP is something the developer is working on. Though translation software, Beuttenmüller said that PVP is the next thing they want to add and hope to get it out by the end of 2018.
It's not clear yet what PVP will look like, as the initial reveal trailer showed group battles as something more turn-based than what the actual game's battling ended up being. It could end up just being a race to see who can tap faster, but Niantic hasn't tipped their hand on what it might be yet.