Konami Announces The TurboGrafx-16 Mini

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Konami Announces The TurboGrafx-16 Mini

Konami announced plans recently for a series of TurboGrafx mini consoles that will each come with a collection of games, much like the NES and SNES Classic miniature consoles that presumably inspired it. North America is getting the TurboGrafx-16 Mini, Europe is getting the PC Engine Core Grafx mini, and Japan is getting the PC Engine mini.

The consoles will include one controller (that will not be miniature) offer quick save options, various display modes, and up to five player multiplayer with the aid of a multitap that is sold separately.

The full line-ups have not been revealed yet, but the TurboGrafx 16 mini for North America and PC Engine Grafx Core mini in Europe are getting the following games:

Sea Of Thieves Adds Halo-Themed Ship Free This Week

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Sea Of Thieves Adds Halo-Themed Ship Free This Week

You can rock some new Halo-themed digs in Sea of Thieves this week, and all you have to do is show up. To celebrate E3 week, anyone who logs on to play adventure or arena mode in Sea of Thieves will automatically receive a Spartan ship set, boasting the colors and emblem of the UNSC from the iconic shooter franchise. 

Dive into @SeaOfThieves any time from now through June 15 to earn the Spartan Ship Set and represent Halo while you sail on the high seas! pic.twitter.com/jdQNezzcie

The ship will only be available until June 15th at 6 PM CT, so act fast to rep the Halo series on the water. The ship may take up to 72 hours to be added to your account.

Grid Returns With A Familiar Feel

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Grid Returns With A Familiar Feel

Codemasters does a good job with the F1 license, but it's also nice to get away from the strictness of a license and the more sim-racing approach, and just get behind the wheel and drive. The return of the Grid franchise affords racing fans just that, letting them tear up the track across over 150 events encompassing different racing series.

The beauty of the game's structure – apart from being able to race muscle cars, touring cars, prototypes, and more – is that it's designed around openness. Although each series progresses linearly once you start it, culminating in a boss showdown, you can skip between the other series as you see fit. This way you don't have to feel stuck in a single racing silo.

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Dr Disrespect Banned From E3 For Streaming From Public Bathrooms, Twitch Account Suspended

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Dr Disrespect Banned From E3 For Streaming From Public Bathrooms, Twitch Account Suspended

Popular mustachioed streamer Herschel "Guy" Beahm (better known as Dr Disrespect) had his E3 badge revoked and was banned from the 2019 show for live streaming from public restrooms on more than one occasion from the Los Angeles Convention Center. His Twitch account is also currently offline.

According to reports and videos posted online (which we're not linking to or sharing due to the nature of the content), Beahm entered public restrooms at E3 with his camera person in tow on multiple occasions commentating his experience while people, including what appeared to be a minor, were in the background using the restroom.

Taking cameras into bathrooms is an illegal act in California which is a violation of Twitch's policy that illegal acts not be streamed. You can find more details on the laws in question here.

What Makes Cyberpunk 2077 An RPG?

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What Makes Cyberpunk 2077 An RPG?

After seeing Cyberpunk 2077's shooting mechanics and having The Witcher 3 work to appeal to a more general audience, many fans weren’t sure what to make of Cyberpunk 2077. Would the changes to combat mean it would have more light RPG elements? How deep would the character building with the upgrade system go? Today, we saw a 50-minute demo at E3 that clarified some of this. Here’s what we discovered. 

RPG fans love to tinker with numbers and maximize their character’s potential by distributing these efficiently. Cyberpunk 2077 puts a lot in your hands in terms of how you build your character. “What was very important to us was to build a game in the way that you can play it as you would like to play it,” says lead quest designer Mateusz Tomaszkiewicz.

To achieve this, CD Projekt Red gives you many options to consider when it comes to your attributes and skills. Doing missions levels up attributes, which can be anything from strength to intelligence. “Those basically set for you the limit of how far can you draw on a specific skill set,” Tomaszkiewicz explains. For instance, heavy weapons will require a lot of strength and guns will require more agility. The more you use something like melee or hacking, the more you level up the skill in that specific area. 

Detailing Pokémon Sword And Shield’s Yamper And Impidimp

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Detailing Pokémon Sword And Shield’s Yamper And Impidimp

The E3 demo for Pokémon Sword and Shield took place inside a water gym, and it was nice to see gyms return to the series after they took a break in Sun and Moon. This gym was filled with a handful of trainers to battle and a number of switches that turned on/off a series of waterfalls. To finish the gym, players must figure out how to flip the switches in the right order to open a path to the gym leader. It wasn’t very hard to figure out this “puzzle” solution, but it was a nice change of pace from Pokémon battling.

But what about those new Pokémon we teased in the headline? The first guy is an adorable pup named Yamper (use your imagination, because Nintendo hasn’t released any official shots). This corgi-looking critter is a lighting-based good boy with moves like: play rough, spark, crunch, and wild charge. His Ball Fetch ability allows him to retrieve the first PokeBall you throw in battle. In short: he’s adorable.

But not every Pokémon can be a looker. For example, we also encountered a dark/fairy monstrosity called Impidimp. This guy belonged to a gym trainer, so we don’t know all his moves, but he looked like a dopy purple imp. We won’t be using him, but more power to you if you like him. Some people have bad taste and that’s fine.

Intellivision Plans To Hold E3 Press Conference Next Year

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Intellivision Plans To Hold E3 Press Conference Next Year

While hanging out at E3 (we’re pretty chill), we chatted with Intellivision president Tommy Tallarico, who shared his opinions on the upcoming co-op friendly console. But we don’t want to speak for him; here are his thoughts on the industry and the state of Intellivision.

On the release of the Amico:

“We're 16 months out. We're launching on 10-10, 2020, so our big E3 is next year, big booth with people playing 100 machines, and all that … Next E3 we're going to be blowing it out, and you're going to be like, ‘Oh my god.’ It’ll be mind-blowing. It’s something very, very excited. We’ll absolutely be doing an E3 press conference next year. This is why I want you guys to come here and talk to me. This isn't a Kickstarter project. This is the real deal. We have 600 years of video game experience on our core executive team. Six hundred years.

You Don't Have To Kill Anyone In Cyberpunk 2077 After All

about X hours ago from
You Don't Have To Kill Anyone In Cyberpunk 2077 After All

The world of Cyberpunk 2077 can be rough and brutal, and morally flexible individuals can be very successful. That's why we weren't too surprised last year at E3 when developer CD Projekt Red said it wouldn't be possible to finish the game without ending a few lives.

However, based on the demo we saw today, the studio has reversed it's position; the CD Projekt Red representative leading our demo confirmed that players can now complete pacifist runs of Cyberpunk 2077.

That is surely welcome news for players who enjoy a challenge. However, based on all of the fun weapons and abilities we saw dedicated to death and destruction, players shouldn't feel guilty for delving into Cyberpunk 2077's array of lethal options.

Breath Of The Wild's Director Is Returning For The Sequel

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Breath Of The Wild's Director Is Returning For The Sequel

Earlier today, it was revealed that the Legend of Zelda: Breath of the Wild is receiving a direct sequel. While details are scarce outside of the teaser trailer that aired during Nintendo's E3 Direct presentation, we spoke with Nintendo's Eiji Aonuma to learn all we could.

Direct sequels are rare in Zelda titles, but Aonuma saw something special about Breath of the Wild and wanted to create a new experience. "One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story," he says.

Prior to the announcement, players could continue the adventure through downloadable content. Aonuma says this could be something players could expect the team to explore going forward. "I really like the idea of having DLC or anything coming after the main game," he says. "People play the game longer and enjoy the game a lot deeper. Going forward, that's definitely something we'll think about."

An Update Will Add Online Multiplayer With Friends To Super Mario Maker 2

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An Update Will Add Online Multiplayer With Friends To Super Mario Maker 2

A few weeks ago, Nintendo revealed during a Super Mario Maker 2 event that the game's new online multiplayer feature was going to be more limited than people expected. While the game had online multiplayer, it could not be played with people on your Switch's friends list, at least intentionally, as Nintendo reasoned that such a thing would conflict with online leaderboards. Now, it seems like Nintendo has changed their mind and will be adding the capability in a future update.

During the Treehouse Live segment, a hands-on stream where Nintendo employees show off games to audiences at home, Samantha Robertson and Nintendo executive producer Takashi Tezuka were demoing the game. Robertson mentioned, almost offhandedly, that a future update will allow players to play with friends. You can see for yourself in the snipped Twitch clip below.

This means you can make multiplayer courses for you and your friends to play online, whether they be competitive tests of skill or cooperative romps.