Battlefield V Open Beta Starts September 4 For EA Subscribers, September 6 For Wider Public

about X hours ago from
Battlefield V Open Beta Starts September 4 For EA Subscribers, September 6 For Wider Public

Battlefield is returning to the war that started it all for the series, and come early September you can get your boots on the ground. 

Today EA announced the open beta starts September 4 for those who pre-ordered and EA Access, Origin Access, and Origin Access Premier subscribers. The wider public can join the fray on September 6 on PS4, Xbox One, and PC. The beta features two maps – the Arctic Fjord and Rotterdam. Conquest is playable on both maps, and Arctic Fjord also features the same a limited taste of the new Grand Operations mode that we experienced in the alpha. You can pre-load the beta on September 3.

The Battlefield V Play First trial begins October 11 on Xbox One and PC. Players who buy the deluxe edition can join the fray on October 16, and the standard edition launches on October 19 for PlayStation 4, Xbox One, and PC. To learn more about Battlefield V, check out our rundown of new features and our hands-on impressions from E3.

Bloodstained Delayed To 2019, Vita Version Cancelled

about X hours ago from
Bloodstained Delayed To 2019, Vita Version Cancelled

Bloodstained, a Kickstarted game from former Castlevania head Koji Igarashi, will not be releasing until 2019, Igarashi as announced. Additionally, the game will not be releasing on the PlayStation Vita as originally planned.

While the target date for the game was 2017, it slipped to 2018 after original developers Inti-Creates were taken off the project. Inti-Creates still continued work on the NES-styled prequel Bloodstained: Curse of the Moon, while Igarashi's employer ArtPlay continued developing the title. Today the game was officially delayed to 2019, confirming suspicions that it would not make it out this year.

When the Kickstarter campaign was launched, Igarashi included Wii U and Vita stretch goals, despite neither system supporting Bloodstained's use of Unreal Engine 4. ArtPlay contracted Armature studio, former Retro Studios developers that made games like Arkham Origins: Blackgate and Recore, to port Unreal Engine 4 to the two older systems and thus allow the game to work there. The Wii U version was cancelled in favor of the Switch last year, but the Vita port remained at the time.

Bloodstained Delayed To 2019, Vita Version Cancelled

about X hours ago from
Bloodstained Delayed To 2019, Vita Version Cancelled

Bloodstained, a Kickstarted game from former Castlevania head Koji Igarashi, will not be releasing in 2019, Igarashi as announced. Additionally, the game will not be releasing on the PlayStation Vita as originally planned.

While the target date for the game was 2017, it slipped to 2018 after original developers Inti-Creates were taken off the project. Inti-Creates still continued work on the NES-styled prequel Bloodstained: Curse of the Moon, while Igarashi's employer ArtPlay continued developing the title. Today the game was officially delayed to 2019, confirming suspicions that it would not make it out this year.

When the Kickstarter campaign was launched, Igarashi included Wii U and Vita stretch goals, despite neither system supporting Bloodstained's use of Unreal Engine 4. ArtPlay contracted Armature studio, former Retro Studios developers that made games like Arkham Origins: Blackgate and Recore, to port Unreal Engine 4 to the two older systems and thus allow the game to work there. The Wii U version was cancelled in favor of the Switch last year, but the Vita port remained at the time.

Grand Strategy Title Stellaris Heading To Consoles

about X hours ago from
Grand Strategy Title Stellaris Heading To Consoles

If you like grand strategy games, your platform of choice has always been limited to PCs. Outside of a few games like Civilization Revolution, the genre has been dramatically underrepresented on consoles. Paradox Interactive has plans to test these uncharted waters by migrating its space exploration strategy game Stellaris to PlayStation 4 and Xbox One.

Stellaris: Console Edition promises to bring the full PC experience to the new platforms courtesy of developer Tantalus Media. Both the standard and deluxe editions (the latter of which includes the Plantoids Species Pack, plus the upcoming Leviathans Story Pack and Utopia Expansion) are built off version 1.7, and Paradox promises to support the game with new DLC moving forward.

Stellaris: Console Edition currently has no release date. You can read our review of the PC game here.

New Cyperpunk 2077 Details Teased For Gamescom

about X hours ago from
New Cyperpunk 2077 Details Teased For Gamescom

Cyberpunk 2077 was the talk of E3 2018, and it's updating for a new showing at the Gamescom conference.

A tweet by the game's official account says as much, and while we don't know exactly what developer CD Projekt Red is showing, perhaps it'll be at the Microsoft press conference (which we'll cover tomorrow), just like it was at E3.

New system update available: gamescom version 2.18
> System update available
> Update: Y/N
> Updating, please wait…
> System update successful!

Welcome to gamescom v. 2.18!

Next update scheduled for Tuesday, August 21st.#Cyberpunk2077 #Gamescom2018 pic.twitter.com/CLAfwYu24T

New Cyberpunk 2077 Details Teased For Gamescom

about X hours ago from
New Cyberpunk 2077 Details Teased For Gamescom

Cyberpunk 2077 was the talk of E3 2018, and it's updating for a new showing at the Gamescom conference.

A tweet by the game's official account says as much, and while we don't know exactly what developer CD Projekt Red is showing, perhaps it'll be at the Microsoft press conference (which we'll cover tomorrow), just like it was at E3.

New system update available: gamescom version 2.18
> System update available
> Update: Y/N
> Updating, please wait…
> System update successful!

Welcome to gamescom v. 2.18!

Next update scheduled for Tuesday, August 21st.#Cyberpunk2077 #Gamescom2018 pic.twitter.com/CLAfwYu24T

New Cyberpunk 2077 Details Teased For Gamescom

about X hours ago from
New Cyberpunk 2077 Details Teased For Gamescom

Cyberpunk 2077 was the talk of E3 2018, and it's updating for a new showing at the Gamescom conference.

A tweet by the game's official account says as much, and while we don't know exactly what developer CD Projekt Red is showing, perhaps it'll be at the Microsoft press conference (which we'll cover tomorrow), just like it was at E3.

New system update available: gamescom version 2.18
> System update available
> Update: Y/N
> Updating, please wait…
> System update successful!

Welcome to gamescom v. 2.18!

Next update scheduled for Tuesday, August 21st.#Cyberpunk2077 #Gamescom2018 pic.twitter.com/CLAfwYu24T

Nintendo Highlights Bevy Of Indie Titles

about X hours ago from
Nintendo Highlights Bevy Of Indie Titles

Ahead of Gamescom in Germany, Nintendo released an indie roundup focusing on some of the titles coming to the Switch.

The video includes a wide range of indie titles, some making their Switch debut like This War of Mine and Prison Architect, while others like Monster Bioy and the Cursed Kingdom (above) now have a release date (it's coming November 6).

You can read more about some of these games – like Children of Morta – in our Best Indie Games of GDC 2018.

Nintendo Highlights Bevy Of Indie Titles

about X hours ago from
Nintendo Highlights Bevy Of Indie Titles

Ahead of Gamescom in Germany, Nintendo released an indie roundup focusing on some of the titles coming to the Switch.

The video includes a wide range of indie titles, some making their Switch debut like This War of Mine and Prison Architect, while others like Monster Bioy and the Cursed Kingdom (above) now have a release date (it's coming November 6).

You can read more about some of these games – like Children of Morta – in our Best Indie Games of GDC 2018.

Dying Light: Bad Blood Enters Early Access Next Month

about X hours ago from
Dying Light: Bad Blood Enters Early Access Next Month

Dying Light: Bad Blood is Techland's approach to blending PvP, PvE, and battle royale elements, creating a unique scramble for resources in an attempt to be the last player standing. I enjoyed the standalone competitive multiplayer title when I played it earlier this year, and now everyone else will have a chance to get their hands on it as it launches on Steam Early Access in September.

The premise of Dying Light: Bad Blood pits 12 players in a large, open map full of zombies. Players must scramble to collect enough blood packets from zombie nests or other players to purchase a ticket on a helicopter. Since there's only room for one in the chopper, the escape zone often becomes a free-for-all brawl in the final moments as players struggle to be the last one standing.

While it's in Early Access, the eventual-free-to-play Dying Light: Bad Blood will be playable to anyone who purchases the Founder's Pack for $19.99. The pack includes in-game currency and exclusive items. One of those exclusive items is the Founder's Pass, which gives you three legendary skins over the course of the three months following Bad Blood's entrance into Early Access. During the course of its stint in Early Access, Dying Light: Bad Blood will add free updates including new maps, modes, and in-game items.