Dragon Quest III: HD-2D Remake And Dragon Quest Keshi Keshi Revealed

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Dragon Quest III: HD-2D Remake And Dragon Quest Keshi Keshi Revealed

In addition to a brand new Dragon Quest game announced with Dragon Quest XII: The Flames of Fate, Square Enix also confirmed that Dragon Quest III was getting an HD-2D remake and info on a brand new (free) mobile game with Keshi Keshi. 

During a recent live stream to celebrate the franchise's 35th anniversary, Square Enix revealed a few new experiences within the realm of Dragon Quest. Among them being a remake of the beloved Dragon Quest III. While details are scarce, the company did confirm an Octopath Traveler-esque experience, giving the upcoming release a more classic 2D feel that balances out the newness that players will experience with The Flames of Fate. 

Also announced in the stream was Dragon Quest Keshi Keshi, a free-to-play mobile puzzle game that will be available for both iOS and Android users. This experience will offer familiar faces, old foes, and items that long-time fans will instantly recognize. And the need to erase graffiti, but you can see more of that in the trailer below.

Dragon Quest XII: The Flames Of Fate Announced, A Darker Turn For The Series

about X hours ago from
Dragon Quest XII: The Flames Of Fate Announced, A Darker Turn For The Series

A late-night showcase for those in the West from Square Enix Japan revealed a few new Dragon Quest experiences including that of Dragon Quest XII: The Flames of Fate. The next mainline RPG in the long-running series has been revealed to celebrate the franchise's 35th anniversary (35?! How time flies!) and it shows off a much darker tone for the beloved RPG series. 

Dragon Quest XII: The Flames of Fate is the first main entry into the Dragon Quest franchise since 2017. The upcoming title will house a ton of player agency, rooted in choices made throughout this adventure that will branch out for the usual mode of storytelling that these games are known for. Yuji Horii, the creator of Dragon Quest, confirmed that the team is not getting rid of commands, but that's about the extent of this reveal outside of a logo. The showcase did, however, frame the experience as a Dragon Quest "for adults." Never mind that Yakuza: Like a Dragon is pretty much exactly that, but we'll take any creative leaps that the team wants to make. 

Elder Scrolls Online Creative Director Reflects Back On Rough Launch, "We Didn't Have An Identity"

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Elder Scrolls Online Creative Director Reflects Back On Rough Launch,

When The Elder Scrolls Online game was first announced, there was significant interest in being able to enjoy a journey in the world of Tamriel with friends. When the game launched, however, it was a convoluted mess. From a higher-than-average monthly subscription fee (that was fairly quickly revoked) to a bland base story that felt like too much and too little at the same time, there were many reasons why Elder Scrolls Online failed to capture the magic of this beloved franchise. Instead of giving up, however, ZeniMax took the Final Fantasy XIV approach, committing to retracing steps, reflecting back on past decisions, and letting creative energy completely loose for future expansions. That work paid off, transforming the MMORPG into a highly successful online experience. 

We sat down with Elder Scrolls Online's creative director, Rich Lambert, to reflect back on the evolution of the MMORPG as we brace for the road ahead with Gates of Oblivion. From admitting to the team playing it too safe trying to satisfy two completely different markets, to just plainly stating that the game didn't have an identity, we talked about it all. Oh, and more on romance for the future. 

Game Informer: The ESO launch was a chaotic one, especially with the premiere pricing. Can you talk a little bit about the choices that led up to the decisions for Elder Scrolls Online's start? 

Why Mass Effect Andromeda Is A Better Game Than You Think

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Why Mass Effect Andromeda Is A Better Game Than You Think

Mass Effect Andromeda took BioWare's space adventure to a brand new galaxy with a fresh protagonist, new alien races, and completely revamped gameplay mechanics. Ryder was just a kid trying to do what was right after the entire world collapsed around them, kind of figuring out things as they go. Unfortunately, the road leading up to launch was rough and an Early Access period, terrible resource allocation, and poor animations at release set the stage for a halt to Andromeda's growth. That being said, it will have some ties into the next Mass Effect, which we've broken down extensively in the past. With Mass Effect Legendary Edition opening up a ton of new players to the BioWare sci-fi RPG, we thought we'd break down some of the overlooked aspects of Andromeda and why you should give it a second chance. 

Resident Evil Village And Bloodborne Collide With This Lady Dimitrescu Mod

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Resident Evil Village And Bloodborne Collide With This Lady Dimitrescu Mod

Lady Dimitrescu, despite her relatively small role, is a big point of conversation centering around Resident Evil Village. She's also been the subject of some pretty weird mods. Following a Mod Corner entry surrounding a Bloodborne 2 take, the modder reached out to me with their latest creation: bringing Bloodborne into the world of Resident Evil Village. 

From YouTuber 'Garden of Eyes,' there is a mod that pits Lady Dimitrescu against Lady Maria in Resident Evil Village, making for a pretty epic boss fight that we didn't know we needed until now: 

The mod is pretty simple, it replaces Lady Dimitrescu with Lady Maria of the Astral Clocktower. Making the mod work, however, is a little less so. Unlike most of the mods I cover, this one requires a PS4. A modded PS4, to be more exact. If you're interested in trying your hand at that, you can learn how to do so here. Just be warned, modding your console (especially if you don't know how) and creating the necessary files to mod could cause damages to your save files and sometimes, even your account. No matter the platform, there is always a risk of save corruption when modding. You're changing a title from its intended state. Create backups before modding so you can create the experience you want without losing hard-earned progress. 

Xbox Game Pass Adding The Riftbreaker At Launch

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Xbox Game Pass Adding The Riftbreaker At Launch

Xbox Game Pass is always adding new titles, including a plethora of games to choose from for the month of May. While the latest announcement isn't for this Summer, Microsoft has confirmed that Xbox Game Pass will be adding The Riftbreaker as a day one title to the evolving library. 

So what is Riftbreaker? It's a base-builder survival action-RPG from Exor Studios and it tasks players with assuming the role of Captain Ashley Nowak. Get your inner Neon Genesis Evangelion on and get in the damned robot, because this experience is all about mecha-suit power and exploration. 

Interested in what The Riftbreaker has to offer? It will be available on day one for Xbox Game Pass members on both PC and console this Fall. 

Mass Effect Is Crossing Over With No Man's Sky

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Mass Effect Is Crossing Over With No Man's Sky

It's always fun to see game developers that clearly appreciate each other's work come together for a fun crossover event. To celebrate the release of Mass Effect Legendary Edition, Hello Games is adding Mass Effect's SSV Normandy SR1 to No Man's Sky.

Over the last week, Hello Games has led its community on a journey to unearth a new secret tied to an object called the Historiographical Dosimeter. Today, the community will see their expedition leads to the Normandy. The ship looks fantastic, and you have to assume Commander Shepard and crew are inside of it.

If you want to see this majestic ship (and add it to your fleet for good), time is of the essence. The crossover event ends on May 31. That's right, you only have 10 days to finish the mission. For whatever reason, events of this ilk never last long. The same thing happened with Assassin's Creed in Final Fantasy XV, and The Predator in Ghost Recon Wildlands.

Destiny 2: Season Of The Splicer Preps For Vault Of Glass Raid, Crossplay Beta Goes Live Next Week

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Destiny 2: Season Of The Splicer Preps For Vault Of Glass Raid, Crossplay Beta Goes Live Next Week

Arguably the best raid to ever make it into either Destiny game is back this weekend with Destiny 2: Season of the Splicer. Bungie already detailed how it is handling World's First, which you can catch up on right here, since it's not technically a new game, but the latest blog post from the team shares new rewards and a few other updates players should know about. 

It all kicks off on May 22 at 10 a.m. Pacific. Guardians will once more take to Venus to take on the Vault of Glass, but as usual for World's First, there will be a Contest Mode active. There are also some pretty sweet rewards on the line. First things first though, there are a few things you need to know. According to Bungie:

Now let's talk rewards! For those players that clear the raid by May 25 at 9:59 a.m. Pacific, there is a special Vault of Glass Raid Ring available to purchase from the Bungie Store: 

Drizzt Do’Urden Comes To Magic: The Gathering

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Drizzt Do’Urden Comes To Magic: The Gathering

We knew Dungeons & Dragons was coming to Magic: The Gathering this summer, complete with Portable Holes and Beholders. Today, Wizards of The Coast has unveiled several new, high-profile faces that are set to be featured in upcoming Adventures in the Forgotten Realms set. Interestingly enough, one of them is even classified as a planeswalker! This is to facilitate Magic: The Gathering mechanics, but it’s still fascinating to see Lolth this way. So who’s on deck? Today, we get a look at Lolth, Spider Queen, the epic Drizzt Do’Urden, and Bruenor Battlehammer!

Revealed on today's @Wizards_DnD All Things Drizzt stream, here's Lolth, Bruenor, and Drizzt as they appear in #MTGDND - including their showcase versions! pic.twitter.com/B1VKRUpAQe

Seeing some of the best of the best from the Forgotten Realms in Magic: The Gathering card form is pretty exciting as it is, but we also get a look at some of the new card treatments. The “Rulebook showcase” frame highlights the Dungeons & Dragons tomes of yore and gives them some cool alternate art, but personally I think Lolth’s borderless frame is the best look yet. I’m definitely still interested in seeing how some of the monsters look in the slick new frames, especially the sure-to-be-powerful Baleful Beholder. Does it zap cards with its dooming gaze? We’ll have to wait and see…

Final Fantasy XIV Community Pays Respects To Berserk Creator Kentaro Miura

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Final Fantasy XIV Community Pays Respects To Berserk Creator Kentaro Miura

Kentaro Miura, the creator of the highly influential manga Berserk, passed away at the age of 54. Fans of the massively talented storyteller have rallied around his work to honor his passing and one such tribute comes by way of the passionate Final Fantasy XIV community. 

When looking at his work, Berserk immediately comes to mind. Ever since its serialization in 1989, Miura's storytelling was phenomenal. Many called it a masterpiece, and they're not wrong. As gamers, we have so much to owe to this man. From Dark Souls to Final Fantasy, his creative touch has impacted so many aspects of our lives, making his passing even harder to accept. 

YouTuber SmugAnimeGuy uploaded a heartfelt video about how the Final Fantasy XIV online community is paying tribute to Miura and Berserk, showing just how much his gift has meant to us through the years.