The New Mortal Kombat Movie Will Be Rated R And Feature Fatalities

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The New Mortal Kombat Movie Will Be Rated R And Feature Fatalities

It's been a busy year for Mortal Kombat. Aside the release of enjoyable (if hamstrung) Mortal Kombat 11, news about the upcoming Mortal Kombat film has been slowly ambling out the door. First, the Premier of South Australia (yes, you read that correctly) announced the film was starting production back in May. And this very week, The Hollywood Reporter revealed that Joe Taslim of The Raid fame would be playing everyone's favorite icy ninja Sub-Zero. Today's update is a big one: The Mortal Kombat film will be rated R and it will feature fatalities.

Though the 1995 Mortal Kombat film is considered to be one of the stronger video game adaptations, both it and its sequel (oof) Mortal Kombat: Annihilation were rated PG-13. One could argue that both films technically did have fatalities, but none of them matched up to the gory spectacle of the games. Screenwriter Greg Russo took to Twitter to announce that the new movie would be going all in on gore:

Since it's already been stated by other members of the team, I'm gonna put this one to bed. MK WILL be R-Rated and for the first time EVER, FATALITIES will FINALLY be on the big screen (and no I'm not gonna say which ones) You'll just have to wait for the movie & see!!! ;) pic.twitter.com/aVTewH4t28

Alien: Isolation And Total War Developer Appears To Be Working On A Hero-Based Shooter

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Alien: Isolation And Total War Developer Appears To Be Working On A Hero-Based Shooter

It's been over four years since Alien: Isolation slithered out of the shadows to deliver a gripping, if flawed, experience of terror. Those who have been hoping for a proper sequel from developer Creative Assembly might want to give up the ghost considering the only true gaming follow-up Isolation has gotten is a Five Nights At Freddy's-like mobile title from FoxtNext called Alien: Blackout. The fact that Creative Assembly appears to be moving on to a hero-based shooter (while FoxNext crafts a new shooter based on the Alien IP with another studio) is also likely another nail in the coffin.

The developer has an official job posting on its site looking for a "Lead Hero Designer" on a new IP. The posting says that the position is for a "ground-breaking" first-person shooter that will feature heroes. We don't know anything else about the game, but it's hardly surprising that Creative Assembly is looking to do a hero-based shooter given the popularity of genre siblings Apex Legends and Overwatch.

For more on Creative Assembly, be sure to check out our review of the developer's latest game, Total War: Three Kingdoms.

Fans Have Translated The Japanese Exclusive Final Fantasy VII Prequel

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Fans Have Translated The Japanese Exclusive Final Fantasy VII Prequel

In 2004, Square Enix released a prequel to Final Fantasy VII called Before Crisis. If you haven't heard of it, there's a reason why: The mobile title was a Japanese exclusive and has never made its way to North America. However, that hasn't stopped people from doing their best to translate the game into English and make it playable.

A group of fans have spent the last three years porting Before Crisis into the popular developer tool RPG Maker, complete with an English translation. Its legality is dubious, so we're not going to link to the game, but this fan-ported version of Before Crisis is available (for now) and can be played in RPG Maker 2003.

You can watch the original trailer for the game right here:

Xenoblade's Developers Pitched An Earthbound Game For GameCube

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Earthbound, or Mother 2 as it was known in Japan, was released in 1994. Since then, it has received a sequel (that, much to fans' chagrin, was only released in Japan), become one of the most expensive SNES cartridges for collectors, and been packaged in the SNES Classic. Before all of that, however, it almost received a different sequel from a new developer. 

Inspired by the news of an upcoming book collecting interviews featuring the late president of Nintendo Satoru Iwata, artist and developer Yasuyuki Honne took to Twitter to reminisce over his pitch for a new Earthbound sequel. Honne, who had a hand in games like Chrono Trigger and Xenogears, was asked to pitch a sequel for the Mother franchise to Satoru Iwata and the creator of Earthbound himself, Shigesato Itoi. So, he did what any good designer would do, and he threw together some concept art. 

Honne's concept art, originally produced in 2003 has a distinctly crafty feel, with the characters and menus looking like felt cutouts. This art style meshed well with Nintendo's art direction on Paper Mario, which also saw a sequel come to the GameCube with Paper Mario and the Thousand Year Door. 

New Double Fine Video Shows Inside Look At Psychonauts 2 And Microsoft Purchase At E3

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New Double Fine Video Shows Inside Look At Psychonauts 2 And Microsoft Purchase At E3

Less than a month after E3's end, Double Fine has released a 15 minute documentary about the company's experience with the expo as well as aspects concerning the company's recent acquisition by Microsoft.

Notable bits include brief cameos from both Keanus Reeves and Jack Black as well as Double Fine opening up about the stress of the trade show in general. You can watch the whole thing right here:

For more on Double Fine, check out our interview with Double Fine CEO and President Tim Schafer about the acquisition here.

Greedfall Gets A Release Date In Its Swashbuckling New Trailer

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Greedfall Gets A Release Date In Its Swashbuckling New Trailer

Developer Spiders has released a new trailer showing off their newest game, Greedfall, and it won't be too long until we get to chart the mysterious island of Teer Fradee ourselves.

Greedfall's focus seems to be designing a completely player-driven experience, including character customization, romance options, and faction alliances, while also delivering a solid single-player campaign. The takes place on an uncharted island in the 17th century, where magic and mystical beasts are everywhere.

"Player freedom and choice are core to GreedFall, as your decisions will build friendships, break alliances, diffuse conflicts and shape the future of the island," according to Spiders. "Exploring a brave new frontier, your search for lost secrets will rely on more than just skill in combat. Everything, whether a dialogue option, choosing a stealthy approach, or even your choice of companion in a given situation may alter the outcome."

Dead Cells' Latest Console Update Introduces A New Foe And Gameplay Tweaks

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Dead Cells' Latest Console Update Introduces A New Foe And Gameplay Tweaks

Be it concerns from the community or changes Motion Twin felt it needed to make, the 13th update for Dead Cells is here. The update is currently available for PlayStation, Xbox, and Switch. It was previously available on the PC version.

The patch includes a new mob called The Rampager, which are zombies but much more dangerous. Adding this, Motion Twin has taken out Arbiter from the game entirely. There have also been reworks on the Thunder Shield which means that now when players parry, shields charge up dealing damage all around the player. When a block is put up again, the shield is going to discharge and stun all nearby enemies. Keeping the shield up alone only does damage in front.

Another community addition involves heavy fixes to the Elite. Minions have been removed as well as the bump when the Elite charges. Elites can no longer see players through walls and all activables and weapons dropped are going to have a starred affix. When it comes to mob + ability combos, Shield + Shielding pylons, Failed Experiment + Rotating laser and Bomber + Rotating laser have been prevented.

The Bard's Tale IV Is Coming To Console Later This Year

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The Bard's Tale IV Is Coming To Console Later This Year

When The Bard's Tale IV, a successor to the original 80s RPG trilogy, was released in 2018, it stood as a love letter to the old RPG classics of earlier days. In a few short months, you can play that love letter in its expanded and improved form. 

The Director's Cut is coming fully stocked with more enemies, weapons, and character customization options, a new end-game chapter to the story, additional difficulty settings, and a whole host of improvements to the game's balance and interface. 

While The Bard's Tale IV originally only released on PC, The Bard's Tale IV: Director's Cut will release digitally on Xbox Game Pass, PlayStation 4, and PC on August 27. Physical copies of the game for PlayStation 4 and Xbox One will release on September 6. If you already on the base game on PC, you will receive the Director's Cut as a free update. 

Valve Teases What's Coming Next With Its Newly Revealed Steam Labs

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Valve Teases What's Coming Next With Its Newly Revealed Steam Labs

Valve has announced Steam Labs, a special place where users can test out some of the company's experiments. Before you get too excited, these aren't games – they're works in progress designed to help you find games. At launch, there are three of these little experiments that you can test for yourself.

Valve says these are early looks at features that may or may not stick around, so you may as well give them a shot while you can. 

Slay The Spire Has A Sailor Moon Mod

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Slay The Spire Has A Sailor Moon Mod

Sailor Moon is one of the most popular anime out there, so it's always struck me as strange that there haven't been that many mods for it.  Dragon Ball Z, Gundam, and even Evangelion mods exist for plenty of games, such as Half-Life and Quake, but these celestial warriors rarely get time to shine in that scene. A new mod for Slay The Spire, however, is looking to change that and it's pretty dang cool.

Slay The Spire, if you haven't played it, is an enticing mixture of Rogue-like dungeon crawling and deck-building card games. It's a difficult, enthralling game with an engaging loop that you can read all about in our review for the game. The Sailor Moon mod, called Senshi, is pretty impressive, offering a 75-card deck, featuring references and attacks unique to the show as well as an avatar based on protagonist Usage herself. 

You can watch the mod in action here: