What Is The Most Epic Conclusion To A Game?

about X hours ago from
What Is The Most Epic Conclusion To A Game?

Everyone is talking about the end of Avengers: Endgame and HBO's Game of Thrones, which both spent years telling these epic narratives. Video games are full of epic stories too, so what's the biggest ending to a game you've ever experienced.

I've had a lot of video game journeys in my life, but Mass Effect 3 felt like a massive culmination at the time. Say what you will about how BioWare handled the ending (and I'm sure some of you will in the comments), but that whole game felt like a massive conclusion to things I'd spent years playing. Not only was it the end to a long RPG, but it was also the wrap up to an entire trilogy of choices. It's the closest gaming experienced I think I've had that compares to my experience with the MCU. When it comes to epic conclusions in a single game, The Legend of Zelda: Breath of the Wild also felt appropriated large and impactful. 

What about you? What have been some of the biggest video game conclusions in your life? 

This Zelda Master Sword Lamp Will Keep The Poes At Bay

about X hours ago from
This Zelda Master Sword Lamp Will Keep The Poes At Bay

This officially-licensed lamp from Merchoid measures 12-inches high and is powered by either a USB plug or three AA batteries. The sword is a replica of the Master Sword from Twilight Princess, and it turns on when you push the Triforce logo, which is a neat touch.

Look, this isn't an ad, and I don't want to tell you what to do, but if you're a Zelda fan then you might be legally required to buy this. Check with your local councilperson. Here's another look at the lamp from a strange angle.

How Fast Is Sonic The Hedgehog?

about X hours ago from
How Fast Is Sonic The Hedgehog?

When the new Sonic The Hedgehog trailer came out this week, you probably asked yourself one question: When did Sonic get so cool?

Another question you might ask is: How fast is Sonic? Could he outrun a Cheetah? Is he faster than my car? Those are actually three questions, but we'll let that slide since Because Science actually did the math to answer that first question. Short answer: he runs at about half the speed of sound.

Mortal Kombat And Super Mario Kart Inducted Into Video Game Hall Of Fame

about X hours ago from
Mortal Kombat And Super Mario Kart Inducted Into Video Game Hall Of Fame

Mortal Kombat, Super Mario Kart, Colossal Cave Adventure, and 1990’s Microsoft Solitaire were all inducted into The Strong Museum of play's National Video Game Hall of Fame this week. Mortal Kombat and Super Mario Kart are obvious choise and we probably don't need to explain their influense if you're on a site like Game Informer. 

Microsoft's Solitaire is a bit more left field, since solitaire is not originally a video game. However, the game was included as a pack-in with Windows 3.0, which meant that a lot of people had access to the single-player card game (over a billion computers reportedly).

Colossal Cave Adventure is a bit lesser know, but was still influential. Released in 1976 by William Crowther and Don Woods, Colossal Cave Adventure is often considered one of the first texted-based adventure games and helped paved the way for the entire adventure genre.

Free Comic Book Day Is Today

about X hours ago from
Free Comic Book Day Is Today

Free Comic Book Day is an annualized event that takes place on the first Saturday of May. True to its name, this event gives people free comic books – dozens of them from most of the leading publishers. All you have to do is head to a local comic book store and ask where the free comic books are. You'll want to go early, as this event has been popular in years past, and some of the free books go quickly.

Some of these comics are meant to be one-off stories that people can read and not feel the need to run out to get the next issue, but some publishers offer stories that lead into big events or give you a chance to read from the beginning of a series with hopes that you'll continue on. The hope is you'll walk away with plenty to read and a new (or renewed) appreciation for this storytelling media.

Here's a list of all the comics you'll be able to grab:

Weekend Warrior – Perfect Weather For Video Games

about X hours ago from
Weekend Warrior – Perfect Weather For Video Games

After a particularly harrowing winter, it's finally nice in Minnesota, but Days Gone isn't going to play itself. We'll be playing video games, seeing bad movies, driving to exotic locations like Duluth, and playing... Stardew Valley? That game's from 2016! Why can't we stop playing it!? What's wrong with us?

Kyle Hilliard (@KyleMHilliard) – I tried my best to not expose her to the trailer, but they just had to show it before How to Train Your Dragon 3, and she lost her mind with excitement so now I get to go see Ugly Dolls tonight with the kid. I wish it was next weekend so I could go see Pokémon Detective Pikachu instead, but you could make an argument that I sort of already have. Also, Dan informs me that I am on Sekiro's final boss, so I think I might be able to beat it this weekend. Considering my generally ho-hum stance on From Software's games in general, I never thought Sekiro would pull me in, but it did in a big way. I think it's From's best game. Fight me*.

Javy Gwaltney – This week I’m building up an empire of mayonnaise in Stardew Valley and going on a quest in Dragon’s Dogma!

Bioware Recommits To Anthem As Rumors Swirl About Dragon Age Taking Priority

about X hours ago from
Bioware Recommits To Anthem As Rumors Swirl About Dragon Age Taking Priority

Anthem has definitely not had an easy go of it lately, especially as the game's content map has been delayed to an undefined schedule. While the game sold well in its launch month, it had dropped precipitously in the National Purchase Diary rankings the following month. It is no surprise that rumors are coming up that EA and Bioware are considering moving on from the GaaS shooter and onto their recently announced Dragon Age project.

Not so, says Bioware, which has reaffirmed that they're still planning to stick to Anthem regardless of what else they're working on. Lead producer Mike Gamble was on Twitter to confirm that commitment. 

There's been a lot of (incorrect) speculation on this. The studio's support and commitment to anthem HAS. NOT. CHANGED. https://t.co/uxwY3ADPRO

Riot Games Is Backing Away From Arbitration Plans, But Only For New Hires

about X hours ago from
Riot Games Is Backing Away From Arbitration Plans, But Only For New Hires

Last year, Riot Games had a number of key events last year that significantly affected employee trust in the company. Following a bombshell report from Kotaku about company culture and harassment, the company pledged to do better in the future. Some employees and former employees, however, decided to sue the company with specific allegations in 2018. Last week, Riot filed motions to force two of those lawsuits into private arbitration, which is a dispute resolution that takes place outside of the legal court system. To put it cynically, or perhaps realistically, it is a method that tends to most benefit the larger company impaneling the decision-makers. Successfully winning this motion would change Riot's policies to make it so employees who have been hired by the company would be required to go to arbitration for grievances instead, specifically for sexual harassment and sexual assault claims.

As a result of this decision, Riot employees threatened to walk out, according to emails obtained by Waypoint. While Riot didn't back away from their position of arbitration at the time, they invited employees to discuss the issues with management "in small groups." Today, the company has decided to adjust their arbitration clause, but only for new employees. Those who were hired at Riot before still would not have the legal right to sue the company in court.

Bayonetta 3 Experimenting With New Kinds Of Development For Series

about X hours ago from
Bayonetta 3 Experimenting With New Kinds Of Development For Series

It's been a while since Bayonetta 3 was first announced at the 2017 Game Awards, showing a short teaser trailer of Bayonetta seemingly beaten and defeated. In the time since, Nintendo has announced and will presumably release other PlatinumGames action titles like Astral Chain, with Bayonetta 3 nowhere to be seen. Even more concerning, Bayonetta 2 director Yusuke Hashimoto left PlatinumGames at the beginning of 2019 — while Hashimoto was never confirmed to be directing the third game, it was widely presumed he was at least involved with it, and his departure was certainly strange.

A recent interview with studio head Atsushi Inaba, however, might give us the first hints about something being slightly different with Bayonetta 3. In speaking with Video Games Chronicle, Inaba commented on the way the game's pacing and buildup were different from the previous two games' development.

"With Bayonetta 1 and 2 we had basically an orthodox development process, at least for us," he told the outlet in an interview. “We did stage one, then stage two, then stage three and built up the drama and the pacing chronologically. For Bayonetta 3, we can say that we learned enough from making the past two games to change our process in a way that’s different to what I just described."

Child Of Light Sequel Currently Not In Production

about X hours ago from
Child Of Light Sequel Currently Not In Production

Last year, when Ubisoft announced they would be porting their UbiArt 2D RPG Child of Light to Nintendo Switch, they also very pointedly teased a sequel to the game at the same time. The very blatant tease showed a piece of paper outright saying "Child of Light II" hidden behind a Nintendo Switch, indicating that a sequel was in or near production. Unfortunately, it seems like the piece of paper is all that exists of said sequel, as the creative director Patrick Plourde doesn't believe Ubisoft wants to make a game that isn't a service.

Speaking to Video Games Chronicle in an extensive interview, Plourde admitted that the game isn't being made right now, even though he very much would like to change that.

"I don’t know if there’s a Child of Light 2 that is in production, Ubisoft is big, but I’m not working on it,” Plourde told VGC. "Right now, I don’t think there’s a Child of Light 2 being produced…I’m not holding my breath." Plourde explained that he thinks Ubisoft's announced plans to adapt the game to a TV series might be helpful for sequel plans, but he hasn't heard anything yet.