God of War: New Game+ Hits Later This Month

about X hours ago from
God of War: New Game+ Hits Later This Month

At this past E3, Sony announced that God of War fans will have a new reason to dive back into the game with New Game+ on the way. Now we're finally getting a release date and discovering what it entails. 

In just a few short weeks – August 20 to be exact – a free update will hit, allowing players the chance to get new armor, battle more difficult foes, and skip cinematics. A new resource called 'Skag Slag' allows you to craft and upgrade your gear to a new rarity level, giving you the opportunity to make the absolute best gear. 

To participate in New Game+, you must have completed the game already.

about X hours ago from

We already knew that Super Smash Bros. Ultimate is going all in with the characters and stages included. While we knew Nintendo was having fun with Super Smash Bros. Ultimate's soundtrack since the reveal at E3 this year, series director Masahiro Sakurai dropped a ton of new information during today's Nintendo Direct.

Sakurai stated there are more than 800 tracks on the soundtrack, but if you include menu music and fanfare, Super Smash Bros. Ultimate features more than 900 compositions. Sakurai also claimed that you if played all the music in Ultimate back to back, it would take 28 hours to get through all of it.

Like the Wii U and 3DS versions, you can select the tracks you want to play on each stage, and how frequently you want to hear them. However, this time around, you can select any tracks from the series, rather than the tracks for that particular game. This means that if you want to hear Wind Waker tracks on the Breath of the Wild stage, you can do that.

Super Smash Bros. Ultimate's Soundtrack Features More Than 800 Tracks

about X hours ago from
Super Smash Bros. Ultimate's Soundtrack Features More Than 800 Tracks

We already knew that Super Smash Bros. Ultimate is going all in with the characters and stages included. While we knew Nintendo was having fun with Super Smash Bros. Ultimate's soundtrack since the reveal at E3 this year, series director Masahiro Sakurai dropped a ton of new information during today's Nintendo Direct.

Sakurai stated there are more than 800 tracks on the soundtrack, but if you include menu music and fanfare, Super Smash Bros. Ultimate features more than 900 compositions. Sakurai also claimed that you if played all the music in Ultimate back to back, it would take 28 hours to get through all of it.

Like the Wii U and 3DS versions, you can select the tracks you want to play on each stage, and how frequently you want to hear them. However, this time around, you can select any tracks from the series, rather than the tracks for that particular game. This means that if you want to hear Wind Waker tracks on the Breath of the Wild stage, you can do that.

Amiibos For Simon And Richter Belmont, King K. Rool, Chrom, And Dark Samus Are In The Works

about X hours ago from
Amiibos For Simon And Richter Belmont, King K. Rool, Chrom, And Dark Samus Are In The Works

Alongside announcing five new fighters for Super Smash Bros. Ultimate this morning, Nintendo also quietly confirmed, by way of its European twitter account, that Amiibo figures for all of those fighters are happening at some point.

Super #SmashBros Collection #amiibo of the five newly announced Super Smash Bros. Ultimate fighters – Simon Belmont, Richter Belmont, King K. Rool, Chrom and Dark Samus – will be released in the future!

We don't know exactly what they will look like, but it's a safe bet that they will use the poses seen in the image above. For lots more on Super Smash Bros. Ultimate, head here for everything revealed during its Direct presentation this morning.

Amiibos For Simon And Richter Belmont, King K. Rool, Chrom, And Dark Samus Are In The Works

about X hours ago from
Amiibos For Simon And Richter Belmont, King K. Rool, Chrom, And Dark Samus Are In The Works

Alongside announcing five new fighters for Super Smash Bros. Ultimate this morning, Nintendo also quietly confirmed, by way of its European twitter account, that Amiibo figures for all of those fighters are happening at some point.

Super #SmashBros Collection #amiibo of the five newly announced Super Smash Bros. Ultimate fighters – Simon Belmont, Richter Belmont, King K. Rool, Chrom and Dark Samus – will be released in the future!

We don't know exactly what they will look like, but it's a safe bet that they will use the poses seen in the image above. For lots more on Super Smash Bros. Ultimate, head here for everything revealed during its Direct presentation this morning.

Check Out A High Resolution Version Of Super Smash Bros. Ultimate's Panoramic Character Illustration

about X hours ago from
Check Out A High Resolution Version Of Super Smash Bros. Ultimate's Panoramic Character Illustration

During today's Nintendo Direct, we learned of several new fighters coming to Super Smash Bros. Ultimate. With that news coming out, Nintendo displayed a huge, panoramic character illustration showcasing the massive roster of fighters in the crossover title.

It only flashed on the screen for a few moments after it was updated with the additions of Chrom, Dark Samus, Simon Belmont, Richter Belmont, and King K. Rool, and even when it was on screen, it wasn't in very high resolution.

If you'd like to see a high resolution version of that screen, click the image below.

Check Out A High Resolution Version Of Super Smash Bros. Ultimate's Panoramic Character Illustration

about X hours ago from
Check Out A High Resolution Version Of Super Smash Bros. Ultimate's Panoramic Character Illustration

During today's Nintendo Direct, we learned of several new fighters coming to Super Smash Bros. Ultimate. With that news coming out, Nintendo displayed a huge, panoramic character illustration showcasing the massive roster of fighters in the crossover title.

It only flashed on the screen for a few moments after it was updated with the additions of Chrom, Dark Samus, Simon Belmont, Richter Belmont, and King K. Rool, and even when it was on screen, it wasn't in very high resolution.

If you'd like to see a high resolution version of that screen, click the image below.

about X hours ago from

During today's Nintendo Direct focused on Super Smash Bros. Ultimate, series director Masahiro Sakurai went over several details. One of the most impressive details involved how many stages this massive version of Nintendo's crossover fighter will contain.

According to Sakurai, Super Smash Bros. Ultimate features 103 distinct stages. Each stage can be transformed into Battlefield and Omega forms, and every stage can be used in 8-player battles. In addition, all stages are available from the very beginning, so you don't need to unlock them.

Players can also toggle whether they want stage hazards to be active during any given battle. In addition, if you select the "Stage Morph" option before a battle, you can select two stages that the battlefield will transform between over the course of the fight.

Super Smash Bros. Ultimate Features 103 Stages

about X hours ago from
Super Smash Bros. Ultimate Features 103 Stages

During today's Nintendo Direct focused on Super Smash Bros. Ultimate, series director Masahiro Sakurai went over several details. One of the most impressive details involved how many stages this massive version of Nintendo's crossover fighter will contain.

According to Sakurai, Super Smash Bros. Ultimate features 103 distinct stages. Each stage can be transformed into Battlefield and Omega forms, and every stage can be used in 8-player battles. In addition, all stages are available from the very beginning, so you don't need to unlock them.

Players can also toggle whether they want stage hazards to be active during any given battle. In addition, if you select the "Stage Morph" option before a battle, you can select two stages that the battlefield will transform between over the course of the fight.

Shovel Knight, Rathalos, And More Debut As Assist Trophies In Smash Bros. Ultimate

about X hours ago from
Shovel Knight, Rathalos, And More Debut As Assist Trophies In Smash Bros. Ultimate

Smash Bros. director Masahiro Sakurai showed off a few more assist trophies in today's Direct, confirming some new crossovers for the game and also a few new trophies from Nintendo's history.

Assist trophies are basically non-playable fighters that can be summoned into battle. When a player grabs one, it summons an AI-controlled fighter who can be attacked and knocked out for points by other players, but also performs their own attacks. In the E3 Direct, Assist Trophies like the returning Waluigi were shown off, but also new crossovers like Hudson's Bomberman.

Here's a list of what was shown today: