New Nindies Showcase Next Week

about X hours ago from
New Nindies Showcase Next Week

The Nindies Showcase are a Direct-esque presentation that Nintendo has created to focus on indies coming to the Switch and 3DS. Looks like we'll be getting a look at what Nintendo has going on on the indie front next week:

Tune in Tuesday, Aug. 28, at 9 a.m. PT for a new Nindies Showcase video presentation highlighting multiple unannounced indie games coming to Nintendo Switch!  
Be sure to tune in at https://live.nintendo.com for the latest news!

Previous Nindies Showcases have revealed titles coming to Switch like The Last Ninja Remastered, West of Loathing, and The Banner Saga trilogy.

New Nindies Showcase Next Week

about X hours ago from
New Nindies Showcase Next Week

The Nindies Showcase are a Direct-esque presentation that Nintendo has created to focus on indies coming to the Switch and 3DS. Looks like we'll be getting a look at what Nintendo has going on on the indie front next week:

Tune in Tuesday, Aug. 28, at 9 a.m. PT for a new Nindies Showcase video presentation highlighting multiple unannounced indie games coming to Nintendo Switch!  
Be sure to tune in at https://live.nintendo.com for the latest news!

Previous Nindies Showcases have revealed titles coming to Switch like The Last Ninja Remastered, West of Loathing, and The Banner Saga trilogy.

Even GoldenEye's Developers Think Using Oddjob Is Cheating

about X hours ago from
Even GoldenEye's Developers Think Using Oddjob Is Cheating

You had that one friend. Everyone did. They always chose Oddjob even though you'd insist Oddjob was cheating. The only way you didn't have that friend is if you were the friend.

Ex-Rare developers are now happy to tell you that your friend, or you, was a cheater. Mel Magazine interviewed several developers who worked on GoldenEye 007, the N64 first-person shooter that was a mainstay of sleepovers and after-school arguments, to tell an oral history of the foundationally important game. Of course, the subject of Oddjob came up.

If you've never seen the James Bond film GoldenEye or played the N64 game, you might be wondering why choosing a character would be considered cheating. While all the other characters in the four-player deathmatch were roughly the same height, but Oddjob was considerably shorter. In a modern FPS, that's less of a problem, because both aiming with analog sticks and auto-aiming tech has gotten better over the years. Everyone was kind of winging it in the mid-90s, so auto-aim was not quite as versatile as it should have been with the N64's single analog stick, making most bullets fly over Oddjob's head.

Even GoldenEye's Developers Think Using Oddjob Is Cheating

about X hours ago from
Even GoldenEye's Developers Think Using Oddjob Is Cheating

You had that one friend. Everyone did. They always chose Oddjob even though you'd insist Oddjob was cheating. The only way you didn't have that friend is if you were the friend.

Ex-Rare developers are now happy to tell you that your friend, or you, was a cheater. Mel Magazine interviewed several developers who worked on GoldenEye 007, the N64 first-person shooter that was a mainstay of sleepovers and after-school arguments, to tell an oral history of the foundationally important game. Of course, the subject of Oddjob came up.

If you've never seen the James Bond film GoldenEye or played the N64 game, you might be wondering why choosing a character would be considered cheating. While all the other characters in the four-player deathmatch were roughly the same height, but Oddjob was considerably shorter. In a modern FPS, that's less of a problem, because both aiming with analog sticks and auto-aiming tech has gotten better over the years. Everyone was kind of winging it in the mid-90s, so auto-aim was not quite as versatile as it should have been with the N64's single analog stick, making most bullets fly over Oddjob's head.

For Honor Is Free To Download And Keep On Steam

about X hours ago from
For Honor Is Free To Download And Keep On Steam

Ubisoft's behind-the-back fighting game For Honor has parried its initial woes into a thriving and strong community with new content on the horizon that looks compelling. Now you can try for yourself if the steel vs. steel fighter is worth the investment of your time.

Starting today until August 27, you can download the game for free on Steam and keep it forever. Ubisoft is giving the game away in hopes that you'll be tempted to pay for the upcoming Marching Fire expansion. Part of the expansion is the newly announced arcade mode, which randomly generates battle scenarios for solo players or teams. Check out the trailer below.

For Honor is currently available on PlayStation 4, Xbox One, and PC. It is also one of this month's Games with Gold picks on Xbox One.

For Honor Is Free To Download And Keep On Steam

about X hours ago from
For Honor Is Free To Download And Keep On Steam

Ubisoft's behind-the-back fighting game For Honor has parried its initial woes into a thriving and strong community with new content on the horizon that looks compelling. Now you can try for yourself if the steel vs. steel fighter is worth the investment of your time.

Starting today until August 27, you can download the game for free on Steam and keep it forever. Ubisoft is giving the game away in hopes that you'll be tempted to pay for the upcoming Marching Fire expansion. Part of the expansion is the newly announced arcade mode, which randomly generates battle scenarios for solo players or teams. Check out the trailer below.

For Honor is currently available on PlayStation 4, Xbox One, and PC. It is also one of this month's Games with Gold picks on Xbox One.

Monument Valley Movie Moving Forward

about X hours ago from
Monument Valley Movie Moving Forward

Paramount Pictures is moving forward with plans to work on a Monument Valley movie, choosing Patrick Osborne to develop to direct the movie, Deadline reports.

Osborne is an Oscar-winning director for the animated short film Feast and has been tapped for Monument Valley, which Paramount hopes to make into a family film series. A Monument Valley adaptation would likely be his biggest project yet.

Monument Valley mostly tells its story in drips and drops, but the game is immensely popular, with over 160 million downloads on mobile devices already. The core of the game is rotating an environment around to bridge gaps and solve puzzles, which would make for kind of a cool 3D film, if 3D movies are still a thing by the time a Monument Valley movie releases.

Monument Valley Movie Moving Forward

about X hours ago from
Monument Valley Movie Moving Forward

Paramount Pictures is moving forward with plans to work on a Monument Valley movie, choosing Patrick Osborne to develop to direct the movie, Deadline reports.

Osborne is an Oscar-winning director for the animated short film Feast and has been tapped for Monument Valley, which Paramount hopes to make into a family film series. A Monument Valley adaptation would likely be his biggest project yet.

Monument Valley mostly tells its story in drips and drops, but the game is immensely popular, with over 160 million downloads on mobile devices already. The core of the game is rotating an environment around to bridge gaps and solve puzzles, which would make for kind of a cool 3D film, if 3D movies are still a thing by the time a Monument Valley movie releases.

Update: Gone Home On Switch Delayed To September 6

about X hours ago from
Update: Gone Home On Switch Delayed To September 6

Update: Gone Home developers Fullbright have informed us that the Switch version has been delayed about two weeks. Originally intended to release tomorrow, the game will instead release on September 6 in the U.S. and Europe.

The original story is as follows:

It has been half a decade since Gone Home came out, but that hasn't stopped Fullbright from releasing it one more time now that the Nintendo Switch is a port machine.

Update: Gone Home On Switch Delayed To September 6

about X hours ago from
Update: Gone Home On Switch Delayed To September 6

Update: Gone Home developers Fullbright have informed us that the Switch version has been delayed about two weeks. Originally intended to release tomorrow, the game will instead release on September 6 in the U.S. and Europe.

The original story is as follows:

It has been half a decade since Gone Home came out, but that hasn't stopped Fullbright from releasing it one more time now that the Nintendo Switch is a port machine.