What To Watch This Weekend: Counter-Strike, And Sailor Moon S

about X hours ago from
What To Watch This Weekend: Counter-Strike, And Sailor Moon S

This week, Overwatch and Street Fighter are both on a global kick, Counter-Strike is in London, and America is all about anime.

The finals of the Counter-Strike: Global Offensive Faceit London Major are this weekend and the prize is a cool $1 million, so if you'd like to have some CS:GO on in the background while you think about what you'd do with that much money, go for it. (Stream / Schedule)

The Overwatch World Cup is in Paris this week, and France, Germany, Italy, the Netherlands, Poland, and the United Kingdom are in contention for a spot in the finals. (Stream and Schedule)

How A Motorcycle Became Dante’s Newest Weapon in Devil May Cry 5

about X hours ago from
How A Motorcycle Became Dante’s Newest Weapon in Devil May Cry 5

One of my biggest takeaways from playing Devil May Cry 5 at this year's TGS is just how damn fun Dante’s motorcycle, The Cavaliere, is as a weapon. You can split it in half and wield it to eviscerate enemies, or just hop right on it and run them down. It was by far my favorite weapon in my hands-on time with the game. So much so I couldn’t resist asking the developers how it came to be and if they were worried that, perhaps, it was too much fun and would deter people from using other weapons.

So, what’s behind giving Dante the motorcycle in battle? You better believe it had to do with the cool factor “In Japanese, we have this term called ‘chuuni,’” explains director Hideaki Itsuno. "One way to translate it is it’s kind of like Peter Pan syndrome... stuff that kids in their pre-teens think is cool. So whenever we come up with weapon ideas for Dante, we start with the idea of chuuni, ‘Okay, what’s cool from like a pre-teen perspective? In Devil May Cry 3, we had the guitar for instance, and motorcycles are the same kind of thing.”

How A Motorcycle Became Dante’s Newest Weapon in Devil May Cry 5

about X hours ago from
How A Motorcycle Became Dante’s Newest Weapon in Devil May Cry 5

One of my biggest takeaways from playing Devil May Cry 5 at this year's TGS is just how damn fun Dante’s motorcycle, The Cavaliere, is as a weapon. You can split it in half and wield it to eviscerate enemies, or just hop right on it and run them down. It was by far my favorite weapon in my hands-on time with the game. So much so I couldn’t resist asking the developers how it came to be and if they were worried that, perhaps, it was too much fun and would deter people from using other weapons.

So, what’s behind giving Dante the motorcycle in battle? You better believe it had to do with the cool factor “In Japanese, we have this term called ‘chuuni,’” explains director Hideaki Itsuno. "One way to translate it is it’s kind of like Peter Pan syndrome... stuff that kids in their pre-teens think is cool. So whenever we come up with weapon ideas for Dante, we start with the idea of chuuni, ‘Okay, what’s cool from like a pre-teen perspective? In Devil May Cry 3, we had the guitar for instance, and motorcycles are the same kind of thing.”

Nintendo Grants Terminally Ill Fan's Wish To Play Super Smash Bros. Ultimate

about X hours ago from
Nintendo Grants Terminally Ill Fan's Wish To Play Super Smash Bros. Ultimate

Chris Taylor is a big fan of Smash Bros. and was just as excited as anyone else to see the newest game in the series announced this past E3. Unfortunately, he has also been diagnosed with cancer that, despite having beaten it twice before, he has now been told is terminal. Taylor worries he won't live long enough to see the games he has been excited for, Super Smash Bros. Ultimate and Devil May Cry 5, release in a few months.

Taylor has tweeted about this wish before, which gained some attention, which then set off a chain reaction across gaming subreddits driving attention to his wish.

Im really scared i won't be able to play ultimate

Soulcalibur VI Beta Starts On September 28

about X hours ago from
Soulcalibur VI Beta Starts On September 28

Bandai Namco has announced an upcoming network test for Soulcalibur VI ahead of the game's release next month for Xbox One and PlayStation 4.

Warriors, prepare yourself for online battles on PS4 & X1! You are invited to help us test our online network for SOULCALIBUR VI. Login and play RANKED MATCH mode!
Download the #SOULCALIBUR VI network test on September 27th and draw your weapons on September 28th at 8AM PDT. pic.twitter.com/3PqXdXBGb2

The beta runs from 8:00 a.m. September 28 PDT through 8:00 p.m. PDT September 30. There will be 15 characters playable on 9 stages. The client can be downloaded on September 27, one day ahead of the beta start time.

Tales of Vesperia: Definitive Edition's New Scenes Won't Use Troy Baker To Voice Yuri

about X hours ago from
Tales of Vesperia: Definitive Edition's New Scenes Won't Use Troy Baker To Voice Yuri

Tales of Vesperia: Definitive Edition is coming out this January, letting fans replay or play for the first time one of the most well-loved titles in the series. A high point for many fans of the original was protagonist Yuri Lowell, a no-nonsense former soldier that was ready to take on the world, and Troy Baker's acting helped elevate the character. Unfortunately, Baker says he didn't even know about the project and wasn't asked to return.

....wow. Yeah, had no idea about this. Was never approached to do any additional lines/scenes. Pretty gutted, to be honest. Love this character so much, would’ve jumped at the chance to step into those boots again. https://t.co/nwDqJGAoWH

The tweet refers to a new video of Tales of Vesperia: Definitive Edition provided by Bandai Namco during the Tokyo Game Show. When the publisher ported Tales of Vesperia to PlayStation 3 in Japan, they added a new character and associated scenes, which of course included interaction with the rest of the group. The entire game was also voiced, as opposed to the more selective voice work in the 360 version. Since Bandai Namco decided not to bring the PlayStation 3 version over, those new parts were never voiced in English, until now.

Tales of Vesperia: Definitive Edition's New Scenes Won't Use Troy Baker To Voice Yuri

about X hours ago from
Tales of Vesperia: Definitive Edition's New Scenes Won't Use Troy Baker To Voice Yuri

Tales of Vesperia: Definitive Edition is coming out this January, letting fans replay or play for the first time one of the most well-loved titles in the series. A high point for many fans of the original was protagonist Yuri Lowell, a no-nonsense former soldier that was ready to take on the world, and Troy Baker's acting helped elevate the character. Unfortunately, Baker says he didn't even know about the project and wasn't asked to return.

....wow. Yeah, had no idea about this. Was never approached to do any additional lines/scenes. Pretty gutted, to be honest. Love this character so much, would’ve jumped at the chance to step into those boots again. https://t.co/nwDqJGAoWH

The tweet refers to a new video of Tales of Vesperia: Definitive Edition provided by Bandai Namco during the Tokyo Game Show. When the publisher ported Tales of Vesperia to PlayStation 3 in Japan, they added a new character and associated scenes, which of course included interaction with the rest of the group. The entire game was also voiced, as opposed to the more selective voice work in the 360 version. Since Bandai Namco decided not to bring the PlayStation 3 version over, those new parts were never voiced in English, until now.

Weekend Warrior – Webbing Up Loose Ends

about X hours ago from
Weekend Warrior – Webbing Up Loose Ends

Everyone is racing to catch up on recent releases before the onslaught of fantastic games next month. Mostly, that means Spider-Man or Shadow of the Tomb Raider, but Javy “the cool guy” Gwaltney is bucking the trend while Suriel is just babbling nonsense for the second week in a row. Maybe we should get him to a doctor?

Let us know what you’ll be up to this weekend in the comments below!

Brian Shea (@brianpshea) – This weekend is mostly focused on continuing my careers in NBA 2K19 and Madden NFL 19. When I’m not pretending to be more athletic than I am, I’ll probably pretend I’m more adventurous than I actually am by playing Tomb Raider.

Weekend Warrior – Webbing Up Loose Ends

about X hours ago from
Weekend Warrior – Webbing Up Loose Ends

Everyone is racing to catch up on recent releases before the onslaught of fantastic games next month. Mostly, that means Spider-Man or Shadow of the Tomb Raider, but Javy “the cool guy” Gwaltney is bucking the trend while Suriel is just babbling nonsense for the second week in a row. Maybe we should get him to a doctor?

Let us know what you’ll be up to this weekend in the comments below!

Brian Shea (@brianpshea) – This weekend is mostly focused on continuing my careers in NBA 2K19 and Madden NFL 19. When I’m not pretending to be more athletic than I am, I’ll probably pretend I’m more adventurous than I actually am by playing Tomb Raider.

Overwatch's Torbjörn Undergoing A Major Rework

about X hours ago from
Overwatch's Torbjörn Undergoing A Major Rework

Every good defense needs a Torbjörn. People panic in Overwatch when they're getting shot at and Torbjörn's turrets are very good at shooting at people. But for the most part, the tiny Santa Claus has not changed much since the game release. Now, according to Jeff Kaplan, we're going to start seeing more changes for the gruff old mechanic.

It's not a drastic change, Kaplan warns, but completely eliminating armor and scraps seems pretty drastic to me. Torbjörn replaces those abilities with Overload, which is a less intense version of his previous Ult. He moves faster, takes more hits, and shoots at a higher rate of speed.

This also means turret upgrading is completely gone, as well. Torbjörn can toss out a turret, which will build itself over three seconds, up to the equivalent damage of a level 2 turret. It can't be upgraded past that, but hitting it with the hammer still repairs it.