Sega Has Eliminated 80% Of Long Overtime Hours In War On Crunch

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Sega Has Eliminated 80% Of Long Overtime Hours In War On Crunch

As part of Sega's financial report, the company revealed that it has eliminated 80% of what it calls "long overtime hours," or working more than 100 overtime hours a month. 

Sega pushed forward this anti-crunch initiative in 2013 with a set goal of eliminating 100% of long overtime hours by 2020. It is important to note that this initiative is right now only being used in four Sega-Sammy subsidiaries: Sega Games, Sega Entertainment (Arcades), TMS Animation, and Sega Toys. Still, it is primarily aimed at the long hours of video game development and the need to dispel the idea that crunch is necessary in the industry.

"The main focus of the Group’s work-style reforms is the achievement of a balance between work and private life," the report reads, explaining that rested workers make better business sense. "We want employees to have quality time outside of the office so that they do not lose their creative drive. Well-established measures that the Group has introduced to reduce long overtime work have produced tangible results.”

Microsoft Co-Founder Paul Allen Passes Away At 65

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Microsoft Co-Founder Paul Allen Passes Away At 65

Paul Allen, co-founder of tech giant Microsoft, has passed away at age 65 due to complications from non-Hodgkin's lymphoma, his investment company announced today.

Allen founded Microsoft with Bill Gates in the 1970s, helping to spearhead the deal that allowed Microsoft to purchase the Quick and Dirty Operating System, or QDOS, that subsequently paved Microsoft's way to financial success and creating their own operating system. 

Allen eventually left the company but retained his founding shares, making him a billionaire when the company went public. Like many Seattle philanthropists, he became a fixture of the city's sports scene and shepherded the Seattle Seahawks to three Superbowl wins as owner. 

Yakuza 6 Is The First Game In The Series To Match Japanese Sales In The West

about X hours ago from
Yakuza 6 Is The First Game In The Series To Match Japanese Sales In The West

In Sega's 2018 integrated report released over the weekend, Sega gave lifetime numbers for a lot of its major series and recent games. Part of the report broke down the shifting momentum of their Yakuza series, which has hit parity between Japan and the west for the first time with this year's release of Yakuza 6: The Song of Life.

The Yakuza series has long-struggled to establish a foothold in western markets, to the point of infeasibility for certain games in the series. The first title was pitched as Grand Theft Auto-in-Tokyo game, which fans will tell you worked out poorly for its overall perception. Later games did not have proper or enough marketing muscle behind them and eventually Sony helped step in to bring over the game at fans' request.

Starting with Yakuza 0, Sega made a concerted effort to readjust its strategies for bringing Yakuza to America, and the series has been on an upward trend since. The series had always been fairly large in Japan, enough to justify its fairly frequent release schedule, but Yakuza 6 marks the first time it has been as big in America. At this point, the game has likely exceeding its Japanese counterpart, which would have been unheard of years ago.

Yakuza 6 Is The First Game In The Series To Match Japanese Sales In The West

about X hours ago from
Yakuza 6 Is The First Game In The Series To Match Japanese Sales In The West

In Sega's 2018 integrated report released over the weekend, Sega gave lifetime numbers for a lot of its major series and recent games. Part of the report broke down the shifting momentum of their Yakuza series, which has hit parity between Japan and the West for the first time with this year's release of Yakuza 6: The Song of Life.

The Yakuza series has long-struggled to establish a foothold in Western markets, to the point of infeasibility for certain games in the series. The first title was pitched as Grand Theft Auto-in-Tokyo game, which fans will tell you worked out poorly for its overall perception. Later games did not have proper or enough marketing muscle behind them and eventually Sony helped step in to bring over the game at fans' request.

Starting with Yakuza 0, Sega made a concerted effort to readjust its strategies for bringing Yakuza to America, and the series has been on an upward trend since. The series had always been fairly large in Japan, enough to justify its fairly frequent release schedule, but Yakuza 6 marks the first time it has been as big in America. At this point, the game has likely exceeding its Japanese counterpart, which would have been unheard of years ago.

Fortnite Adding In-Game Tournaments, No Separation Between Control Types

about X hours ago from
Fortnite Adding In-Game Tournaments, No Separation Between Control Types

Epic Games has announced that Fortnite will soon be getting in-game tournaments, another step toward the company's attempts to provide an esports foundation for the battle royale shooter. Moreover, the in-game tournaments don't segregate players based on control types, so players using a mouse, a controller, or even a touchscreen will all be competing with each other.

The idea, Epic explains in a blog post, is to get a bunch of players together online and score points based on kills or high placements within matches. Play well and don't coward out at the same time to rocket to the top of the tournament scene. Players who get to the end win a shiny pin, which will theoretically award them entry into advanced tournaments down the line.

The tournaments will take place through the game client at scheduled times, putting players in multiple matches over the course of hours and matchmaking them based on score. So players who do well will start moving up to face tougher opponents, while those who are struggling will find an easier time over the course of matches.

Fortnite Adding In-Game Tournaments, No Separation Between Control Types

about X hours ago from
Fortnite Adding In-Game Tournaments, No Separation Between Control Types

Epic Games has announced that Fortnite will soon be getting in-game tournaments, another step toward the company's attempts to provide an esports foundation for the battle royale shooter. Moreover, the in-game tournaments don't segregate players based on control types, so players using a mouse, a controller, or even a touchscreen will all be competing with each other.

The idea, Epic explains in a blog post, is to get a bunch of players together online and score points based on kills or high placements within matches. Play well and don't coward out at the same time to rocket to the top of the tournament scene. Players who get to the end win a shiny pin, which will theoretically award them entry into advanced tournaments down the line.

The tournaments will take place through the game client at scheduled times, putting players in multiple matches over the course of hours and matchmaking them based on score. So players who do well will start moving up to face tougher opponents, while those who are struggling will find an easier time over the course of matches.

Special Edition Diablo III Switch Bundle Revealed

about X hours ago from
Special Edition Diablo III Switch Bundle Revealed

Diablo III is shaping up to be a fairly big deal for Nintendo and Blizzard, two gaming giants that have mostly not worked together in decades. To celebrate, the two are going to be offering a Nintendo Switch bundle themed after Diablo III with a unique dock and art.

The Diablo III Switch bundle includes a download code for Diablo III: Reaper of Souls, a Diablo-themed carrying case with the Blizzard logo on one side, a Switch itself with Diablo art on the back, grey joycons, and Diablo art on the Switch dock. Check out pictures of everything below.

The bundle is available for pre-order now at Gamestop and will be available with the game when it releases on November 2, same day as the game standalone. Last week, rumors swirled around the idea of Blizzard instituting crossplay for Diablo III soon, but they just as quickly downplayed any possibilities.

Special Edition Diablo III Switch Bundle Revealed

about X hours ago from
Special Edition Diablo III Switch Bundle Revealed

Diablo III is shaping up to be a fairly big deal for Nintendo and Blizzard, two gaming giants that have mostly not worked together in decades. To celebrate, the two are going to be offering a Nintendo Switch bundle themed after Diablo III with a unique dock and art.

The Diablo III Switch bundle includes a download code for Diablo III: Reaper of Souls, a Diablo-themed carrying case with the Blizzard logo on one side, a Switch itself with Diablo art on the back, grey joycons, and Diablo art on the Switch dock. Check out pictures of everything below.

The bundle is available for pre-order now at Gamestop and will be available with the game when it releases on November 2, same day as the game standalone. Last week, rumors swirled around the idea of Blizzard instituting crossplay for Diablo III soon, but they just as quickly downplayed any possibilities.

Exclusive: Four Corpse Party Games Are Coming To PC Soon

about X hours ago from
Exclusive: Four Corpse Party Games Are Coming To PC Soon

It’s been a few years since we’ve heard from the Corpse Party series, but Xseed is bringing it back in force. The company is re-introducing some entries on PC that were previously exclusive to Sony’s portable systems and mobile, Book of Shadows and Blood Drive. On top of that, Sweet Sachiko’s Hysteric Birthday Bash and Corpse Party 2: Dead Patient are being added to the list of games North American players can get their hands on. 

Sweet Sachiko’s Hysteric Birthday Bash is a spin-off that takes Corpse Party in a new direction: romantic comedy. Yes, you read that right. The premise has series’ antagonist Sachiko Shinozaki, the twisted spirit who ruthlessly murdered countless students and superiors, throwing herself a birthday party. If you played previous games, you know Sachiko likes to toy with people, and we’re sure that will be on display here as she puts her guests - which include her previous victims – through various activities for her amusement. Team GrisGris said it was made in relation to fan feedback to create something a little lighter and happier...but only for this one special day. 

Exclusive: Four Corpse Party Games Are Coming To PC Soon

about X hours ago from
Exclusive: Four Corpse Party Games Are Coming To PC Soon

It’s been a few years since we’ve heard from the Corpse Party series, but Xseed is bringing it back in force. The company is re-introducing some entries on PC that were previously exclusive to Sony’s portable systems and mobile, Book of Shadows and Blood Drive. On top of that, Sweet Sachiko’s Hysteric Birthday Bash and Corpse Party 2: Dead Patient are being added to the list of games North American players can get their hands on. 

Sweet Sachiko’s Hysteric Birthday Bash is a spin-off that takes Corpse Party in a new direction: romantic comedy. Yes, you read that right. The premise has series’ antagonist Sachiko Shinozaki, the twisted spirit who ruthlessly murdered countless students and superiors, throwing herself a birthday party. If you played previous games, you know Sachiko likes to toy with people, and we’re sure that will be on display here as she puts her guests - which include her previous victims – through various activities for her amusement. Team GrisGris said it was made in relation to fan feedback to create something a little lighter and happier...but only for this one special day.