Japanese Mewtwo Strikes Back Trailer Reenvisions The First Pokémon Movie In CG

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Japanese Mewtwo Strikes Back Trailer Reenvisions The First Pokémon Movie In CG

I remember being a kid and going to the Pokémon movie and hearing the Blessid Union of Souls music and totally losing my little mind over Pokémon fighting by slapping each other. In its never-ending quest to channel that childhood nostalgia, The Pokémon Company is preparing an anniversary remake of Mewtwo Strikes Back, but this time in CG.

The trailer has only been released in Japanese, but there's not a ton of dialogue, so you can get the gist of it, especially if you remember the original movie at all.

The movie, officially titled Mewtwo Strikes Back Evolution, launches later this summer in Japan, but no western release has been confirmed quite yet. I imagine it will eventually be released the United States, maybe around Pokémon Sword and Pokémon Shield's release late this year.

Call Of Duty: Modern Warfare 2 Remastered Appears On European Ratings Board

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Call Of Duty: Modern Warfare 2 Remastered Appears On European Ratings Board

After Call of Duty: Modern Warfare Remastered, Activision indicated they were hoping to follow suit with other Call of Duty remasters, but they haven't said much about that plan since then. A ratings board leak coming out of Europe, however, suggests that the follow up to that plan may be coming in the obvious form of Modern Warfare 2.

No such remaster has been officially announced by Activision yet, but a listing (and subsequent 18+ rating) for the game has appeared on the Pan European Game Information board, or PEGI. It doesn't give any details, but if PEGI is saying it, it's very likely not made up out of thin air.

Modern Warfare Remastered was included with special editions of Infinite Warfare, the last Infinity Ward game in the series. Seeing as how Infinity Ward's Call of Duty game is presumably up to bat this year, Modern Warfare 2 Remastered makes plenty of sense again. It will be interesting to see whether the game will be available separately from the start or will follow in the same footsteps as Modern Warfare Remastered and only be available on its own later.

Halo Infinite To Be A Spiritual Reboot According To 343

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Halo Infinite To Be A Spiritual Reboot According To 343

As part of IGN's Unfiltered video series in their continued talk with Bonnie Ross, head of Microsoft's 343 Industries, a little bit was talked about Halo Infinite. The next game in the venerated first-person shooter series has already been announced, but Microsoft hasn't talked much about the new game. Ross has indicated that 343 wants to go a new direction with the game, however.

During the interview, Ross indicates that the studio is thinking of Halo Infinite as a spiritual reboot after getting their legs stable on the previous two games.

"There has been a lot of introspective time to really reflect on what's done as 343," Ross told IGN. "Where have we made mistakes? Where have we hit it right? What does Halo mean to all of us? That trailer [for Halo Infinite] we did is what Halo means to the studio... Maybe it took us two games to get there, and I think we've done good things and bad things, but what does Halo mean to us? It is about hope, and wonder, and heroism, and humanity, and community, and bringing a community together. That's what that trailer is, and that's what we want to do."

Borderlands Developer Gearbox Promising Reveals At PAX East Panel

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Borderlands Developer Gearbox Promising Reveals At PAX East Panel

The schedule for PAX East's panels has finally been revealed, showing what people can expect from the show in Boston at the end of March. One of those panels is from Gearbox, the Texas-based developers of games like Borderlands and Battleborn, and promises "never-before-seen reveals" on stage at the panel. Speculation is rampant that this could finally be Borderlands 3.

The third game in the series has been long-anticipated as Gearbox has not released a numbered Borderlands title since 2012. Spinoffs have varied critically, but series fans have been eagerly anticipating a new game that hews closer to the Pandora titles that came before. During last year's Wal-Mart E3 leak, where the retailer accidentally posted a number of games ahead of their E3 announcements, Borderlands 3 also appeared on the list. Though it wasn't the only exception to the list in terms of announcement confirmations, Take-Two did announce that they delayed a "highly-anticipated shooter" into fiscal year 2020. It is possible this game is Borderlands 3.

It's hard to say and ultimately the reveal could simply be a new magic trick from noted magician Randy Pitchford, but for fans eager for a loot shooter with a heavy focus on guns, a third Borderlands is a tantalizing prospect. We certainly will not have to wait long to find out which one it is.

Newest Destiny 2 ViDoc Explores Season Of The Drifter And Gambit Prime

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Newest Destiny 2 ViDoc Explores Season Of The Drifter And Gambit Prime

Bungie has released a ViDoc going into details on their next planned content for Destiny 2, some of the biggest new content for the game since the studio split with Activision and brought Destiny 2 with them in the process. It looks to spell out new lore for an existing character and make some exciting changes to Gambit mode.

The upcoming updates focus on Season of the Drifter. The enigmatic character will get his chance to shine after his introduction in Forsaken as players get to understand the Drifter and his motivations better. We'll also learn more about  "The Nine," and their emissary with new details promised by Bungie.

Two new Gambit maps are going into circulation as the mode itself is evolving. A higher-tier, more competitive version of the mode called Gambit Prime is being introduced. Gambit Prime will have boss-like encounters and let Guardians play more structured roles as dictated by the type of armor they're wearing.

Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

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Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

New World Interactive, the developers of the fast-paced competitive first-person shooter, Insurgency: Sandstorm, dropped the first content update for the game today, and it includes the all new Arcade playlist. Arcade opens up the game to some more interesting and diverse rules. The playlist will rotate in different game modes occasionally, starting  now with Team Deathmatch. This update also adds five news guns to help switch things up.

This news also comes with the announcement that the game has reached 500,000 total players, recouping all money spent in development and marketing according to the developers. Insurgency: Sandstorm is currently available on PC with console versions still slated for sometime in 2019. To learn more about Insurgency: Sandstorm, head here for our review.

Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

about X hours ago from
Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

New World Interactive, the developers of the fast-paced competitive first-person shooter, Insurgency: Sandstorm, dropped the first content update for the game today, and it includes the all new Arcade playlist. Arcade opens up the game to some more interesting and diverse rules. The playlist will rotate in different game modes occasionally, starting  now with Team Deathmatch. This update also adds five news guns to help switch things up.

This news also comes with the announcement that the game has reached 500,000 total players, recouping all money spent in development and marketing according to the developers. Insurgency: Sandstorm is currently available on PC with console versions still slated for sometime in 2019. To learn more about Insurgency: Sandstorm, head here for our review.

Red Dead Online Hunting Nerf Officially Explained By Rockstar

about X hours ago from
Red Dead Online Hunting Nerf Officially Explained By Rockstar

In December of last year, an update to the still fairly nascent Red Dead Redemption Online made it so that hunting became a lot less viable as a way to make money in the game. This incensed a number of players who felt like the game was forcing them to other aspects of the online that they didn't enjoy as much, like the PVP. One thread on the game's subreddit called it "a slap in the face."

It turns out that, according to Rockstar, the reasoning for nerfing the monetary gain for hunting was an intentional fix to a bug. A new update on Rockstar's support site finally clarified the situation.

"Prior to Title Update 1.06 a bug caused sales of skinned animal carcasses to be the same as a whole unskinned animal, despite the animal’s parts having been already harvested," the support answer reads. "This meant players could skin the animal and sell the carcass and the parts separately to make more than intended. Sales of animals and animal products now pay out correctly; no sell prices of animal parts or whole animals have been changed, only the value of a skinned carcass has been corrected."

Anthem's Loot System Is Receiving A Major Overhaul

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Anthem's Loot System Is Receiving A Major Overhaul

One of the most promising takeaways from Anthem so far is BioWare listening to the community and making changes based on that feedback. This may not sound like a huge element of the game, but if BioWare can implement fixes and alterations quickly, it could be a huge difference maker. It worked for Warframe, but we'll have to wait to see just how much BioWare is able to iterate on key components on the game.

The latest update to Anthem focuses entirely on the loot drops. Either today or tomorrow, BioWare is releasing a number of changes that will help players receive Masterwork items faster. In a Reddit post last night, BioWare's lead producer Ben Irving outlined exactly what is changing, and also highlighted what they heard from the community. He said that players thought that most inscriptions are not useful, and that too many Masterworks must be acquired before a "good one" is obtained. Additionally, he said that players either want the frequency of Masterworks drops to increase, or hope to see changes that make inscriptions more useful.

Final Fantasy VII Coming To Xbox One In March

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Final Fantasy VII Coming To Xbox One In March

Final Fantasy VII has popped up on Microsoft's store page, giving Xbox One players the option to preorder the game in advance of its release in March. The port, which was originally released on PS4 in 2015, is also coming to the Switch in March.

Keep in mind, this isn't the ambitious, multi-episodic remake that Square Enix has been working on for the past few years. That's not to say it isn't worth checking out, however. It adds a number of quality-of-life improvements, such as the ability to speed up gameplay by three times, to turn off random encounters, and to refill your HP and max out your limit gauge at will. 

The game is priced at $15.99 on Xbox One, and is either coming March 25 or 26, depending on what part of the Microsoft Store you believe.