Apple Claims That New Ipad Is As Graphically Powerful As Xbox One S

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Apple Claims That New Ipad Is As Graphically Powerful As Xbox One S

At an Apple event today, the Cupertino-based technology company behind many of the world's most ubiquitous devices revealed new iterations of those devices, including a new iPad model. The new iPad Pro was shown off on stage, with vice president of hardware engineering John Ternus making comparisons to modern consoles for the tablet device.

"To put it another way," Ternus said while the slide on the screen behind him changed to show a picture of Microsoft's white Xbox One S, "the iPad Pro delivers Xbox One S-class graphics performance in a product that's 94% smaller." Amid the applause, he adds "And there's no AC cord required."

When Microsoft's gaming chief Phil Spencer was pinged on Twitter about the comment, he was definitely encouraging of a future where mobile devices can play with consoles.

Ubisoft Adapting Child Of Light And Werewolves Within For TV And Film

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Ubisoft Adapting Child Of Light And Werewolves Within For TV And Film

Ubisoft is pursuing adaptations for two of its properties, the Ubi-Art RPG Child of Light and Werewolves Within, according to a report by Variety. The deal would adapt the rhyming RPG as a television series and the social werewolf-accusing game as a movie.

Child of Light makes a lot of sense as a TV show and was greenlit when writers Mishna Wolff and Tasha Huo were given the ability to look through Ubisoft's properties for things to adapt. They brought the idea of Child of Light to Ubisoft Motion Pictures, the company in charge of producing and licensing Ubisoft properties for multimedia projects, and were set.

Werewolves Within is a multiplayer game where players play with their friends and try to figure out which of them is a werewolf. You might know this as a game that has existed forever called general social game Werewolf, but Ubisoft adapted it into a video game form, and is now making a movie.

Blizzard Teases Possibility Of Diablo Amiibo

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Blizzard Teases Possibility Of Diablo Amiibo

With Diablo III coming to Switch, everyone has heard for months in what ways Blizzard was choosing to adapt the game to the Nintendo console's strengths. Aside from the various Zelda cosmetic items and the portability, the Switch version also has amiibo support, which the game shows the player how to do in a tutorial.

The tutorial screen shows players where to place the amiibo on the Joycon or the Pro Controller, but rather than use a generic amiibo like Mario, as is typically done, Diablo III shows a Treasure Goblin from the game on an amiibo stand. It definitely seems odd to bother with making unique art for the amiibo in the tutorial when they could have simply used an image of, say, Ganondorf.

A post on Reddit yesterday suggested that, after datamining, hints were discovered in the game that point to three unique Diablo amiibo, including the Treasure Goblin shown in the tutorial image. Considering the game releases the same day as the start of Blizzcon this Friday, it seems like a good place for the company to announce or reveal some Diablo-specific toys, as well.

High-Flying Action Game Just Cause 4 Has Gone Gold

about X hours ago from
High-Flying Action Game Just Cause 4 Has Gone Gold

It's been a fairly silent ride for Square Enix and Just Cause 4, the latest adventure for protagonist Rico Rodriguez which was revealed just before E3 earlier this year. We have liked what we've played of the newest tornado-riding Just Cause game, however, and it seems Square Enix is on schedule to keep to the game's December release by printing the final disc today.

We are pleased to announce that #JustCause4 has GONE GOLD for its worldwide release on December 4th

High-Flying Action Game Just Cause 4 Has Gone Gold

about X hours ago from
High-Flying Action Game Just Cause 4 Has Gone Gold

It's been a fairly silent ride for Square Enix and Just Cause 4, the latest adventure for protagonist Rico Rodriguez which was revealed just before E3 earlier this year. We have liked what we've played of the newest tornado-riding Just Cause game, however, and it seems Square Enix is on schedule to keep to the game's December release by printing the final disc today.

We are pleased to announce that #JustCause4 has GONE GOLD for its worldwide release on December 4th

Rumor: Castlevania Netflix Producer To Adapt The Legend Of Zelda

about X hours ago from
Rumor: Castlevania Netflix Producer To Adapt The Legend Of Zelda

Last week, Netflix released the second season of its Castlevania series, an animated adaptation of the third game in the series. If you haven't watched it, it's really good, though the pacing kind of builds to a cathartic climax almost to a fault.

Now, Castlevania showrunner and producer Adi Shankar is hinting that he has another video game adaptation to bring to life and rumors are swirling that it might be The Legend of Zelda. In an Instagram post last night, Shankar left a bit of ambiguity to what the series might be, but was pretty clear that something game-related will be revealed soon.

The success of Castlevania created this opportunity.

Rumor: Castlevania Netflix Producer To Adapt The Legend Of Zelda

about X hours ago from
Rumor: Castlevania Netflix Producer To Adapt The Legend Of Zelda

Last week, Netflix released the second season of its Castlevania series, an animated adaptation of the third game in the series. If you haven't watched it, it's really good, though the pacing kind of builds to a cathartic climax almost to a fault.

Now, Castlevania showrunner and producer Adi Shankar is hinting that he has another video game adaptation to bring to life and rumors are swirling that it might be The Legend of Zelda. In an Instagram post last night, Shankar left a bit of ambiguity to what the series might be, but was pretty clear that something game-related will be revealed soon.

The success of Castlevania created this opportunity.

Castlevania Netflix Producer To Adapt The Legend Of Zelda

about X hours ago from
Castlevania Netflix Producer To Adapt The Legend Of Zelda

Last week, Netflix released the second season of its Castlevania series, an animated adaptation of the third game in the series. If you haven't watched it, it's really good, though the pacing kind of builds to a cathartic climax almost to a fault.

Now, Castlevania showrunner and producer Adi Shankar is hinting that he has another video game adaptation to bring to life and rumors are swirling that it might be The Legend of Zelda. In an Instagram post last night, Shankar left a bit of ambiguity to what the series might be, but was pretty clear that something game-related will be revealed soon.

The success of Castlevania created this opportunity.

Report: Players Who Create 'Inappropriate' Custom Characters In Soulcalibur VI Now Risk A Ban

about X hours ago from
Report: Players Who Create 'Inappropriate' Custom Characters In Soulcalibur VI Now Risk A Ban

Soulcalibur VI features a fairly robust create-a-character mode. It also lets you take any character you create into the online competitive modes, including ranked. You can see how that might cause issues from a mile away, but Bandai Namco looks to be on the case. 

According to a translated message on the official Soulcalibur VI Japanese website, players who make "inappropriate characters" now risk having their accounts banned from online play.

The exact definition of "inappropriate" is somewhat vague. There are plenty of characters loaded with mundane objects that, when put together, create obscene imagery, but also characters who obscure the entire screen, change the hitboxes of certain attacks, or take one character swap it out for another in an attempt to confuse opponents in ranked matches. We've reached out to Bandai Namco to clarify and will update this article should they reply.

Battlefield V Will Have A Virtual Currency For Cosmetics Implemented After Launch

about X hours ago from
Battlefield V Will Have A Virtual Currency For Cosmetics Implemented After Launch

With Battlefield V being the first major game from DICE after last year's Star Wars: Battlefront II upended the table on multiplayer FPS microtransactions, the studio has been cautious with both how they approach and how they discuss the revenue model with Battlefield V. Today, DICE and EA explained how it will work, and seem to at least be trying to avoid the pay-to-win reputation that dogged Battlefront II.

Battlefield V will have two currency options: Company coin and Battlefield currency. Company coin is earned in-game through daily missions, career rank progression, and live events. You use company coin to purchase new equipment, skins, and general gear, as well as new skill upgrades and cosmetics. The plainly named Battlefield currency, which is purchased with real money, can only be spent on cosmetics.

To put it simply, everything can be bought using in-game money, but you can shortcut your way to cosmetics by spending real money.