The Walking Dead: The Final Season Has Restarted Development At Skybound Games

about X hours ago from
The Walking Dead: The Final Season Has Restarted Development At Skybound Games

The long and winding tale of Telltale's closure has sprouted another branch as Skybound Games has confirmed that development has restarted on the game today. After Telltale Games closed its doors in the middle of The Walking Dead's final season, Skybound announced they would be finishing up the final two episodes in early October using Telltale's former developers.

"After Telltale shut its doors, the game was, unfortunately, unable to be worked on and hence the release dates of Episodes 3 and 4 have been delayed," Skybound wrote in a blog post today. "But, we’re excited to let you know that many of the talented, passionate team members who originally worked on the game are resuming development efforts today!"

The phrasing of "most of the team members" certainly implies that it is not the entire team from Telltale, which does make sense. Many were probably not able to take temporary work to finish the final two episodes, though Skybound's CEO has said he wanted the game to be entirely developed by former Telltale staff. It is not clear if the team will be retained after the two episodes are finished.

Final Aquaman Trailer Is A Day At The Water Park

about X hours ago from
Final Aquaman Trailer Is A Day At The Water Park

DC is hoping to find their footing again with the newest slate of comic book movies, with Aquaman leading the charge. Warner Bros. released a hefty amount of footage along with the last trailer, and this final trailer clock in at less than half the time, but still has the impact of war.

After several movies in the DC cinematic universe, Aquaman represents a bit of a lightening of the one while trying to better preserve the larger impact of its tone, which is fairly unique among modern superhero movies. He also has gold armor, so you know Aquaman cares about looking good.

Aquaman hits theaters on December 21.

Sunset Overdrive Director Joining Microsoft's Internal Studio The Initiative

about X hours ago from
Sunset Overdrive Director Joining Microsoft's Internal Studio The Initiative

At E3 earlier this year, Phil Spencer announced an intention to bolster Microsoft's internal development ranks with a number of key acquisitions and one studio being built from the ground up. That new studio is called The Initiative, which Microsoft hinted would be working on narrative games under ex-Crystal Dynamics chief Darrell Gallagher. After several high-profile hires, the studio seems to have made another major one: Insomniac's Drew Murray.

Murray has been key in several of Insomniac's games through 2015, including being a designer on all three Resistance games up to lead designer on Resistance 3 and directing the Xbox One-exclusive Sunset Overdrive. The developer posted about starting a new job at The Initiative today.

Moments away from starting my new job at @MSStudiosBlog The Initiative! pic.twitter.com/NaMsH3Xytd

Sunset Overdrive Director Joining Microsoft's Internal Studio The Initiative

about X hours ago from
Sunset Overdrive Director Joining Microsoft's Internal Studio The Initiative

At E3 earlier this year, Phil Spencer announced an intention to bolster Microsoft's internal development ranks with a number of key acquisitions and one studio being built from the ground up. That new studio is called The Initiative, which Microsoft hinted would be working on narrative games under ex-Crystal Dynamics chief David Gallagher. After several high-profile hires, the studio seems to have made another major one: Insomniac's Drew Murray.

Murray has been key in several of Insomniac's games through 2015, including being a designer on all three Resistance games up to lead designer on Resistance 3 and directing the Xbox One-exclusive Sunset Overdrive. The developer posted about starting a new job at The Initiative today.

Moments away from starting my new job at @MSStudiosBlog The Initiative! pic.twitter.com/NaMsH3Xytd

Activision Defends Spyro Reignited Trilogy's Lack Of Subtitles

about X hours ago from
Activision Defends Spyro Reignited Trilogy's Lack Of Subtitles

When the Spyro games first released on the PlayStation in the late 90s, they lacked subtitle options for the game's cutscenes. This isn't too shocking, as voice acting on console games was still fairly nascent, and disability options were not often talked about. When the Reignited Trilogy, remakes of the first three games in the series, released last week, the game's 35 minutes of cutscenes also contained no subtitles despite 20 years of guidelines and best practices informing that decision.

While this in itself is an issue, and one that can be fixed with a patch or an update, Activision's response to questions on the subject seems to indicate they made a decision not to focus on subtitles. In a statement to British video game outlet GamePitt, Activision provided the following explanation:

Activision Defends Spyro Reignited Trilogy's Lack Of Subtitles

about X hours ago from
Activision Defends Spyro Reignited Trilogy's Lack Of Subtitles

When the Spyro games first released on the PlayStation in the late 90s, they lacked subtitle options for the game's cutscenes. This isn't too shocking, as voice acting on console games was still fairly nascent, and disability options were not often talked about. When the Reignited Trilogy, remakes of the first three games in the series, released last week, the game's 35 minutes of cutscenes also contained no subtitles despite 20 years of guidelines and best practices informing that decision.

While this in itself is an issue, and one that can be fixed with a patch or an update, Activision's response to questions on the subject seems to indicate they made a decision not to focus on subtitles. In a statement to British video game outlet GamePitt, Activision provided the following explanation:

Dead Or Alive 6 Introduces Electric Scientist NiCO

about X hours ago from
Dead Or Alive 6 Introduces Electric Scientist NiCO

Koei Tecmo held a Dead or Alive tournament last night where the developer made new announcements for the game, including a new character by the name of NiCO. Dubbed the Lightning Technomancer, the inexplicably 18-year-old scientist shows off her story relevancy and fighting moves in the trailer. Before that, though, the footage also reintroduces Helena's half-sister Kokoro and also scientist Lisa back to the game.

Check out the trailer below.

NiCO's glasses can be knocked off during the battle, much like most accessories characters wear. She's the second new character announced for the title, after Diego was revealed earlier this year in August. Considering the proximity to launch, NiCO might be the last new character for the game, with the rest of the roster mostly being returning characters from Dead or Alive 5.

about X hours ago from

Koei Tecmo held a Dead or Alive tournament last night where the developer made new announcements for the game, including a new character by the name of NiCO. Dubbed the Lightning Technomancer, the inexplicably 18-year-old scientist shows off her story relevancy and fighting moves in the trailer. Before that, though, the footage also reintroduces Helena's half-sister Kokoro and also scientist Lisa back to the game.

Check out the trailer below.

NiCO's glasses can be knocked off during the battle, much like most accessories characters wear. She's the second new character announced for the title, after Diego was revealed earlier this year in August. Considering the proximity to launch, NiCO might be the last new character for the game, with the rest of the roster mostly being returning characters from Dead or Alive 5.

Valve Addressed Fan Complaints Before The Artifact Beta Launched

about X hours ago from
Valve Addressed Fan Complaints Before The Artifact Beta Launched

The beta for Valve’s new Dota 2-inspired card game Artifact went up yesterday, and before it launched, many players weren’t happy with all that was being offered. In a blog post, Valve addressed some of these complaints and said that more features will be arriving before the game’s official launch.

Responding to three major complaints, Valve said they would add an option for players to draft with friends and a casual draft mode before the beta's launch. Initially there was no option to draft with friends, nor practice draft modes without spending an event ticket. The third complaint Valve addressed was players’ inability to recycle duplicate cards. In response, Valve said they’d implement a new system where players could recycle cards for event tickets.

Valve implemented the first two changes before the beta’s launch. The new recycling system is set to be implemented over the next week and half, along with further improvements.  

Valve Addressed Fan Complaints Before The Artifact Beta Launched

about X hours ago from
Valve Addressed Fan Complaints Before The Artifact Beta Launched

The beta for Valve’s new Dota 2-inspired card game Artifact went up yesterday, and before it launched, many players weren’t happy with all that was being offered. In a blog post, Valve addressed some of these complaints and said that more features will be arriving before the game’s official launch.

Responding to three major complaints, Valve said they would add an option for players to draft with friends and a casual draft mode before the beta's launch. Initially there was no option to draft with friends, nor practice draft modes without spending an event ticket. The third complaint Valve addressed was players’ inability to recycle duplicate cards. In response, Valve said they’d implement a new system where players could recycle cards for event tickets.

Valve implemented the first two changes before the beta’s launch. The new recycling system is set to be implemented over the next week and half, along with further improvements.