The Elephant Ride In Uncharted: The Lost Legacy Almost Didn’t Happen

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The Elephant Ride In Uncharted: The Lost Legacy Almost Didn’t Happen

Today at the Game Developers conference, Naughty Dog story animator Marianne Hayden, who is currently working on The Last of Us II, went into great detail on the elephant ride in Uncharted: The Lost Legacy. It turns out it took a lot of work to get right and it almost didn’t happen. The elephant ride initially started as a joke at a meeting, but after thinking more about it, the team came around to it. However, it also was one of the biggest challenges in the game.

The scene serves as a big bonding moment for Chloe and Nadine. Originally wasn’t set to happen until later in the game. The team decided to move it sooner to serve as a more important moment in the two’s relationship. What ensues is Chloe and Nadine moving a boulder to save a trapped elephant and the animal returns the favor by taking them for a ride to their next destination. The whole scene is quieter, as both are struggling to work together and trapped on this majestic being. 

Get An Early Preview Of The Spider-Man Comic Based On Insomniac's PS4 Game

about X hours ago from
Get An Early Preview Of The Spider-Man Comic Based On Insomniac's PS4 Game

One of the most exciting aspects of Spider-Man's recent PS4 outing was its excellent storytelling. Peter Parker juggling his responsibilities to job, family, and relationships while also managing bills and, of course, his crime-fighting alter-ego, was central to the game's story. 

Starting tomorrow, the comic adaptation, Spider-Man: City at War #1 releases, and you can get a glimpse of the first four pages of that issue right now thanks to vice president and creative director of Marvel Games Bill Rosemann.

Take a look above and then check out our glowing review of the game.

Get An Early Preview Of The Spider-Man Comic Based On Insomniac's PS4 Game

about X hours ago from
Get An Early Preview Of The Spider-Man Comic Based On Insomniac's PS4 Game

One of the most exciting aspects of Spider-Man's recent PS4 outing was its excellent storytelling. Peter Parker juggling his responsibilities to job, family, and relationships while also managing bills and, of course, his crime-fighting alter-ego, was central to the game's story. 

Starting tomorrow, the comic adaptation, Spider-Man: City at War #1 releases, and you can get a glimpse of the first four pages of that issue right now thanks to vice president and creative director of Marvel Games Bill Rosemann.

Take a look above and then check out our glowing review of the game.

BioWare's Letter To Fans Says The Best Is Yet To Come For Anthem

about X hours ago from
BioWare's Letter To Fans Says The Best Is Yet To Come For Anthem

BioWare wants Anthem players to know the team is listening to them.

In a post on the company's official blog, BioWare general manager Casey Hudson unpacks everything the team has learned since Anthem launched last month, expressing disappointment that the shared-world shooter launched with so many issues. According to Hudson, many of those issues couldn't reveal themselves until the game was "operating at a scale of millions of players."

BioWare is actively working to improve Anthem; the team has already rolled out more than 200 improvements to the game targeting stability, loot and progression, and more. They hope these fixes encourage players to stick around for the team to show what its live service game can do, including an upcoming event called The Cataclysm, which launches in May.

Major Changes Coming To Red Dead Online This Spring

about X hours ago from
Major Changes Coming To Red Dead Online This Spring

Red Dead Online is getting a load of features in the coming months. Starting today, players can take part in a new Free Roam Event with its own batch of exclusive items and bonuses. And in the four weeks that follow, Rockstar Games is implementing more Showdown and Racing Modes for those of you that prefer traditional PVP experiences. The game's next major update, however, drops at an undisclosed time this spring. Of importance are the changes to Red Dead Online's Hostility System and "Offensive and Defensive" playing style options.

In lieu of the frustration tethered to griefing in the open world, the Hostility System serves as a definitive countermeasure. Rockstar plans to prevent victims of griefing from accruing Hostility points as well as large bounties while safeguarding themselves. This ties into the new Defensive play style that protects players looking for a less confrontational experience, simply fishing, hunting, and riding their horses in peace. Players that select the Defensive option cannot be lassoed, locked onto by trigger-happy adversaries, or immediately eliminated by headshots. Of course when fired upon, the Hostility System will go into effect, allowing you to exact some much-needed vengeance without any ramifications. 

Combat Medic Baptiste Is Now Available In Overwatch's Quickplay And Arcade

about X hours ago from
Combat Medic Baptiste Is Now Available In Overwatch's Quickplay And Arcade

After making his debut on Overwatch's public test region (PTR) on PC, combat medic Baptiste is now available for play on PlayStation 4, Xbox One, and PC. Baptiste wields a biotic launcher with a three-round burst, can activate a regenerative burst that heals him and nearby teammates, and deploy a device that creates an immortality field that lives up to its name and prevents death for teammates. He also is equipped with exo boots that gives him the ability to leap higher after a quick crouch, and can use a matrix to amplify the healing and damage done by projectiles that touch it.

Baptiste is 36 years old and has set up camp in Tortuga, Haiti. He's an ex-Talon operative who now provides aid to humanitarian efforts. You can see what he's all about in Overwatch's quickplay and numerous arcade modes, but still can't use him in competitive play. This is a typical hero roll out from Blizzard. Baptiste should make his way to competitive play in the coming weeks.

You can check out Blizzard's insight into creating this character in this eight-minute video:

Apex Legends Season One Now Live

about X hours ago from
Apex Legends Season One Now Live

Update: The first season of Apex Legends is now live.

Welcome to the Wild Frontier. Season 1 begins NOW: https://t.co/1hv7ImFRmC pic.twitter.com/0tRWd8rZ3W

After racking up more than 50 million players, Respawn is all set to launch its first season of new content for its ultra-popular free-to-play battle royale, Apex Legends. The first season, dubbed Wild Frontier, will begin at 10:00 am PDT tomorrow, and will be accompanied by a battle pass.

King Of Fighters Allstar Makes Its Way West In 2019

about X hours ago from
King Of Fighters Allstar Makes Its Way West In 2019

King of Fighters Allstar is a side-scrolling RPG that features every character from King of Fighter's long history. It released in Japan last year, followed shortly by Korea, but developers Netmarble announced today that the mobile action-RPG will make its way to North America, Europe, and Latin America sometime in 2019.

You navigate your character using the touchscreen and have simple three-button controls for attacks as you take down waves of enemies and the occasional boss encounter. Think Streets of Rage but with KoF characters and an RPG progression system.

No more specific release date was given, but it will make its way to iOS and the Google Play Store this year. And while there was no reported price for the game, it is is free in Japan, so it is likely going to retain the same free to play model when it makes its way to the West. 

King Of Fighters Allstar Makes Its Way West In 2019

about X hours ago from
King Of Fighters Allstar Makes Its Way West In 2019

King of Fighters Allstar is a side-scrolling RPG that features every character from King of Fighter's long history. It released in Japan last year, followed shortly by Korea, but developers Netmarble announced today that the mobile action-RPG will make its way to North America, Europe, and Latin America sometime in 2019.

You navigate your character using the touchscreen and have simple three-button controls for attacks as you take down waves of enemies and the occasional boss encounter. Think Streets of Rage but with KoF characters and an RPG progression system.

No more specific release date was given, but it will make its way to iOS and the Google Play Store this year. And while there was no reported price for the game, it is is free in Japan, so it is likely going to retain the same free to play model when it makes its way to the West.