Epic Removes Infinity Blade Weapon From Fortnite

about X hours ago from
Epic Removes Infinity Blade Weapon From Fortnite

Just the other day, Epic both announced the removal of Infinity Blade from the iOS app store and added the eponymous sword to Fortnite. Now the latter is also getting removed as Epic admits they badly misjudged the balancing, providing one final removal for a game series that has already been shuttered.

Fortnite recently introduced "Mythic" weapons, which as the name implies, were supposed to be powerful and rare. They were certainly powerful, but they were not nearly rare enough, which drew ire from the fanbase. Epic announced nerfs to the sword yesterday on Reddit, but it didn't solve the fundamental problems that the sword from Epic's mobile game series, which couldn't be built against.

Infinity Blades showed up once per game, but they were not random. They would always show up in the same place and, as a theoretical trade-off, took up an entire inventory's worth of space. The highs were much better than the lows, though, as Infinity Blade-wielders got buffed health and shields and could tear through any structure with a swing of the sword.

Fortnite Removes Infinity Blade Weapon From Fortnite

about X hours ago from
Fortnite Removes Infinity Blade Weapon From Fortnite

Just the other day, Epic both announced the removal of Infinity Blade from the iOS app store and added the eponymous sword to Fortnite. Now the latter is also getting removed as Epic admits they badly misjudged the balancing, providing one final removal for a game series that has already been shuttered.

Fortnite recently introduced "Mythic" weapons, which as the name implies, were supposed to be powerful and rare. They were certainly powerful, but they were not nearly rare enough, which drew ire from the fanbase. Epic announced nerfs to the sword yesterday on Reddit, but it didn't solve the fundamental problems that the sword from Epic's mobile game series, which couldn't be built against.

Infinity Blades showed up once per game, but they were not random. They would always show up in the same place and, as a theoretical trade-off, took up an entire inventory's worth of space. The highs were much better than the lows, though, as Infinity Blade-wielders got buffed health and shields and could tear through any structure with a swing of the sword.

This Holiday Is The Final Chance To Buy NES Or SNES Classics

about X hours ago from
This Holiday Is The Final Chance To Buy NES Or SNES Classics

If you've been on a nostalgia kick for older games recently or want a miniconsole inside your TV stand for long-term gaming fun, your options are about to become quite a bit more limited. According to Nintendo of America president Reggie Fils-Aime, this holiday is your last real chance to grab either the NES or SNES Classics.

In an interview with The Hollywood Reporter, Fils-Aime talked a bit about the two products and what Nintendo's future plans are further consoles in the same ilk.

"We worked very hard, both for the NES Classic and the SNES Classic, to really have the best games that defined that generation," Fils-Aime told the outlet. "We’ve said that the current systems are the extent of our classic program. We’ve also been clear that, at least from an Americas perspective, these products are going to be available through the holiday season and once they sell out, they’re gone. And that’s it."

Discord's Store To Offer 90 Percent Revenue Split Favoring Developers In 2019

about X hours ago from
Discord's Store To Offer 90 Percent Revenue Split Favoring Developers In 2019

When games are published on Steam, the developer gets 70% of the revenue with the other 30% going to Valve. Epic made headlines in the beginning of the month by offering developers 88% of the revenue of games published on its new Epic Games Store. Today, Discord announced that starting next year, developers will receive 90% of the revenue for games sold on its platform.

Discord revealed its plans this morning in a blog post writing, "Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share." Discord's store opened up in beta in October and allows developers to self-publish on the platform. Discord's platform also offers verified servers.

Later in the post Discord wrote, "We believe if we iterate and work with developers, we can reverse platform fragmentation in the game industry while connecting developers and players closer together."

You Can Now Buy Gold Bars With Real Money In Red Dead Redemption Online

about X hours ago from
You Can Now Buy Gold Bars With Real Money In Red Dead Redemption Online

Rockstar's latest blog post covering Red Dead Online outlines a few ambiguous changes to the game, and details how players can get free gold.

You can read the blog post here. In it, Rockstar thanks players for playing the beta and says that everyone who participated will get 15 gold bars. Rockstar writes, "The awards will begin rolling out today and if you haven’t experienced the Red Dead Online Beta yet, play by Thursday, December 20th for eligibility. All gold bar gifts should be delivered by Monday, December 24th. Keep an eye out for an alert screen when entering the Red Dead Online Beta to confirm the gift." So if you haven't started playing Red Dead Online, now is a good time to start.

Rockstar also wants to thank pre-order players by handing out some RDO$. If you pre-ordered any version of the game, you will get RDO$100. If you pre-ordered the special edition of the game you will get an additional RDO$100 and if you per-ordered the ultimate edition you will get an additional RDO$1,000.

You Can Now Buy Gold Bars With Real Money In Red Dead Online

about X hours ago from
You Can Now Buy Gold Bars With Real Money In Red Dead Online

Rockstar's latest blog post covering Red Dead Online outlines a few ambiguous changes to the game, and details how players can get free gold.

You can read the blog post here. In it, Rockstar thanks players for playing the beta and says that everyone who participated will get 15 gold bars. Rockstar writes, "The awards will begin rolling out today and if you haven’t experienced the Red Dead Online Beta yet, play by Thursday, December 20th for eligibility. All gold bar gifts should be delivered by Monday, December 24th. Keep an eye out for an alert screen when entering the Red Dead Online Beta to confirm the gift." So if you haven't started playing Red Dead Online, now is a good time to start.

Rockstar also wants to thank pre-order players by handing out some RDO$. If you pre-ordered any version of the game, you will get RDO$100. If you pre-ordered the special edition of the game you will get an additional RDO$100 and if you per-ordered the ultimate edition you will get an additional RDO$1,000.

A Kingdom Hearts-Themed PlayStation 4 Pro Is Coming To North America

about X hours ago from
A Kingdom Hearts-Themed PlayStation 4 Pro Is Coming To North America

Sony announced this morning a special Kingdom Hearts-themed PlayStation 4 Pro console will be available when Kingdom Hearts III launches in January.

You can check out some photos of the system below. It has all kinds of Kingdom Hearts aesthetic touches on both the system and the controller and it will include a 1 TB HDD and a copy of Kingdom Hearts III, which means it will also include access to the game's PS4-exclusive digital content.

Earlier this year, it was announced Japan would be getting a Kingdom Hearts PS4, which you can see right here. The designs of the two systems are distinct, but both have been created to celebrate the release of Kingdom Hearts III. The system will be $399.99 and will be available on January 29 exclusively at GameStop.

Smash Bros. Ultimate Update Live, Makes Online Improvements

about X hours ago from
Smash Bros. Ultimate Update Live, Makes Online Improvements

The new update for Super Smash Bros Ultimate has gone live, indicating a number of new improvements, including updates to online as well as some character balancing.

For online, the game now highly prioritizes your preferred match types when matchmaking. A common complaint about online was that you could set your parameters to 1 vs. 1 with no items and end up in a four-player free-for-all with items set to high. Now the game will work harder to match you up with your preferred style, though the patch notes warn that it may take more time to find a match now.

There have also been general changes to increase the stability of synchronous connections in online. Hopefully this means improved netcode.

Blizzard Pumps The Brakes On Heroes Of The Storm

about X hours ago from
Blizzard Pumps The Brakes On Heroes Of The Storm

Heroes of the Storm, Blizzard's crossover MOBA featuring their well-known characters, by all appearances seemed to be doing well. At this past Blizzcon, the company even introduced the first original character for the title. Now, however, it seems that Blizzard is looking to slowly move on from the game, which has seemingly not been doing as well as we thought.

In a new blog post, Blizzard announced that they're moving talent away from Heroes of the Storm to other projects within the company.

"Over the past several years, the work of evaluating our development processes and making hard decisions has led to new games and other products that we’re proud of," write CEO J. Allen Brack and chief development officer Ray Gresko. "We now have more live games and unannounced projects than at any point in the company’s history. We’re also at a point where we need to take some of our talented developers and bring their skills to other projects. As a result, we’ve made the difficult decision to shift some developers from Heroes of the Storm to other teams, and we’re excited to see the passion, knowledge, and experience that they’ll bring to those projects. This isn’t the first time we’ve had to make tough choices like this. Games like Diablo II, World of Warcraft, StarCraft II, Overwatch, and more would not exist had we not made similar decisions in the past."