Guilty Gear Xrd -Sign- Limited Edition Coming To PlayStation 3 And 4 In North America

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The next entry in the Guilty Gear fighting franchise is coming to PlayStation 3 and 4, and it's getting a Limited Edition.

The Limited Edition version of the game will be $69.99 on PlayStation 3 and $79.99 on PlayStation 4. The Limited Edition includes the game's soundtrack, a keychain, an art book with details on all the game's fighters, and a special box that includes a "replica of 'The Backyard' complete with gears and high-quality binding."

There is no exact release date for Guilty Gear Xrd -Sign- yet, but Aksys says it will be coming holiday 2014. For more on the game including a trailer showing off its impressive visuals, head here.

[Update] Europe And North America Getting Special Edition Super Smash Bros. 3DS

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Update: The special edition Super Smash Bros. 3DS has been confirmed for North America.

Confirmed during the recent GameStop Expo (Disclaimer: GameStop is Game Informer’s parent company), the system will be $199 and releases September 19. It will not include a copy of Super Smash Bros., which releases on October 3.

Ads for the new system are also appearing on the Wii U's eShop, which you can see above.

Hard-To-Find SNES Title Mega Man 7 Now Available On Wii U

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Hard-To-Find SNES Title Mega Man 7 Now Available On Wii U

The only Mega Man game without an X or the word soccer next to it released for the Super Nintendo is now available for Wii U.

Physical copies of the game are hard to come by. Currently, new copies of the game are worth about $2,000 according to videogames.pricecharting,com. Even non-new copies are valued at at least $150. The game released on Friday for the Wii U Virtual Console. The release was a surprise considering Capcom has typically announced its intentions to release virtual console games ahead of time, like it did with the Mega Man X titles and the recent Battle Network games.

Capcom also recently released Mega Man X4 and X5 on the PlayStation network which you can find out more about here.

Learn How Clint Eastwood Inspired The Look Of Mass Effect's Salarians

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The latest episode of Did You Know Gaming dives into the Mass Effect series and explores the origins of the shifty looking cow.

In the video below, you will learn how the game's alien races came to be, how much Star Wars and Star Trek influenced the Mass Effect universe, and how the shifty cow that steals your money on planet Ontarom came to exist.

(Please visit the site to view this media)

Douglas E. Smith Creator Of Lode Runner Passes Away

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Douglas E. Smith, the creator of the classic puzzle game Lode Runner, has passed away.

RIP: Douglas E. Smith, 1960 - 2014, the creator of the classic game Lode Runner. pic.twitter.com/9yf8dCUVt0

Released in the early 80s, Lode Runner was a puzzle game where players had to collect collect an assortment of keys while avoiding enemies to unlock a door and move onto the next level.

Sherlock Holmes To Make An Appearance In New Phoenix Wright Title

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The next entry in the Phoenix Wright series, which goes back in time and casts players as one of Phoenix Wright's ancestors, will features Sherlock Holmes as a supporting character.

The news of Holmes' appearance, as well as details about another new character, Iris Watson (the pink-haired lady below) come from the game's official website.

Siliconera translated some of the details from the site revealing that the game will take place in Japan and England during the course of its story, which is how Wright's ancestor runs into Holmes.

Report: 3DS Can Be Used As Wii Controller In Super Smash Bros.

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Report: 3DS Can Be Used As Wii Controller In Super Smash Bros.

A gamer in Japan has posted a picture which indicates that the 3DS can be used as Wii U controller for Super Smash Bros.

Kyle McLain posted the image below, along with the tweet: "Am I crazy, or does this say that if you connect your 3DS with your Wii U, that you can use your 3DS as a controller?"

Several users confirmed this translation of the Japanese onscreen text, as did IGN.

Is Nintendo Working On A Standalone Pokémon Handheld?

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A new patent filing seems to indicate that Nintendo and the Pokémon Company are working on a new handheld system built specifically for pocket monsters.

The patent filing was spotted by users at the popular video game message board NeoGAF. As you can see by the pictures, the system appears to be a one-screen handheld with simplified controls -- there are only A and B buttons. The patent also includes NFC functions that would allow use of Pokémon figures similar to Nintendo's new Amiibos.

This patent was filed in March of this year, but only surfaced online today.

Report: Microsoft Testing Streaming Xbox Games To PC Browsers

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A tech site is reporting that Microsoft is looking to the future of streaming games, and is reportedly testing technology that allows games to be streamed to PC Internet browsers.

According to technology site Neowin, "Microsoft is testing out playing games in your browser and not just any games. We're talking Xbox games -- and not just last-generation titles either. In fact, even Xbox One titles are currently said to be in the works too. And don't think this is some watered-down experience; one source told us that he thought the experience was right around 60 [frames per second], while another stated that this is going to be the company's next killer gaming feature."

While this is not confirmed, it is in line with with a recent Microsoft Research report regarding project "Outatime," formerly codenamed "DeLorean," that claims to have made significant progress in overcoming lag in cloud-based streaming gameplay.

Ken Rolston Joins Hinterland For The Long Dark

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Ken Rolston Joins Hinterland For The Long Dark

Ken Rolston, the lead designer for The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion has joined developer Hinterland as a designer-in-residence for survival adventure title The Long Dark.

Raphael van Lierop, founder and creative director at Hinterland says he first met Rolston in 2011, and from then on wanted to work with him.

"The moment I saw Raphael's early concepts for The Long Dark, I was fascinated," says Rolston. "Humbled. And desperately wanted to be involved. And as the concept flowered, I only became more desperate."