Telltale's Game Of Thrones Spans Season Four Of The Television Show

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Telltale's Game Of Thrones Spans Season Four Of The Television Show

Telltale has announced the first concrete (or is it iron?) details for its Game of Thrones series. The series will, as suspected, follow House Forrester as it fights for its survival.

The six-episode series will start near the end of season three of HBO's Game of Thrones television show. The events will carry through to right before the start of season five.

While the Forresters have not yet appeared on the show, they are part of the Westeros lore crafted by author George R.R. Martin. Players will take control of five members of the House, though not all are related by blood. Decisions made by one will impact the rest of the house and, therefore, the situations in which the other four find themselves.

The first episode, Iron from Ice, is coming to PlayStation 4, PlayStation 3, Xbox One, Xbox 360, iOS, and PC. Other platforms are planned, but not yet announced.

Our Take
This is certainly Telltale's most ambitious project for a number of reasons. HBO's show is ongoing, and there is the potential challenge of timing game episodes against those for the television show. Additionally, the complexity of decisions across multiple protagonists in combination with carrying choices from one episode to the next introduces greater potential for improper importing. Still, this is an exciting project and one I'm interested to see play out.

Ubisoft Says Far Cry 4: Blood Dragon 2 Not Going To Happen

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Ubisoft Says Far Cry 4: Blood Dragon 2 Not Going To Happen

After the release of Far Cry 3, the game received a stand-along expansion that went in a totally different direction – Far Cry 3: Blood Dragon (shown). Although Far Cry 4 comes out next week, according to the game's producer, we won't see another Blood Dragon spin-off for Far Cry 4. 

Speaking with IGN Australia, producer Alex Hutchinson said that a direct sequel wasn't going to happen, but he left the door open for possibly something different. "No. The answer is no, you won't get another one of those," he said in response to a fan's question (look for it around the 52-minute mark) "But hopefully we'll be able to come up with something that surprises you just as much. Because if we did another one then they'd be on my twitter saying, 'Are we going to be having Blood Dragon every year? You're just in a factory churning things out.'"

[Source: IGN]

Halo: The Master Chief Collection Experiencing Multiplayer Matchmaking Issues

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If you're hoping to take the fight to your friends online in the newly released Halo: The Master Chief Collection, be prepared for some obstacles. Users are reporting matchmaking issues with the game.

The official Halo Twitter account confirms that there are issues with the matchmaking side of the experience. "We're aware that some users are experiencing longer than normal Matchmaking search times," 343 Industries writes. "We are actively working on a fix for this issue."

The developer does suggest a workaround in event of problems. "If after a few minutes you're unable to find a match, exit Matchmaking and then begin searching again," 343 says.

Halo: The Master Chief Collection uses Microsoft's Azure platform for dedicated servers during gameplay. We've reached out to Microsoft with a request for more information on how matchmaking is handled and when a fix for these problems is expected.

Handsome Jack's Clone Is Available For Borderlands: The Pre-Sequel Today

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Handsome Jack's Clone Is Available For Borderlands: The Pre-Sequel Today

Handsome Jack is quite the narcissist. In fact, he's so vain that he decided to clone himself just so you can play as him. At least, in our fourth-wall breaking version of the story, that's the reasoning.

Jack the Doppelganger was announced at PAX Australia, where it was revealed that his active ability is equally self-centered. When triggered, two digi-Jacks materialize to distract enemies.

(Please visit the site to view this media)

The character pack is available as part of the season pass or a la carte for $9.99. For more on Borderlands: The Pre-Sequel, check out our review.

Get A Behind The Scenes Look At The Halo 5: Guardians Beta

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Get A Behind The Scenes Look At The Halo 5: Guardians Beta

You've read our hands-on preview of the Halo 5: Guardians multiplayer beta. Now, hear from the 343 Industries team on their thoughts on building Halo for a new generation.

In the new Halo 5 ViDoc below, you'll get a feel for how the game has been tested leading up to the multiplayer beta. With an in-house team of professional caliber players and daily developer matches, 343 is hopeful for success on December 29.

(Please visit the site to view this media)

Of course, a true beta isn't just about whether the servers stay up. As we mentioned in our hands-on preview and interview, the team will be collecting data for map and weapon balancing. That under- or over-powered weapon, cramped or too open map, and more are subject to significant changes before Halo 5: Guardians launches in 2015.

The beta arrives on December 29 and will last three weeks. For more, check out our rundown of the major changes arriving alongside the first native Xbox One Halo game.

Mega Man, Sonic, Bowser, And Eight More Get Amiibo Figures In 2015

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Mega Man, Sonic, Bowser, And Eight More Get Amiibo Figures In 2015

Nintendo's Japanese Amiibo website has revealed 11 new figures in the product line coming in two waves early in 2015. This is in addition to the 18 coming before the end of 2014.

Wave two consists of eight characters. These are Lucario, Rosalina, Bowser, Toon Link, Sheik, Ike, Meta Knight, and King Dedede. These Amiibo toys are due on January 22, 2015, in Japan.



The final three, Shulk, Sonic, and Mega Man are listed for a February 2015 release. We've reached out to Nintendo to find out if there is news about North American release dates.

The first batch of Amiibo figures is due alongside Super Smash Bros. on November 21. To get a better look at the newly revealed toys, click the top image to enlarge.

Bungie Is About To Make It Easier To Collect Destiny Upgrade Materials

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Bungie Is About To Make It Easier To Collect Destiny Upgrade Materials

Praise the Cryptarch. In its most recent weekly update, Bungie has some news for Destiny fans that should speed the upgrade process for high-end weapons and armor. The developer has been quietly working on some new tweaks to the experience.

Among the short list of upcoming improvements, Bungie says it will be implementing "new economies" for players to earn materials more quickly. We'll also soon have a way to preview weapons before purchasing and new shaders for gear.

Some Crucible arenas will be getting tweaks for traffic purposes, and the Cryptarch might soon find his heart growing a few sizes (though not so big that he won't still Cryptmas sometimes). Bungie also hints that the frequency of public events will increase soon.

[Source: Bungie]



Our Take
The prospect of faster flowing materials seems like a great way to smooth out endgame progression. My only concern is that "new economies" sounds like in-app purchases. Extremely hopeful that's not the direction in which things are moving.

Reader Discussion: What Was The Last Midnight Launch You Attended?

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Before the era of PAX and other fan conventions, midnight game launches were a prime source of comraderie amongst gamers. The phenomenon hasn't stopped, but with the advent of digital gaming and pre-loading, things have certainly changed.

With Halo and Assassin's Creed launch tonight at midnight, we're wondering if you're planning to head out to your retailer of choice. Have you opted instead to pre-buy and pre-load any of the biggest titles?

What was the last midnight launch you attended and was it your first? Your second? Your twentieth? If you don't attend anymore, we'd love to hear about any positive memories from those you participated in (even if the best part was playing until the sun came up).

If you're headed out to a midnight opening tonight (or any time this fall), be safe. And, of course, be sure to have fun.

Which Skylander Is The Only One To Have A New Figure Every Year?

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If you were to blindly guess that Spyro (for whom the first Skylanders game is named) is the answer to the question in the headline, it would be a valiant effort. It would also be wrong.

While every Skylander appears in each subsequent game (figures are all forward compatible), some get new versions alongside new title releases. Of the original 32 characters, 10 appeared as new toys each time for Spyro's Adventure, Giants, and Swap Force. (Note that this does not include the Series 1 re-releases under the Eon's Elite line.)

The only one of those to reach "series 4" status so far is Gill Grunt. The water-based Skylander has evolved over the past few years, eventually taking flight on his water jetpack in his 2012 release and hoisting a hefty anchor in 2013.

This year, he rides on a water dragon. Works for us.

The original Gill Grunt lacks the personality of later versions. There's no smile or bombastic sense of adventure in his Spyro's Adventure release.

In his second year, Gill Grunt softens a bit thanks to his grin.

Dungeon Defenders II Saves The Kingdom In Early Access Next Month

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Trendy's Dungeon Defenders is about to begin its next chapter. The tower defense-meets-action gameplay will leave the caverns and explore a variety of new environments in Etheria.

We had a chance to preview Dungeon Defenders II a few months back, taking the new combo attack system for a spin. The sequel will encourage players to choose their traps and armaments to complement each other and those of teammates.

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Maps are more varied with additional environmental features, changing pathways as enemies surge, minibosses, and sub-objectives. The game is headed to early access starting on December 5. While Dungeon Defenders II will eventually be a free-to-play game, those choosing to play pre-release will have an entry fee.

You can read more about the title in our most recent preview.