Marvel Is Teasing Something 'Fantastic' For Spider-Man PS4 Is Coming 'Real Soon'

about X hours ago from
Marvel Is Teasing Something 'Fantastic' For Spider-Man PS4 Is Coming 'Real Soon'

Marvel is dedicating this week to The Fantastic four, offering reveals oriented around Marvel's First Family throughout the next few days. At the end of a two-hour livestream highlighting some of the changes coming to its mobile titles, the company dropped a quick hint about the company's recent multi-million selling hit, Spider-Man.

"Something 'Fantastic' is coming to Marvel's Spider-Man real soon," Marvel's Ryan Penagos said as the company was wrapping up the stream. No further details, such as a date for the next announcement, or whether it would be story-based DLC or a costume, were offered.

To read our review of the base game, head here.

Marvel Is Teasing Something 'Fantastic' For Spider-Man PS4, Coming 'Real Soon'

about X hours ago from
Marvel Is Teasing Something 'Fantastic' For Spider-Man PS4, Coming 'Real Soon'

Marvel is dedicating this week to The Fantastic four, offering reveals oriented around Marvel's First Family throughout the next few days. At the end of a two-hour livestream highlighting some of the changes coming to its mobile titles, the company dropped a quick hint about the company's recent multi-million selling hit, Spider-Man.

"Something 'Fantastic' is coming to Marvel's Spider-Man real soon," Marvel's Ryan Penagos said as the company was wrapping up the stream. No further details, such as a date for the next announcement, or whether it would be story-based DLC or a costume, were offered.

To read our review of the base game, head here.

Steam Investigating Indie Game Wandersong To See If It's A Real Game

about X hours ago from
Steam Investigating Indie Game Wandersong To See If It's A Real Game

You might remember Wandersong, the cute little indie platformer from developer Greg Lobanov, when it came out last year. We did a review on it. It's neat. Valve is, for some reason, currently investigating whether it is a real game.

When Valve threw the doors open on the Steam store last June, they said they plan to remove games that are "illegal, or straight up trolling." The latter descriptor is intentionally broad and, in the ensuing six months, has come to include games that may exist simply so Steam cards can be mined and sold from it. When a game like that is being investigated by Valve, a little message appears on their store page saying that certain features, like earning cards or getting achievements, will be limited or turned off.  The game will appear in your library, but won't add to the total number of your games, either.

Basically, if something is weird with your game, Valve's algorithm wants to know why.

Steam Investigating Indie Game Wandersong For Not Being A Real Game

about X hours ago from
Steam Investigating Indie Game Wandersong For Not Being A Real Game

You might remember Wandersong, the cute little indie platformer from developer Greg Lobanov, when it came out last year. We did a review on it. It's neat. Valve is, for some reason, currently investigating whether it is a real game.

When Valve threw the doors open on the Steam store last June, they said they plan to remove games that are "illegal, or straight up trolling." The latter descriptor is intentionally broad and, in the ensuing six months, has come to include games that may exist simply so Steam cards can be mined and sold from it. When a game like that is being investigated by Valve, a little message appears on their store page saying that certain features, like earning cards or getting achievements, will be limited or turned off.  The game will appear in your library, but won't add to the total number of your games, either.

Basically, if something is weird with your game, Valve's algorithm wants to know why.

Steam Investigating Indie Game Wandersong To See If It's A Real Game

about X hours ago from
Steam Investigating Indie Game Wandersong To See If It's A Real Game

You might remember Wandersong, the cute little indie platformer from developer Greg Lobanov, when it came out last year. We did a review on it. It's neat. Valve is, for some reason, currently investigating whether it is a real game.

When Valve threw the doors open on the Steam store last June, they said they plan to remove games that are "illegal, or straight up trolling." The latter descriptor is intentionally broad and, in the ensuing six months, has come to include games that may exist simply so Steam cards can be mined and sold from it. When a game like that is being investigated by Valve, a little message appears on their store page saying that certain features, like earning cards or getting achievements, will be limited or turned off.  The game will appear in your library, but won't add to the total number of your games, either.

Basically, if something is weird with your game, Valve's algorithm wants to know why.

OlliOlli: Switch Stance Brings Both Skateboarding Games To Nintendo's Console Next Month

about X hours ago from
OlliOlli: Switch Stance Brings Both Skateboarding Games To Nintendo's Console Next Month

The 2D skateboarding series OlliOlli is heading to Switch next month, and you can grab both games in one package.

OlliOlli: Switch Stance brings OlliOlli and OlliOlli2: Welcome to Olliwood to Nintendo's hybrid console. The games will come bundled as part of one special edition, the price of which has not yet been announced. Switch Stance launches on February 14.

For more on the OlliOlli games, check out our reviews for OlliOlli and OlliOlli 2.

PSA: You Can Earn Ana's Bastet Skin By Playing Overwatch Starting Today

about X hours ago from
PSA: You Can Earn Ana's Bastet Skin By Playing Overwatch Starting Today

Yesterday, Blizzard released a new short story set in the Overwatch universe, detailing some of Ana's past, titled "Bastet." Today, the company announced you can earn a skin based on that short story starting right now.

To earn the skin, which is only available until January 21, you'll have win nine times across quick play, competitive, or arcade. Along the way, you'll earn Bastet player icon at three wins, and a win pose at six wins.

You can also earn a total of five sprays by watching certain Twitch streams of Overwatch throughout the event. To earn all of the sprays, you'll have to watch a total of six hours, though you get sprays at two and six hours. For a list of which streams you need to watch and when, as well as how to link your Twitch and Blizzard accounts so you can log your hours, head over here.

The Sekiro: Shadows Die Twice Digital Issue Is Now Live

about X hours ago from
The Sekiro: Shadows Die Twice Digital Issue Is Now Live

If you're a digital subscriber to Game Informer, you now have a ton of information about Sekiro: Shadows Die Twice at your disposal. Following today's cover reveal, our digital issue is now live on web browsers and will be coming to iPad/iPhone later in the day. You can download the apps to view the issue by following this link. All of these digital options are included in a standard subscription.

The issue launches later this week on our third-party subscription apps including Google PlayKindle, and Nook.

Not a digital subscriber yet? Convert your existing print subscription here or start a new subscription here.

Assassin's Creed Odyssey's Next Big Update Lets You Set Enemy Scaling

about X hours ago from
Assassin's Creed Odyssey's Next Big Update Lets You Set Enemy Scaling

The next major update for Assassin's Creed Odyssey, which launches on January 10, will let you set how intense the enemy scaling is, among various other additions.

Along with a look at the next installment in some of the game's new and ongoing DLC questlines, the update adds a few new quality-of-life features. Hephaistos's Workshop lets you review any engravings you've found or purchased before, while also buying new ones and enhancing current ones from Tier 6 to 7. He can be found in the Myson Cave in Malis.

You can now also tailor the enemy scaling to your liking. Across four settings, you'll be able to set how intensely enemies scale to your level, ranging from heavy ("all enemies remain at your level") to very light ("content is around four levels below your level"). The option won't be available on the nightmare difficulty model, however.

Assassin's Creed Odyssey's Next Big Update Lets You Set Enemy Scaling

about X hours ago from
Assassin's Creed Odyssey's Next Big Update Lets You Set Enemy Scaling

The next major update for Assassin's Creed Odyssey, which launches on January 10, will let you set how intense the enemy scaling is, among various other additions.

Along with a look at the next installment in some of the game's new and ongoing DLC questlines, the update adds a few new quality-of-life features. Hephaistos's Workshop lets you review any engravings you've found or purchased before, while also buying new ones and enhancing current ones from Tier 6 to 7. He can be found in the Myson Cave in Malis.

You can now also tailor the enemy scaling to your liking. Across four settings, you'll be able to set how intensely enemies scale to your level, ranging from heavy ("all enemies remain at your level") to very light ("content is around four levels below your level"). The option won't be available on the nightmare difficulty model, however.