Life Is Stranger When Set To The Metal Gear Solid 3 Theme Song

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Life Is Stranger When Set To The Metal Gear Solid 3 Theme Song

Ladders have been a factor in gaming since the days of Donkey Kong and BurgerTime, but it wasn’t until Metal Gear Solid 3 that they really started to pop. One of the most iconic scenes of the PlayStation 2 era featured Naked Snake wearily ascending what seems like a miles-long ladder.

Now, the super soldier has competition. YouTube user Nick Robinson has taken Cynthia Harrell’s performance of Snake Eater, the  title song from Metal Gear Solid 3, and set it against something a bit more mundane.

(Please visit the site to view this media)

February Xbox One Update Begins Rolling Out

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February Xbox One Update Begins Rolling Out

Xbox One users will begin receiving new features today as part of the February console update. Once it’s on-board, players will experience improvements to the controller as well as some social features.

You’re going to want to set aside some time to update your controllers. It won’t take long, but you’ll need to navigate to the Settings menu. Under “devices and accessories,” you’ll be able to update the firmware using a micro-USB cable. Once you’ve done that, you’ll experience faster connection times to the console and reduced disconnection errors. (For more, here's a guide we previously published.)

The February update also adds Game Hubs. When hovering on a game tile, press the menu button on your controller and select “view game hub” to see recorded clips, live broadcasts, and news.

Dragon Age: Inquisition Takes Top Honors At 18th Annual D.I.C.E. Awards

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Last year, Naughty Dog's The Last of Us dominated the D.I.C.E. Awards. This year, that honor went to Middle-earth: Shadow of Mordor, but despite winning eight categories it was bested by Dragon Age: Inquisition for game of the year.

BioWare's sprawling RPG also won the best role-playing game award. Other multiple category winners included Destiny, Hearthstone, and Super Smash Bros. Pong creator Al Alcorn and father of video Ralph Baer both received Pioneer Awards for their crucial contributions to interactive entertainment.

Here is the full list of winners:

The Star Fox Gang Is Older And Wiser In New Pixel Art Prints

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The Star Fox Gang Is Older And Wiser In New Pixel Art Prints

Artist Alex Griendling imagines what Fox and company might look like 22 years (!) after their debut game.

On his site, Griendling writes, "It's been 22 years since we first met Team Star Fox in their SNES debut, and with a new Star Fox game being released this year, I decided to reimagine the team as they might look now. A little worse for wear, the hardships of missions past are etched into their battle-worn faces."

For $30, you get 5x5-inch prints (pictured above) of Fox, Falco, Peppy, and Slippy. However, you better act fast. Instead of doing a set number of prints for the limited edition, Griendling has put them on sale from February 3 through February 6. He will print as many are sold in that time period, then announce how many prints were sold. No more will be printed after the initial orders. Basically, you have a little more than 24 hours to act. You can purchase the print set here.

Law & Order: SVU Rips GamerGate From The Headlines

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Law & Order: SVU Rips GamerGate From The Headlines

Law & Order: SVU made its reputation as one of TV's great guilty pleasures by creating barely disguised roman á clefs based on recent media scandals. Now, it's set its sights on the "GamerGate" controversy and Anita Sarkeesian.

NBC just released a clip from the upcoming episode, entitled "Death Threats." In it, a female game designer is being encouraged to cancel the worldwide debut of her new game because of death threats from misogynistic "cyberterrorists." As always, it doesn't really take a PhD in theater studies to detect some distinct similarities between the events of the episode and the ugly events that have transpired in gaming the past year. Hey, games really are mainstream now!

Also, Ice-T says something about the cyberterrorists uploading something to the "dark web," which I'm not sure is a real thing. *Dun dun*

Find Out If You Would Survive Lara Croft’s Bear Attack

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Find Out If You Would Survive Lara Croft’s Bear Attack

For obvious reasons, the recent announcement of our Rise of the Tomb Raider cover story has us thinking a lot about facing down a giant bear. Luckily, humor website Clickhole has us covered with a new “ClickVenture” interactive game, answering once and for all how we would fare if we were in Lara Croft’s shoes when the giant grizzly bear attacks. Encounter the grizzly! 

See how you do in your run-in with the bear, and then come back and let us know if you survived. Hint: We’ve discovered at least two ways to make it out alive. 

Skylanders Is Now A $3 Billion Franchise

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After a year, we finally have new Skylanders sales data. Activision last reported in early 2014 that the the franchise was worth $2 billion. That’s a bit higher now.

Skylanders, which was confirmed on Activision’s earnings call today, is now a $3 billion franchise. The “toys-to-life” market is becoming more crowded, with Disney Infinity and Nintendo’s Amiibo figures vying for shelf space and attention. 

For more on Activision’s fiscal year 2014 financial report, visit our previous coverage. For more on franchise performance check out updated details on Call of Duty, Destiny, and Hearthstone.

Destiny Has 16 Million Registered Users Playing An Average Of Three Hours Daily

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Destiny Has 16 Million Registered Users Playing An Average Of Three Hours Daily

Activision has announced that Destiny is doing just fine. The company shared new usership numbers during its year-end earnings call today.

The publisher says that 16 million players have registered in the game. On average, Destiny players are spending three hours in the game.

In combination with Hearthstone, Activision’s other new title in the 2014 fiscal year, Destiny is responsible for $850 million. For more on Activision’s financial performance, visit our earlier report.

Call Of Duty Tops $11 Billion In Revenue

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Call Of Duty Tops $11 Billion In Revenue

Today’s Activion financial report included new numbers for the long-running Call of Duty franchise. After the success of Call of Duty: Advanced Warfare, Activision claims that the franchise has exceeded $11 billion in revenue since its initial launch in 2003. The numbers are cited based on information from the NPD Group and GfK Chart-Track.

The impressive numbers underline the long-term success of Call of Duty, and indicate that the franchise is still a juggernaut as we move through 2015. The recent release of Advanced Warfare was the top-selling console game of 2014, which makes it the top franchise in North America for six years running. 

Our TakeLove it or hate it, Call of Duty continues to be a defining game in the triple-A space. This year’s Advanced Warfare was a move in the right direction for the franchise, allowing for some innovation in setting and tone that is essential if the franchise wants to maintain its place at the top of the hill. 

Hearthstone And Destiny Combine For $850 Million As Activision Closes Strong Fiscal Year

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Hearthstone And Destiny Combine For $850 Million As Activision Closes Strong Fiscal Year

Activision finished its 2014 fiscal year strong, exceeding expectations and announcing major milestones for its biggest franchises. The company announced successes across a number of franchises and titles.

Net Revenue (non-GAAP) for the year was $2.21 billion compared to a forecast of $2.2 billion. Destiny and Hearthstone, both new releases in the fiscal year, combined for 40 million registered users (16 million of which belong to Destiny) and $850 million in revenue. The trend of digital revenue growth continues, with Activision reporting 46 percent of sales revenue coming from full-game downloads and add-ons.

As part of its financial success, Activision will be repurchasing up to $750 million shares (a move that returns value to investors). Additionally, the company will repay $250 million of outstanding debt.