Sources: BioWare’s 4v1 PC Title Shadow Realms Canceled

about X hours ago from
Sources: BioWare’s 4v1 PC Title Shadow Realms Canceled

Multiple sources tell us that Electronic Arts' experimental project, Shadow Realms, has come to a close. The title, part of the 4v1 trend, was in development at BioWare Austin.

The game was announced at Gamescom following an extensive, live-action teaser campaign. Hands-on play was offered at the show in Cologne, Germany in August 2014, and we had the chance to give some impressions.

PC editor Dan Tack wrote in his hands-on preview that the title was slated to include episodic content heavy on the story. Given BioWare’s forte, the narrative focus fit with the Austin team’s work on Star Wars: The Old Republic. 

Track The History Of Pac-Man Fever In New This Exists Video

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Track The History Of Pac-Man Fever In New This Exists Video

You may have heard of Bucker and Garcia’s hit song Pac-Man Fever before, or the similar Do The Donkey Kong. The novelty song actually managed to reach #9 on the Billboard top 100 soon after it released. A new This Exists video by Sam Sutherland delves into the history of not only Pac-Man Fever and the album of the same name, but also Buckner and Garcia’s careers and the early history of novelty songs in the music industry. You can check out the entertaining and informative video below.

(Please visit the site to view this media)

Thanks to reader Eric Poppe for the news tip.

EA Lays Off ‘Small Number’ At Montréal Studio

about X hours ago from
EA Lays Off ‘Small Number’ At Montréal Studio

EA has confirmed that it has laid off employees at its Montreal location. The publisher says that the studio remains a going concern and that projects are still in development there.

“We made a staffing change in our Montreal studio to align with our current development and service plans,” a company representative told us via email. “A small number of employees were impacted, and we are working closely with each of them to ensure the best transition possible. The teams at EA Montreal, including BioWare, are working on exciting new projects, and EA is committed to developing great games in our Montreal studio.”

EA’s Montréal studio has produced the Army of Two series, entries in the SSX franchise, and the Wii version of Need for Speed: Nitro. That location is also responsible for some of EA’s work in the mobile space, including versions of Scrabble and Tetris for smartphones.

Resident Evil HD Remake Has Biggest Opening Day In PSN History

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Resident Evil HD Remake Has Biggest Opening Day In PSN History

Those of you requesting Capcom move ahead with more Resident Evil remakes can keep those flickers of hope lit. The publisher has announced some good news regarding the recent release of the former Gamecube exclusive Resident Evil Remake.

Capcom reports that the HD version, which released on Xbox One, Xbox 360, Playstation 4, PlayStation 3, and PC, is its fastest selling digital title in North America and Europe. The game also broke the PlayStation Network record for opening day sales of a digital game.

Fans have been clamoring for Resident Evil 2 to receive the same treatment. We’ve reached out to Capcom to find out of the publisher has any thoughts about fulfilling this request. For more on the title, check out our review.

Dead Or Alive 5 Last Round Throws Down The Gauntlet With Battle Royal 2015

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Dead Or Alive 5 Last Round Throws Down The Gauntlet With Battle Royal 2015

Koei Tecmo and developer Team Ninja have announced the tournament schedule for Dead or Alive 5 Last Round's Battle Royal 2015, encompassing a dozen tournaments – including the NEC XVI grand finals at the end of this year.

The slate includes 11 qualifying tournaments that feed into the the NEC XVI grand finals. Each of the 11 promises a pot bonus and prizes for the best fighters. Four of the tournaments feature a first-place sponsorship prize, (paid flight, hotel, venue, and entry to the grand finals), and the rest bestow points towards the grand finals. The top two players from these tournaments win the same paid perks and entry into the grand finals.

For more on Battle Royal 2015 and the individual tournaments, check out the official website

Xbox One Screenshot Feature Now Running On Devkits

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Xbox One Screenshot Feature Now Running On Devkits

We’re getting closer to being able to take screenshots on our retail Xbox One consoles. The oft-requested (and top priority) feature for Microsoft is now running on developer kits.

Over the weekend, head of Xbox Phil Spencer shared the image above on Twitter. “Nice to finally be doing this on my Xbox One dev kit,” he writes.

Note that the image also indicates a unified set of options for video capture and screenshots. It doesn’t quite have the sting of an opponent hearing “Xbox, record that” over Xbox Live after you deliver a killing blow, though.

New Releases This Week: February 8 Through February 14

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New Releases This Week: February 8 Through February 14

Love is in the air, but so is the stench of giant monster. Whether you decide to trap some time with Evolve, wind back the clock with a Legend of Zelda classic, or bring home some new hardware for older titles, 2015 is heating up.

This week brings a number of long-awaited titles (and rumor has it, some of the latest wave of Amiibo figures arriving at retail, too). Here’s what’s on tap:

Evolve (Xbox One, PS4, PC) - February 10Super Stardust Ultra (PS4) - February 10Unmechanical: Extended (PS4, PS3) - February 10
Hyperdimension Neptunia Re;Birth2 (Vita) - February 11
Decay - The Mare (PC) - February 13
The Escapists (Xbox One) - February 13
The Legend of Zelda: Majora’s Mask 3D (3DS) - February 13
Monster Hunter 4 Ultimate (3DS) - February 13
New 3DS XL - February 13

6 Million Have Heisted And Hotwired In Battlefield Hardline Beta

about X hours ago from
6 Million Have Heisted And Hotwired In Battlefield Hardline Beta

The second beta test for Battlefield Hardline comes to an end tonight, but EA and Visceral are already touting participation numbers. The duo have announced that over 6 million players have tried the game during this open testing period.

The beta began on February 3 and offers three maps and modes for players to try, along with a full progression system. Visceral’s Steve Papoutsis says that the Visceral team working on the game is already moving to implement changes.

“Now, I know what you’re asking yourself. We’re just five weeks away from the launch of Battlefield Hardline, how could we possibly be acting on that feedback?” he writes. “Well, I can assure you we are. In fact, we’ve already been prioritizing changes for things fans are talking about.”

Where Is Our Evolve Review?

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During its long road to release, Evolve has been praised by critics and gamers alike, thanks to numerous hands-on appearances at trade shows and successful alpha and beta play tests. That positive atmosphere is likely why 2K has lifted the review embargo for Evolve two days before its official release. We've played a ton Evolve over the past week, but our review isn't quite ready.

While we've played Evolve extensively amongst ourselves in the office on the game's pre-launch test servers, we feel it's important to see how the official servers fare when the game launches. Despite the solo-play options, Evolve is a competitive and cooperative-focused multiplayer game at its heart, and we want our experience and review to reflect what our readers are getting. That's simply not possible without playing with the public when the game goes live on Tuesday.

Where Is Our Evolve Review?

about X hours ago from
Where Is Our Evolve Review?

During its long road to release, Evolve has been praised by critics and gamers alike, thanks to numerous hands-on appearances at trade shows and successful alpha and beta play tests. That positive atmosphere is likely why 2K has lifted the review embargo for Evolve two days before its official release. We've played a ton Evolve over the past week, but our review isn't quite ready.

While we've played Evolve extensively amongst ourselves in the office on the game's pre-launch test servers, we feel it's important to see how the official servers fare when the game launches. Despite the solo-play options, Evolve is a competitive and cooperative-focused multiplayer game at its heart, and we want our experience and review to reflect what our readers are getting. That's simply not possible without playing with the public when the game goes live on Tuesday.