PSA: Steam Summer Sale Is Underway With Minigame In Tow

about X hours ago from
PSA: Steam Summer Sale Is Underway With Minigame In Tow

This year's Steam Summer Sale features something new: its own game. We've collected badges before, and sure we all have plenty of incomplete trading card sets. This time, people need to play to access deeper discounts.

The Monster Summer Game requires little to no skill. Just pick one of three lanes, click on monsters, buy upgrades with gold, and continue to do damage even while away from the game. There are a number of milestones set up for the community to unlock as a team.

Each new day (10 a.m. Pacific / 1 p.m. Eastern), any discounts unlocked during the previous day become available for purchase. Remember when all we had to do was vote on community choice sales?

Here Are Some Developers And Games Revealed For The Oculus Rift

about X hours ago from
Here Are Some Developers And Games Revealed For The Oculus Rift

At this morning's Oculus pre-E3 press conference, we learned a bit more about the software that will be coming to the system. A number of games were mentioned by name, with other companies appearing on a partial list of those developing for the hardware.

Earlier, we reported on Gunfire Games' Chronos and Insomniac's Edge of Nowhere. We also got brief looks at Damaged Core from High Voltage, VR Sports Challenge (a number of simulated sports offerings) from Sanzaru Games, Esper from Coatsink, and a version of Airmech for VR from Carbon.

There was also a new gameplay trailer of CCP's EVE Valkyrie and Playful's Lucky's Tail. We also learned that Square Enix, Signal Studios (Toy Soldiers), Ready at Dawn (who told us yesterday we'd find out soon about another development platform), 4A Games (Metro 2033 and Last Light) are all working on titles.

Oculus Unveils Final Version Of Oculus Rift Headset

about X hours ago from
Oculus Unveils Final Version Of Oculus Rift Headset

Brendan Iribe, CEO of Oculus Rift, welcomed those in attendance at Oculus' E3 2015 press conference by revealing the final version of the Oculus Rift VR headset. The headset has been adjusted numerous times over the course of the past three years, and Iribe feels confident that this is the version that will be ready for retail.

The final version of the Oculus Rift headset is more lightweight than previous versions and is more comfortable to use while wearing glasses. The headset comes with built-in earphones for game audio, but they can be removed in favor of your own headset or earbuds. The retail version is touted as low-latency and with a wide field of view. It is also more ergonomically designed than previous versions.

The headset also includes a camera, which is meant to sit on the desk in front of you to track the motion of the headset. The camera is designed to stay out of the player's way and not be obtrusive to the gameplay. Once Oculus Touch, the system's motion controllers release, the camera will assist in tracking that as well.

Oculus Offering $10 Million To Accelerate Independent Game Development

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While the Oculus Rift hardware coming closer to consumer reality, the company is now turning more of its attention to software. We saw new games from Gunfire Games (Chronos) and Insomniac (Edge of Tomorrow). We also know that High Voltage, Sanzaru, Coatsink, CCP, Playful, and Carbon Games are working on titles.

Oculus' Anna Sweet took the stage at the company's pre-E3 conference to announce a major innovation to spur VR development. The company is putting up $10 million to help independent developers realize their projects.

The Oculus Rift will be available for consumers in Q1 2016. No price has yet been announced.

Gunfire Games Shows Off Chronos For Oculus

about X hours ago from
Gunfire Games Shows Off Chronos For Oculus

David Adams of Gunfire Games took the stage during today's Oculus E3 press conference to show off its new VR experience. Chronos is a fantasy game that takes place over the course of the main character's life.

Chronos is an atmospheric RPG that sees the player character exploring the depths of a dangerous and challenging labyrinth. Each time the character fails, he is kicked out of the labyrinth and denied access for a full year. When he returns, he has aged a year, and with that, his attributes have changed. For instance, when he's younger, the character is more nimble, but as he grows older, he becomes tougher.

Through the game, the character will explore old ruins, vast caverns, and ancient tombs to find the secrets within the world. Chronos is set to hit Oculus Rift headsets next year.

Insomniac Announces Edge Of Nowhere Exclusively For The Oculus Rift

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During Oculus' recent press conference, Ratchet & Clanks developer Insomniac announced it was working on a completely new franchice called Edge of Nowhere. President and CEO of Insomniac Games, Inc. Ted Price took the stage to show off Edge of Nowhere. During the short demo we saw a man running through a frost covered world, running from monsters, and climbing over ice cliffs. Price said that they started designing this game for VR from day one and it has been an educational experience. Stay tuned for more information.

Oculus Goes With Xbox One Controller, Xbox One Streaming For Rift Announced

about X hours ago from
Oculus Goes With Xbox One Controller, Xbox One Streaming For Rift Announced

Oculus has been working on virtual reallity input for many years. The company hasn't opted for its own solution for the first Rift, though.

At a pre-E3 press conference, Oculus CEO Brendan Iribe revealed that the company will be including an Xbox One controller with every unit. Additionally, the newly announced Xbox One PC wireless controller will be in the box.

Head of Xbox Phil Spencer says that the Oculus Rift will be natively compatible with Windows 10. Additionally, gamers will be able to stream Xbox One games to the Rift, as they will be to PC.

The Bard's Tale IV Backers To Receive First Three Games At No Added Charge

about X hours ago from
The Bard's Tale IV Backers To Receive First Three Games At No Added Charge

InXile Entertainment has announced that all backers who pledge more than $20 to The Bard's Tale IV's Kickstarter campaign will receive copies of the first three Bard's Tale games at no additional cost if the game is successfully funded. As of this writing, the campaign has 29 days to go and has raised over $1,167,000 of its $1,250,000 goal.

The Bard's Tale Trilogy will be released to Kickstarter backers after the campaign has been successfully funded. The versions will be emulated from the classic games. InXile has also agreed to terms with The Bard's Tale III Rebecca "Burger" Heineman to work on updated versions of the three games based on the Apple IIGS versions to run natively on modern Windows PCs and Macs, which will also be delivered to backers at no additional cost once they are completed.

If you'd like to take advantage of this offer, you can swing over to The Bard's Tale's IV Kickstarter campaign page

Free Version Of Threes Hits iOS And Google Play Today

about X hours ago from
Free Version Of Threes Hits iOS And Google Play Today

Threes, the award-winning puzzle game based on combining numbers to form higher multiples of three, has a free version on iOS and Google Play today thanks to Hidden Variable Studios. The game, which released in early 2014, typically retails for $2.99.

Rather than popping ads up when you least expect them or constantly bugging you with microtransactions, Hidden Variable Studios worked to implement advertisements in the least intrusive manner possible. The resulting system is one the team describes as "an ad-supported arcade system." Players earn credits by watching advertisements within the games. If players decide they don't want to keep watching ads to earn credits, they are given the option to quickly purchase the full version of the game. If you'd like to see how the ads within this version work, you can check out the GIF below.

Hidden Variable Studios has also announced that it has teamed up with iam8bit to release Threes merchandise featuring custom artwork from Philip Tseng and Cory Schmitz. You can check out the resulting merchandise and pick up anything that catches your eye by heading here.

Blog Herding – The Best Blogs Of The Community (June 11, 2015)

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Blog Herding – The Best Blogs Of The Community (June 11, 2015)

Hello, bloggers, and welcome to another iteration of Blog Herding. This week we find out who is the elite Smash Bros. fighter in the community, learn what inspired Loki Davison to make indie game Wander, and get to enjoy a whole slew of other cool posts.

Community Blogs For June 4 – June 10:

GIO Smash Bros Wii U Final Results + Bonus Round Details The gods of Smash have spoken, and The Darkest Link has won the Wii U Super Smash Bros. tournament. Read Tstitan's blog post about the tournament to find out how heated the banter and battle was – and start preparing for the next round of bouts.