Take-Two Reports Gains In Revenue In First Quarter Of Fiscal 2016

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Take-Two has announced the results of its first quarter for fiscal year 2016, with year-over-year sales improvement. The company shows gains in revenue, but net income was down prior to the busy release season.

GAAP (generally accepted accounting principles) net revenue rose to $275.3 million, up 119 percent. Net loss was $67 million compared to $35.4 million last year. Take-Two explains this as being a result of deferred revenue related to some retail sell-in during the quarter.

Take-Two reports that digital full-game and add-on sales grew by 139 percent year-over-year (non-GAAP). This represents 69 percent of Take-Two’s total non-GAAP revenue for the quarter, making it the latest publisher to show significant growth in this area.

Can’t Wait For October? Try Out Halo 5’s Vehicles In Megablock Form Right Now

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Can’t Wait For October? Try Out Halo 5’s Vehicles In Megablock Form Right Now

Halo 5 may be on the horizon, but that doesn’t mean the next two months are going to be easy for fans. If you’re looking for a little more Halo action to fill the void, the new Megablocks sets modeled after Halo 5 may be right up your alley.

Each of the four new sets comes complete with a vehicle and characters from the game such as the Covenant Commander Jul ‘Mdama, the Arbiter, Promethean Soldiers, and Master Chief himself. Additionally, the sets each offer a buildable tank, gunship, or even the classic Ghost. The four sets range from $9.99 to $54.99 and are as follows: Covenant Commander, UNSC Attack Gausshog, Phaeton Gunship, and Scorpion's Sting

Halo 5 releases for Xbox One on October 27th, but you can start tracking down these building toys now.

Square Enix Has Come Close To Licensing Out Old Eidos IP, But It’ll Probably Be A Few Years

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Last week at Gamescom, I had the chance to speak with Square Enix America and Europe president and CEO Phil Rogers. During the conversation, we discussed the publisher’s Collective program, which offers pre-crowdfunding exposure and opportunity for developers to work on older IP.

Rogers tells us that the Collective isn’t just a way for Square Enix to help indie developers find an audience. The studio has seen an internal swelling of support.

“It’s amazing how much impact it’s had on our blogs and our social channels, but also internally,” Rogers tells me. “There’s often a studio close by [an indie developer]. We ask, ‘Can we help them? Can we look at their plans?’ With our experience and our smarts, we say, ‘Busy people make time.’ It’s the busiest creatives and designers that are helping smaller teams think about things.”

Konami Thrives On Mobile And In-App Purchases In Most Recent Quarter

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Konami has reported its financial performance for the quarter ended March 31, 2016. The company reports growth in digital entertainment, while other divisions are flat or show decreases.

The digital entertainment division (responsible for mobile and console gaming), saw increased sales of 16.7 percent year-over-year to ¥23.8 billion ($191.8 million). Overall operating profit grew 86.7 percent to ¥6.5 billion ($52.2 million) and net profit increased 157 percent to ¥4.3 billion ($34.5 million).

Konami says that its mobile offerings and in-app purchases related to Pro Evolution Soccer 2015 drove digital entertainment revenues. The company notes success in its partnership projects, including Star Wars: Force Collection and Disney’s extremely successful Tsum Tsum as bolstering performance.

New Releases This Week: August 9 Through August 15

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Salvation is only a few weeks away, as the summer slump continues. Thankfully, this week isn’t completely parched for new games.

Notable releases include the PlayStation 4 version of last year’s PC Gauntlet reboot, Toy Soldiers: War Chest with cameos from He-Man and G.I. Joe, and the long-awaited Everybody’s Gone to the Rapture. Here’s the full rundown:

Actual Sunlight (Vita) - August 11Everybody's Gone to the Rapture (PS4) - August 11Garfield Kart (3DS) - August 11
Gauntlet: Slayer Edition (PS4) - August 11
Goat Simulator (PS4, PS3) - August 11
Hacknet (PC) - August 12
Paddington: Adventures in London (3DS) - August 11
Toy Soldiers: War Chest (Xbox One, PS4, PC) - August 11
Sentris (PC) - August 12
Christopher Brookmyre's Bedlam (Xbox One, PS4, PC, Mac) - August 13
Super Mega Baseball: Extra Innings (Xbox One) - August 14

Woolfe: The Red Hood Diaries Studio Closes, Can’t Afford To Send Kickstarter Backer Rewards

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Belgian studio GriN (not to be confused with the previously shuttered Swedish studio, GRIN), has announced it is closing. The studio raised $72,000 against a goal of $50,000 for 2.5D platformer Woolfe: The Red Hood Diaries.

The first chapter of the game was released to tepid response from critics. However, over 2,300 Kickstarter backers continue to await their incentives. These include the rest of the game, which will now not see release.

“The team is now dismantled and we have requested bankruptcy unable to pay outstanding bills,” writes co-founder Wim Wouters. “I guess our public silence the last few months already said a lot. It is not out of disrespect that our communication dropped to almost zero… it is out of shame. It is truly devastating to read the negative comments we received by some press and players. With Woolfe being the most passion driven thing we have ever created, it feels horrible to live with the feeling we let you down.”

Watch The New Star Wars: The Force Awakens International TV Spot

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Watch The New Star Wars: The Force Awakens International TV Spot

Disney and LucasFilm released a new international TV spot for Star Wars: The Force Awakens that recycles most of the footage from the first two trailers, but gives us one entirely new shot of The New Order's army and high ranking officials. The Force Awakens hits theaters on December 18 and stars Daisey Ridley, Harrison Ford, John Boyega, Carrie Fisher, Adam Driver, Mark Hamill, and Oscar Isaac, and is directed by J. J. Abrams.

Take a look at the TV spot, and let us know what you think of it and The Force Awakens in the comments section below.

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Blizzard Posts Job Description For Unannounced Diablo Project

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Blizzard Posts Job Description For Unannounced Diablo Project

Blizzard has posted a job listing looking for an art director for an unannounced project, although that same listing clearly says Diablo.

The posting doesn't list any specific consoles, and the requirements seem pretty standard. It does, however, list as one of the "Pluses" for any applicant: "A passion for games with a deep understanding of the Diablo franchise."

[Source: Blizzard]

Square Enix Performance Jumps Thanks To Mobile And MMO Expansions

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Square Enix Performance Jumps Thanks To Mobile And MMO Expansions

It wasn’t that long ago that Square Enix had lost its financial way. The company is getting itself back on track, even in a quiet console quarter, thanks to strong performance in other segments.

The company reports year-over-year growth in net sales to ¥42.3 billion ($340.4 million, 12 percent increase), operating income to ¥7.9 billion ($63.7 million, 56 percent increase), and net income to ¥6 billion ($48.3 million, 76 percent increase). The company says that while new console game sales are down in the quarter, back catalog sales are up. Square Enix notes that digital for older titles has increased, though the company doesn’t specify by how much.

Mobile titles, including Final Fantasy Record Keeper, Schoolgirl Strikers, and Dragon Quest Monsters Super Light, continue to bring in significant revenue. Expansions for MMOs Final Fantasy XIV and Dragon Quest X also helped elevate the company’s performance.