Reader Discussion: What Was Your First Mario Game?

about X hours ago from
Reader Discussion: What Was Your First Mario Game?

Mario is celebrating his 30th anniversary today. What was your first experience with the iconic plumber?

I played Super Mario Bros. and friends houses and was familiar with the game, but the first Mario game I owned and fully committed to was Super Mario Land 2: Six Golden Coins. It may have been my brother's Game Boy and his copy of the game, but I "borrowed" it every chance I got. As a result, I think of the the carrot power-up when it comes to making Mario fly, and a feather recalls the fire power – not the Tanooki suit.

What about you? What was your first Mario game?

Sign Up For The Need For Speed Beta Right Now

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EA is currently taking sing-ups for the Need for Speed beta. All you need is an EA account.

Outside of needing an EA account, the only other thing EA requests is a console preference – Xbox One or PlayStation 4. You can head here to sign up. Note that it is not guaranteed entry, but this is the best way to get started.

For more on the Need for Speed reboot coming to PlayStation 4, Xbox One, and PC this November, head here.

Learn About The Unproduced Majora's Mask Skull Kid Amiibo And Other Facts

about X hours ago from
Learn About The Unproduced Majora's Mask Skull Kid Amiibo And Other Facts

The latest from YouTube channel Did You Know Gaming looks at the highly popular amiibo.

Amiibo haven't been around for very long, but already they seem like an important part of Nintendo's business model moving forward. I think it's safe to expect an affiliated amiibo or two alongside every one of Nintendo's major releases as we move forward.

In the video, the history of the figure is tracked and we get a look at some of the leaked amiibo prototypes. We also hear the opinion of competitors and learn about a Skull Kid amiibo that sadly never came to be.

Mortal Kombat Creators Congratulate Mad Max Creators With A Jax Photoshop

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Mad Max and Mortal Kombat are both published by Warner Bros. Interactive Entertainment, but the two come from completely separate developers. Avalanche developed Mad Max (and the Just Cause series) and NetherRealm recently released Mortal Kombat X. In celebration of the release of Mad Max, NetherRealm decided to create a photoshop of how it, presumably, thinks Mad Max could be improved.

If we wanted to speculate, which is always fun, we could pretend this is a DLC tease. Would you like to play as Jax in Mad Max? Or how about fighting as Max in Mortal Kombat X?

Kongratulations! pic.twitter.com/Eky79mJgRx

Watch A Disney Artist Showcase The Platform's Non-Gaming Application By Drawing In Virtual Reality

about X hours ago from
Watch A Disney Artist Showcase The Platform's Non-Gaming Application By Drawing In Virtual Reality

When we think VR, we typically think of the platform's video game applications. Seeing Disney artist Glen Keane draw using VR reminds that there's potential outside of immersive interactive experiences.

Glen Keane has been an artist with Disney for years with his name attached to films like The Little Mermaid, Aladdin, Beauty and the Beast, Pocahontas, Tarzan, and Tangled among others. In the video below, he explores the idea of drawing in a 3D space that the artist inhabits. Obviously, with 3D animation, artists have been drawing in a 3D space for years, but VR offers the first opportunity for an artist to physically step inside that space to draw, and the results are impressive.

It's easy to get hyperbolic when it comes to VR, but seeing Keane's art and hearing him ask, "What does this mean for the future of storytelling?" does inspire some exciting speculation. There's going to be more to VR than just cool video games, and it's easy to forget that.

Deadly Premonition Getting A Collector's Edition Five Years After Its Original Release

about X hours ago from
Deadly Premonition Getting A Collector's Edition Five Years After Its Original Release

A 2010 horror game with an overall review score of 68 on Metacritic is getting a special collector's edition in November.

Deadly Premonition is the quintessential cult classic, so bad it's good video game. It is undeniably engaging and interesting despite myriad shortcomings, many of which (like questionable voice acting and a bizarre soundtrack) manage to somehow make the game better.

On November 24, NIS America – who was not the game's publisher on Xbox 360, or for its PlayStation 3 Director's Cut release – is releasing the collector's edition version. The bundle will include the PlayStation 3 director's cut version of the game alongside an art book, a soundtrack, a custom pack of Deadly Premonition playing cards, and a voucher to grab all the game's DLC. The collector's edition will be $49.99 and you can grab it here.

Tecmo Football Now Available On Wii U Virtual Console

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Wii U owners may not have Madden 16 – but they do have Tecmo Bowl!

Available now for $4.99, the NES classic has finally released for the Wii U's Virtual Console. The game has slightly fewer offensive play options than Madden with only two run and two pass options, but it's one of the few football option on Wii U right now.

[Source: Nintendo]

Replay – Super Mario World

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In honor of Mario's 30th anniversary and the release of the sensation Super Mario Maker on Wii U, we take a look back at one of the fat plumber's finest adventures, Super Mario World. This Super Nintendo launch title received a perfect 10 rating from Game Informer, and as you'll soon see remains a joy to play decades later.

With Brian Shea on the sticks, we make it deep into the game's opening worlds, and show off many of the nuances that set this Mario title apart from other entries in the series. We discuss our favorite Mario titles, consoles, and continue the Mario love in a new second segment that we will be bringing back frequently.

The final segment in today's show takes us back to the early days of the NES era for a look at three titles that put game creation into the player's hands. Thanks again for watching Replay, folks! Your support throughout the years has been amazing!

Last Guardian Developer Tweets A TGS Trico Tease

about X hours ago from
Last Guardian Developer Tweets A TGS Trico Tease

Gendesign has given Last Guardian fans new hope that its elusive bird beast will flock to Tokyo Game Show 2015.

Sony has been quiet about The Last Guardian since its long-awaited reprise at E3, which is on par for the perpetually delayed project. The lack of an announcement by Sony that The Last Guardian would be at this year's Tokyo Game Show seemed like a bad sign. Today, developer Gendesign came to the rescue with the following tweet.

We are thinking about how to take Trico to the Makuhari ( in a new and different way). pic.twitter.com/Z1IKxPkOtF

Classic CRPG Ads Promise Fantasy Gamers Their Wildest Dreams

about X hours ago from
Classic CRPG Ads Promise Fantasy Gamers Their Wildest Dreams

Most game companies focus on flashy commercials and in-game trailers to get players hyped nowadays, but they can't compete with these old magazine ads for classic computer RPGs.

Earlier today, Mafia 3 design director Matthia Worch tweeted out a link to an archive of old CRPG ads, calling them "seriously EPIC." The archive was created by Flickr user Gordon Cameron, and live up to Worch's claims; like old action-movie posters, the ads are rife with glorious hand-drawn illustrations and bold taglines, such as Ultima Underworld's "25 Miles of Terror!" Many also show off "incredible" in-game graphics and contain lengthy pitches to lure in potential players, such as this gem:

Cameron has amassed over 100 early ads, which run the gamut of fantasy, horror, sci-fi, and post-apocalyptic CRPGs. Take a look at a few in the gallery below, and then check out the full archive at Cameron's page.