Rise Of The Tomb Raider Season Pass Rises Prematurely

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Rise Of The Tomb Raider Season Pass Rises Prematurely

A season pass for Rise of the Tomb Raider appeared on Amazon yesterday, priced at $29.99 for Xbox One. The listing emerged without an announcement from Microsoft Studios, which has partnered with Square Enix to publish Lara Croft’s latest adventure.

Amazon’s product description is sparse on details, saying only that the season pass “includes a range of content that will extend your single-player campaign, and also allow you to compete with friends.”

If the details in the listing are accurate, the season pass will launch November 10, when Rise of the Tomb Raider is set to come out on Xbox One and Xbox 360. Sqaure Enix plans to put out a PC version of the game in early 2016, followed by a PS4 release later that year when Microsoft’s console exclusivity expires.

Patrick Rothfuss' The Kingkiller Chronicle To Be Adapted Into A Video Game

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The best-selling fantasy book series The Kingkiller Chronicle is getting a video game adaptation, thanks to a multiplatform deal between Lionsgate and author Patrick Rothfuss. The game will be produced simultaneously alongside film and television adaptations of Rothuss' story.

The announcement comes after a heated bidding war between Lionsgate, MGM, Fox, and Universal. Rothfuss was previously courted by the aforementioned companies at Comic-Con.

“Honestly, I've never been very interested in a straight-up movie deal,” Rothfuss said in an interview with the Hollywood Reporter. “But Lionsgate was willing to work out something different, a multiplatform deal where they develop the films, TV series, and games simultaneously. That will give us the screen time to develop the characters and show off the world. What's more, through this whole process, they've treated me with amazing respect. I never thought a studio would approach me as a creative partner who understands how stories work."

Guitar Hero Live Drops DLC Enitrely In Favor Of Spotify-Style On-Demand Music

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Guitar Hero Live Drops DLC Enitrely In Favor Of Spotify-Style On-Demand Music

Activision and developer Freestyle Games are moving away from the traditional DLC model for the upcoming Guitar Hero Live. Instead, the game will feature an on-demand approach to accessing music.

Guitar Hero TV will let players jump into channels curated by people (as opposed to automated playlists). The longer you play, the more in-game currency you’ll accumulate. You’ll also get a bunch at the start and when you rank up.

Those tokens are then traded in to play songs on-demand. You’ll also be able to purchase unlimited library access in time blocks. The music library will increase over time, and Freestyle says it is focusing on allowing players to find classics and new tunes.

Microsoft Acquires Havok Physics And Animation Middleware From Intel

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Microsoft has announced that it has completed acquisition of Intel’s Havok software. You’ve likely seen the logo pop up in a game over the past 15 years, seeing as its been used in more than 600 of them.

In addition to Microsoft’s own Crackdown 3, Havok has been used recently in Destiny, Dragon Age: Inquisition, Call of Duty: Advanced Warfare, and Sony’s Infamous: Second Son. Microsoft says that the toolset will complement DirectX12, Visual Studio, and Azure cloud services.

Microsoft plans to bring Havok to the cloud as it begins its own work with the tools. “We will continue to innovate for the benefit of development partners,” the company writes. “Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like Crackdown 3.”

PSA: Hello Games’ Sean Murray Visits The Late Show With Stephen Colbert Tonight

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It’s been a while since we’ve had new information on Hello Games’ ambitious space game No Man’s Sky. Our fingers are crossed that some new details might be dropping late tonight on television.

Hello Games’ Sean Murray will be visiting The Late Show with Stephen Colbert. Also on tonight is Morgan Freeman. And now I can’t do anything but hope they hit it off and No Man’s Sky gets a narrator.

Wishful thinking, but we’ll be watching. You know. Just in case.

Harmonix Details $15 Million Equity Investment Revealed In September

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Harmonix Details $15 Million Equity Investment Revealed In September

With Rock Band 4 just days away from launch, Harmonix is already looking toward the future. The company detailed the $15 million in equity funding revealed in September today and another new project.

The funding comes in the form of equity investment, which means that those putting up the capital have an ownership claim in Harmonix. The group is led by venture capital firms Foundry Group, which has previously invested in Zynga, Fitbit, Makerbot, and Ello, and Spark Capital, which has stakes in Coin, Oculus, Tumblr, and Upworthy.

Harmonix also says that it is developing an unannounced game for the Oculus Rift. The company already has a VR project in development for Gear VR and PlayStation VR called Harmonix Music VR. The company will also be returning to crowdfunding this fall, before the wide release of its first Kickstarted game, Amplitude.

NBA 2K16 Sets Franchise Record, Shipping 4 Million In First Week

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NBA 2K16 Sets Franchise Record, Shipping 4 Million In First Week

2K is celebrating a solid launch for this year’s basketball title. More than 4 million copies of NBA 2K16 have been shipped to retail in the first week.

While shipment numbers don’t align directly with sell-through (sales to customers), 2K’s basketball franchise has a strong track record of retail sales. Looking back at the past 12 months of NPD reports, NBA 2K15 was present in the top ten for nine months. The game led the United States retail sales listings in its debut month (October 2014) and remained on the list through June 2015.  

In addition to strong demand from retailers, 2K says that its digital full-game sales have doubled over last year. Nearly three times as many games were played in this year’s opening week compared to last year’s.

Criterion Founders Working On Burnout Spiritual Successor

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Criterion Founders Working On Burnout Spiritual Successor

In March 2014, Criterion founders Alex Ward and Fiona Sperry announced the opening of their new studio, Three Fields Entertainment. Today, we’ve learned of two projects under development, with one certain to make racing fans happy.

In a series of tweets today, the studio opened up about what we can expect. Yes, we're going to get another chance to cause terrible traffic accidents again.

Two things. Our first game is a multiplayer sports game. Coming Spring 2016. Then we make a driving game. RT and #ScreamIfYouWantToGoFaster

Final Xbox One Holiday Bundle Features A Double Dose Of Fallout

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Final Xbox One Holiday Bundle Features A Double Dose Of Fallout

This week, Microsoft is announcing a new holiday Xbox One bundle each day. We're collecting all of the information on what will end up being nine different bundle options for shoppers this season.

The final bundle revealed this week stars a double dose of Fallout. It includes a 1 TB console, a digital copy of Fallout 4, and a digital copy of Fallout 3 for Xbox 360 (playable on Xbox One via backward compatibility launching widely in November). It will retail for $399 this November.

500 GB Gears of War Bundle (available in November):

It’s Still Going To Be A Few Weeks Before You Can Buy Arkham Knight On PC

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The Bat remains broken on PC, even though he’s on the mend. Warner Bros. says that Batman: Arkham Knight requires a few more weeks in rehab before returning to sale.

When the game was released in June, in suffered from myriad visual and technical issues on PC. These included significant frame rate drops on high-end machines, frequent crashes, and more.

An interim patch released in early September fixed a number of the visual issues, but more was left to be done. Rocksteady is still working on implementing SLI and Crossfire support, memory issues when using Windows 7, and improvements for the game running on Windows 10.