Batman: Arkham Knight And Mortal Kombat X Have Each Sold More Than 5 Million Copies

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Batman: Arkham Knight And Mortal Kombat X Have Each Sold More Than 5 Million Copies

Warner Bros. might be having a tough time with its PC ports, but that doesn’t seem to be slowing it down much. The company has had some big successes on its hands in recent months.

In a report about Warner’s troubles at the box office, The Wall Street Journal reports that WB Games is knocking it out of the park in 2015. Batman: Arkham Knight and Mortal Kombat X have each sold more than 5 million copies. The former of these is still unavailable for sale on PC after significant launch woes.

WB also continues to show that kid-friendly games and big licenses are a good match. Lego Jurassic World has moved more than 4 million copies since its launch in June. With Lego Dimensions off to such a strong start and Lego Marvel’s Avengers right around the corner, WB’s interactive division is set up for success.

Epic Games Teases New Project

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Epic Games Teases New Project

While Fortnite has been known for some time (check out our super cool cover!) Epic Games has been sending out mysterious little metal cards that hint at a new game. The cards simply say "You are invited" with no other information regarding that invite, and the words "For Valor" or "For Grace." There are apparently 30 different variations on the phrase that can appear on the cards.

Searching around the internet reveals a few other variations on the "For X" theme. The flip side of the cards have a puzzling symbol that's likely the logo for the new game. Well, we're sufficiently stumped - what could this be?

Our TakeI'm legitimately puzzled as to what this could be, but we knew Epic had another project in development at its Raleigh headquarters besides Fortnite and Unreal Tournament. I'm looking forward to finding out! 

Call Of Duty: Black Ops III Campaign Entirely Unlocked From The Start

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Call Of Duty: Black Ops III Campaign Entirely Unlocked From The Start

If you’re the kind of person that prefers to read the last page of a book first, Call of Duty: Black Ops III might be the game for you. Unlike most games, the single-player story won’t be unlocked sequentially. Every chapter will be open from the start.

Speaking with Eurogamer, Treyarch compared the approach to how Netflix rolls out most of its shows. While players will likely opt to play in order, the option will be there from the beginning to jump to specific points in the game.

“The way the story is constructed, it's more than just the end moment,” says Jason Blundell, director of both the campaign and zombies modes. “I’m sure there are many films and other media types where you could read the last page, or see the last minutes, but really you've got to experience all of the other stuff to truly enjoy it."

More Free Content Coming For Rory McIlroy PGA Tour

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More Free Content Coming For Rory McIlroy PGA Tour

Rory McIlroy PGA Tour was EA Tiburon's first golf outing on the new systems, and while solid gameplay-wise, it was a little short in the content department. The developer is trying to make up for that with a newly announced batch of free content set to hit sometime between now and the end of March.

The free additions include (text from EA):

EA says that all the content will becoming out between now and March, and that further info will be forthcoming.

New Star Wars Battlefront Modes And Season Pass Revealed

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New Star Wars Battlefront Modes And Season Pass Revealed

In what will likely be no surprise to anyone, Star Wars Battlefront is getting a season pass. The $50 bundle includes four add-ons to be rolled out over the coming months.

Those who want the whole experience can nab the game’s ultimate edition, which includes all of the content from the deluxe version (ion grenade, ion torpedo, DL-44 blaster, ion shock emote, and victory emote) and the season pass. The ultimate bundle also comes with an exclusive “shoot first” emote and two weeks of early access to DLC.

Also announced today are three new modes available when the game launches this November.  In Droid Run, players will chase and capture the trash can-like GNK droids. There are three on the loose in these smaller maps. 

Allison Road Developer Cancels Kickstarter, Joins Worms Developer's Indie Label

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Allison Road Developer Cancels Kickstarter, Joins Worms Developer's Indie Label

In a statement made today on its Kickstarter page, Allison Road developer Lilith Ltd announced that the popular indie horror game and "P.T. spiritual successor" is canceling its Kickstarter campaign in favor of a new partnership with publisher Team17. The publisher is most widely known as the developer behind the Worms franchise, and publisher of games like the recent Beyond Eyes and The Escapists series.

The Allison Road team will continue to work under Team17’s indie label program, which provides professional resources and marketing materials to indie developers. These resources include QA testing, development team support, and social media management among others.

“For us it’s an incredible opportunity to be part of a label that looks after not only such a massive gaming franchise, but also supports developers like Playtonic, Mouldy Toof, and many others,” the developer said in their most recent Kickstarter update. “Working with Team17 will give us the chance to make our game unhindered creatively, but at the same time will give us the resources, support, and experience that only a 25 year-old studio can give.”

PSA: GameStop Stores Closed On Thanksgiving

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PSA: GameStop Stores Closed On Thanksgiving

GameStop has announced that it will be closing all of its stores on Thanksgiving in the United States (Disclosure: GameStop is Game Informer’s parent company). This includes all of the company’s divisions, including GameStop, Spring Mobile, Simply Mac, Cricket Wireless, and Think Geek retail locations.

According to Mike Buskey, executive vice president and president of United States stores, the move is designed to give retail associates an opportunity to spend the holiday with family. “We know this is in stark contrast to what many other retailers are doing, but we are taking a stance to protect family time during this important holiday,” he says.

Stores will open again at 5 a.m. local time on Friday, November 27. Online stores for GameStop and ThinkGeek will be taking orders on Thursday without interruption. 

Campo Santo’s Firewatch To Warm February Up

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Campo Santo’s Firewatch To Warm February Up

Campo Santo has announced the release date for its first title, Firewatch. The adventure game set in the Wyoming wilderness arrives early next year.

The plan is to release the game simultaneously worldwide on February 9. All planned platforms (PC, Mac, Linux, and PlayStation 4) will arrive that day.

For more on Firewatch, you can read up on our hands-on time from earlier this year.

Rocket League Goes Back To The Future With Official DeLorean DLC

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Rocket League Goes Back To The Future With Official DeLorean DLC

It’s the 30th anniversary of Back to the Future’s theatrical release, and celebrations are ramping up. Telltale is re-releasing its episodic adventure game (with new Biff voice acting from Thomas F. Wilson). Psyonix is getting into the mix, too.

Rocket League fans will be able to zip around the pitch in the coolest car of the 80s (sorry, KITT). Doc Brown’s time machine, built from a DeLorean, is getting immortalized in the game.

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Former Yager Devs Announce Indie Studio

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Former Yager Devs Announce Indie Studio

Yager was working on Deep Silver's Dead Island 2 until the studio was taken off the project in July. Since then, several former team members have founded their own independent studio, the recently announced Inbetweengames.

Their first game, The Mammoth: A Cave Painting puts players in the role of a mammoth as it tries to keep its herd safe from human hunters. In case the title didn't tip you off, it's designed to look like a cave painting come to life. It was created as part of the Ludum Dare 33 challenge, and you can play it at no cost now.

Inbetweengames was founded by gameplay programmer Isaac Ashdown, designer Jan David Hassel, and artist Rafel Fedro. Hassel sums up their relationship nicely in a blog post, saying, "These two guys happen to be a dream team of everyone I worked with over 8 years condensed down to the minimal team size that makes sense for us. For some reason they decided it would be OK for me to join too. I guess I fill up the middle of whatever isn’t covered by them. Overall we’re covering the major disciplines of tech, art, and design with 30 years of combined experience in professional game development."