Psychological Horror Game The Park Coming To Consoles

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Psychological Horror Game The Park Coming To Consoles

Developer Funcom has announced that its psychological horror game, The Park, is coming to the PlayStation 4 and Xbox One. A release window has also been announced.

Funcom, who also developed the occult-themed MMO The Secret World, announced that the game is set to release in Q1 of 2016. No pricing information has been released, but the game is currently priced at $12.99 on Steam.

The Park tells the story of a young mother searching for her son in a haunted theme park, complete with the dark themes of depression and loss. According to the developer, the game is set in the same universe as The Secret World, but a familiarity with the game isn’t required to play it.

Hi-Rez’s Paladins Enters Closed Beta, And We Have Codes For You

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Gamescom was a coming out party for Smite developer Hi-Rez Studios. After establishing itself in the MOBA space, the developer announced its foray into the new character-based shooter genre with Paladins.

Hi-Rez stands amongst giants, with Blizzard’s Overwatch, Gearbox’s Battleborn, Motiga’s Gigantic, and even Ubisoft’s Rainbow Six Siege forming the nascent genre. Today, Paladins enters closed beta and we want to help you get in.

We’ve got 10 codes for the closed beta. All you need to do is leave us a comment below and we’ll select at random.

Deadpool Arrives On Xbox One, PS4 Version On The Way

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Deadpool Arrives On Xbox One, PS4 Version On The Way

Activision is rolling out an upgraded version of High Moon Studios’ Deadpool starting today. Originally released in 2013 for Xbox 360, PlayStation 3, and PC, the Merc with a Mouth took a little vacation at the end of that year via delisting.

The PC version reappeared on Steam with little fanfare in July. In August, Activision announced current-gen versions while also returning the PS3 and Xbox 360 editions to sale digitally. The last-gen versions are still priced at $49.99, which is exactly what the upgrades sell for.

The Xbox One version is available now. The PlayStation 4 edition has not yet appeared on the PlayStation Store, but we expect it will emerge soon.

Valkyria Chronicles Lives On With New Entry And Remaster

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Valkyria Chronicles Lives On With New Entry And Remaster

When 2008’s Valkyria Chronicles arrived on Steam last year, fans of the strategy series found new hope that it would live on. After making a splash on PlayStation 3 with the initial outing, the franchise moved to PSP for its second and third entries. The most recent didn’t even make it to Western audiences.

Hope has again been rekindled, as Famitsu shares that a fourth entry and a remaster of the original will be coming to PlayStation 4. These are only confirmed for Japan at this point.

If publisher Sega decides to bring these to a global audience though, there is a chance that it may finally localize Valkyria Chronicles III. Kotaku has translated information that points to the new entry being a direct continuation of the story from the last entry.

Electronic Arts Working On Assassin’s Creed Style Game With Jade Raymond

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Electronic Arts Working On Assassin’s Creed Style Game With Jade Raymond

EA continues to grow its influence across genres, building a stable of studios and wholly owned properties. The acquisition of DICE in 2006 delivered one of the biggest shooters. BioWare in 2007 gave the company solid RPG offerings. PopCap, purchased in 2011, gave EA a foothold in mobile. Most recently though, the publisher has decided to build rather than buy.

The company announced the hire of Jade Raymond, former producer on the Assassin’s Creed series, in July of this year. She’s heading up the new Motive studio, and now we have an idea of what she’s working on (in addition to helping guide Amy Hennig’s Star Wars game).

Speaking at the UBS Technology Conference yesterday, EA chief financial officer Blake Jorgensen spoke briefly about Raymond’s project. "We’ve never really operated in the largest genre of gaming," he says. "That’s the action genre. That’s the Assassin’s Creed style of games, more open world, more single play versus multiplayer. It’s not been an area we’ve operated in. We recently hired Jade Raymond, who was behind the Assassin’s Creed series for Ubisoft. She’s going to be building an action genre for us."

Wolverine Invades Fallout 4 Settlement

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Want to know what it looks like to reject your family, friends, and sleep and experiment with Fallout 4's crafting system? No? Well check out this story anyway. This guy created a cool town.

A Reddit user named striker8807, designed this rad looking Fallout 4 settlement in Fallout 4. Below are just a few of the impressive shots from his settlement. What have you been doing with your life? Have you built any impressive settlements in Fallout yet?

[Source: Reddit]

Man Plays Video Games While Skydiving From 10,000 Feet

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Looking for some new thrills? Try snapping together a living room, shoving it out of the plane, and playing some games before you hit the ground. If you think this is a good idea, you're probably one of Nvidia's crazy marketing people.

Sure this ad for Nvidia newest Shield Android console is kind of ridiculous, but don't try to act like you don't dream about doing this every day.

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Fallout 4 Myths Put To The Test In New YouTube Video

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Fallout 4 Myths Put To The Test In New YouTube Video

The entire gaming community seems to be diving into Fallout 4 right now (well okay, not everyone), and sites are enamored with tips, secrets, and boring observations. With all the talk going on, some rumors are bound to arise. Thankfully, YouTube user DefendTheHouse is more than happy to put another batch of video game myths to the test.

I'm not sure that all of the tests in DefendTheHouse's video are actually rumors, but they're interesting nonetheless. Watch the video below to find out a savvy way to enter locked buildings, an even savvier way to take down some high-powered enemies, and a few gruesome methods for getting yourself killed. It's all for science!

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New Video Examines The Science Behind Sub-Zero's Spine-Ripping Fatality

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One YouTube team has taken the time to see if it’s really possible to emulate Sub-Zero’s spine ripping fatality from Mortal Kombat.

Host Jake Roper and the team at Vsauce3 took it upon themselves to learn just how much force is necessary to pull off the infamous final move. Turns out you need one million newtons of force (the equivalent of 10 high speed car crashes) to break the spine free of its numerous connections to muscle ligaments and other bones. To give you an idea, an average human will probably break their femur if hit with 4,000 newtons of force. That didn’t stop them from trying it on a gel dummy filled with blood, though.

Check out the video below for a look at the visceral results.