Report: Resident Evil Series Coming To Netflix

about X hours ago from
Report: Resident Evil Series Coming To Netflix

With only hours until Resident Evil 2 releases, it seems like there might be more Resident Evil news in the pipeline already. In what appears to be a very nascent deal, Deadline reports that Capcom has begun discussing details with Netflix for a Resident Evil series on the streaming service.

According to Deadline, the series isn't going to just be a retelling of the story of the video games, but rather an expansion of the universe outside of the usual group of bioweapon-killing near-superhumans that the series has been focusing on for years. Instead, it will look more at things like the Umbrella Corporation and the creation of its various genetic experiments.

It is not clear yet whether the series is animated or live action. While there have been successful animated adaptation of video games on Netflix, like Konami's Castlevania, the live-action Resident Evil movies by Paul W.S. Anderson were fairly large successes, each turning a profit.

PUBG Introduces A Free-To-Play Lite Version

about X hours ago from
PUBG Introduces A Free-To-Play Lite Version

Lower hardware requirements means more players can play a game. PUBG Corporation and Bluehole are hoping a new lite version of PlayerUnknown's Battlegrounds will bring new PC players into the fold. Work on this version began in October, and it's now available in a beta test. Interestingly, this version is entirely free, whereas the standard version is still $29.99 on Steam.

As of now, the amount of content in the test is considerably less than the core offering. More content will be offered over time (including exclusive things not found in the other versions), but if you jump into the test, you'll only find one map, Erangel, with solo, duo, and squad avenues of play. PUBG Corporation's Lite Team seems pleased with the progress so far, saying "We have made the game to be playable even on low specification requirements like computers and laptops with integrated graphics."

The minimum and required specifications are listed below:

Ubisoft Making Changes To Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Making Changes To Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

According to the post on the Ubisoft forums, the developers are making, "changes to a cutscene and some dialogue in Shadow Heritage to better reflect the nature of the relationship for players selecting a non-romantic storyline." The changes will also include altering the name of one trophy.

Ubisoft says the changes are being made now and will be implemented in a future patch. The team is also looking at how the choices made in Shadow Heritage can affect the next DLC release, Bloodline, to ensure narrative consistency.

Ubisoft Updating Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Updating Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

According to the post on the Ubisoft forums, the developers are making, "changes to a cutscene and some dialogue in Shadow Heritage to better reflect the nature of the relationship for players selecting a non-romantic storyline." The changes will also include altering the name of one trophy.

Ubisoft says the changes are being made now and will be implemented in a future patch. The team is also looking at how the choices made in Shadow Heritage can affect the next DLC release, Bloodline, to ensure narrative consistency.

Ubisoft Updating Dialogue And Cutscenes Of Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Updating Dialogue And Cutscenes Of Assassin's Creed Odyssey Shadow Heritage DLC

Update: We spoke briefly with a Ubisoft representative about the tweaks being made. The changes don't take place during the final story beat of the Shadow Heritage DLC, and as such, we have updated our headline to more accurately reflect the nature of this upcoming patch.

The original article is as follows:

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

Ubisoft Changing Some Unpopular Dialogue And Cutscenes In Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Changing Some Unpopular Dialogue And Cutscenes In Assassin's Creed Odyssey Shadow Heritage DLC

Update: We spoke briefly with a Ubisoft representative about the tweaks being made. The changes don't take place during the final story beat of the Shadow Heritage DLC, and as such, we have updated our headline to more accurately reflect the nature of this upcoming patch.

The original article is as follows:

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

Ubisoft Worked With GLAAD On Upcoming Changes To Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Worked With GLAAD On Upcoming Changes To Assassin's Creed Odyssey Shadow Heritage DLC

Update 2: LGBTQ advocacy group GLAAD released a blog post stating they worked with Ubisoft on the upcoming changes to Assassin's Creed Odyssey's Shadow Heritage DLC. After praising the main game's approach of allowing players to define their character's sexuality however they please, GLAAD criticized an unavoidable heterosexual relationship that occurs in the DLC story, saying, "At worst, this sends the harmful message that sexual orientation can be changed at will and that LGBTQ people can choose to conform to heteronormative expectations in spite of their identities."

In response to the news, GLAAD said the following:

Ubisoft has publicly apologized for the acknowledged mistake, and since last week, GLAAD has been in direct contact with Ubisoft in an effort to work together to improve aspects of this DLC and future content releases. The forthcoming updates to Shadow Heritage announced by Ubisoft just yesterday are a positive step, and we applaud them for working to mitigate the damage.

GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

about X hours ago from
GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

Each year, the Game Developers Conference serves as one of the biggest meetings of the minds for creators in the video game industry. While we're still about two months off, the conference shared its seventh annual State of the Game Industry survey results. The survey polled nearly 4,000 video game developers on a variety of topics including work hours, Steam, and projects they are working on.

One of the most interesting tidbits is that 18 percent of the 4,000 developers surveyed are working on games for unannounced platforms. However, only 2 percent of respondents say that project is exclusive to next-gen games; the other 16 percent say their projects are cross-generational. On that same question, 46 percent say they are developing exclusively for existing hardware.

In addition, one of the topics touched on was how the developers surveyed were planning on monetizing their "next completed game." 50 percent responded that it would be traditional "Pay to Download," while 41 percent said "Free to Download." However, only 9 percent of total respondents said their games would include paid loot boxes, while 22 percent and 24 percent said they would support the game through paid in-game currency and paid in-game items respectively.

GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

about X hours ago from
GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

Each year, the Game Developers Conference serves as one of the biggest meetings of the minds for creators in the video game industry. While we're still about two months off, the conference shared its seventh annual State of the Game Industry survey results. The survey polled nearly 4,000 video game developers on a variety of topics including work hours, Steam, and projects they are working on.

One of the most interesting tidbits is that 18 percent of the 4,000 developers surveyed are working on games for unannounced platforms. However, only 2 percent of respondents say that project is exclusive to next-gen games; the other 16 percent say their projects are cross-generational. On that same question, 46 percent say they are developing exclusively for existing hardware.

In addition, one of the topics touched on was how the developers surveyed were planning on monetizing their "next completed game." 50 percent responded that it would be traditional "Pay to Download," while 41 percent said "Free to Download." However, only 9 percent of total respondents said their games would include paid loot boxes, while 22 percent and 24 percent said they would support the game through paid in-game currency and paid in-game items respectively.

Here Are Overwatch's 2019 Lunar New Year Costumes And Prices

about X hours ago from
Here Are Overwatch's 2019 Lunar New Year Costumes And Prices

With a new year comes new beginnings, but it also means new Overwatch events and thus new costumes. Overwatch's third iteration of the Lunar New Year event, Year of the Pig, is no exception, bringing new costumes, poses, and other cosmetics with it again this year. The event is now live, letting us get a good look at the new content and, more importantly, how much gold it will run you if lootbox luck isn't on your side.

This year, the costume theme is based around the historic warriors of China. So if you're a history buff or a Dynasty Warriors fans, you'll find some familiar names to enjoy in these new costumes.

Brigitte – General (750)