Day-One Mods For XCOM 2 Being Developed By Creators Of The Long War

about X hours ago from
Day-One Mods For XCOM 2 Being Developed By Creators Of The Long War

Firaxis has announced on its XCOM 2 blog that the development team that created The Long War, the first XCOM's most popular modification, is already creating "multiple mods" for XCOM 2 . Not only that, but apparently these mods will launch alongside the game's release on February 5.

There aren't any details on the nature of these modifications yet but Firaxis will be unveil information about them when they show off the game at PAX South during their panel. If you're not going to PAX, you can watch a stream of the panel here on January 30 at 12:30 p.m. Central.

Recently these modders revealed that they had created their own studio (simply called Long War Studios) and were working on their own game, Terra Invicta. Like the mods for XCOM 2, there aren't that many details for Terra Invicta except that it sounds like a more cerebral version of XCOM.

Fallout 4 Mod Makes Preston Harvey And The Minutemen Leave You Alone

about X hours ago from
Fallout 4 Mod Makes Preston Harvey And The Minutemen Leave You Alone

Preston Harvey might not be the most annoying NPC since Roman Bellic but man, he's up there. In Fallout 4, the dude is constantly raining down an endless stream of fetch quests and population control chores on you.  Now thanks to the glory of mods, you can end one of the most annoying aspects of the game.

Modder Shad0wshayd3 has cooked up something that will disable the Minutemen quests that Preston assigns you whenever you talk to him. There's also an additional, optional piece here you can install that kills the settlement defense missions so you don't have to quit whatever quest you're doing so you can travel halfway across the map to babysit a bunch of children who can't take care of themselves whenever they're invaded by raiders even though you've given them the latest weaponry. Shad0wshayd3 has uploaded to videos showing the mod in action. They're not the most exciting things in the world to watch but they do demonstrate the mod in action if you want proof before you go to the trouble of installing it.

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Fallout 4 Mod Makes Preston Garvey And The Minutemen Leave You Alone

about X hours ago from
Fallout 4 Mod Makes Preston Garvey And The Minutemen Leave You Alone

Preston Garvey might not be the most annoying NPC since Roman Bellic but man, he's up there. In Fallout 4, the dude is constantly raining down an endless stream of fetch quests and population control chores on you.  Now thanks to the glory of mods, you can end one of the most annoying aspects of the game.

Modder Shad0wshayd3 has cooked up something that will disable the Minutemen quests that Preston assigns you whenever you talk to him. There's also an additional, optional piece here you can install that kills the settlement defense missions so you don't have to quit whatever quest you're doing so you can travel halfway across the map to babysit a bunch of children who can't take care of themselves whenever they're invaded by raiders even though you've given them the latest weaponry. Shad0wshayd3 has uploaded to videos showing the mod in action. They're not the most exciting things in the world to watch but they do demonstrate the mod in action if you want proof before you go to the trouble of installing it.

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Did You Know Gaming Tackles Metal Gear Solid's History

about X hours ago from
Did You Know Gaming Tackles Metal Gear Solid's History

Did You Know Gaming is an informative video series on Youtube that digs up history and trivia about certain games. In the past they've covered the likes of The Simpsons: Hit and Run as well as Star Wars games that were cancelled for various reasons. The latest video infiltrates the lesser-known bits of the first Metal Gear Solid's history.

Among the more interesting tidbits is Kojima describing what he wanted Snake to look like originally and a rundown of just how many scenarios that pop up in Metal Gear 2: Solid Snake actually appear again later in Metal Gear Solid; said scenarios includes a fight on an elevator with some bad guys where you're outnumbered and a sequence where you battle a frenemy ninja. You can watch the video here:

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Reader Discussion: What Games Do You Regret Missing Out On?

about X hours ago from
Reader Discussion: What Games Do You Regret Missing Out On?

You ever have a game that everybody wouldn't stop talking about and then when you finally got around to playing it, you couldn't even make that much progress? For whatever reason. It hasn't aged well. It's overrated. So on, so forth.

I've got two: Final Fantasy VII and Earthbound. I've only ever managed to play both of those for couple of hours each, years after they came out, and just couldn't complete them. As someone who's never been that much into JRPGs to begin with, I lost interest in them pretty quickly. Still, I always feel a tinge of regret when people are talking excitedly about memories they have that are tied to those two games and how I'll never know what was to be a kid with a PlayStation and a copy of Final Fantasy VII when it was released (I was too busy sending orcs to their death in Warcraft II). But now I'm old(er) and cranky and snobby about games so whatever magic is there with those two games is probably lost to me forever. Wah.

What about you folks? What are some games you've missed out on that you wish you could go back and play?

343 Industries Releases First Map Community Playlist For Halo 5

about X hours ago from
343 Industries Releases First Map Community Playlist For Halo 5

343 Industries has revealed the first batch of multiplayer maps for Halo 5 made by the community that are being integrated into an official playlist. There are 10 of maps in all. They range from "competitive 4v4 to Big Team Battle to wacky mini-games and Action Sack, and more."

In the announcement post on 343's website, the developer shows off screenshots from the chosen maps and also states that more community maps are on the way. That's not all the content that's coming either. As we covered earlier, there are also two new maps, developed by 343, being released next week as well as one of the most famous weapons in the series: the Battle Rifle from Halo 2.

Halo 5 was one of our top 50 games of the year and received an 8.75 from Matt Miller in his review. He wrote that "If the last major entry represented 343 taking possession of the Halo house, this new installment shows it is ready to move the furniture around and make it their own. Some aspects of the game feel different than what longtime players have come to expect, but I’m happy to see a willingness to innovate. Despite some missteps, Halo 5 is an easy recommendation for the predominant moments during which the game shines."

The Wolf Of Wall Street Recreated In Grand Theft Auto V

about X hours ago from
The Wolf Of Wall Street Recreated In Grand Theft Auto V

As cool as recreating movie scenes in Grand Theft Auto V is conceptually, I'm usually not into watching them. However, I have to admit this recreation of The Wolf Of Wall Street trailer, made by Youtube user Powerlight-13, is truly something to behold mostly because of just how well it keeps up with Wall Street's trailer.

You can watch the recreation by itself here:

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Former Secretary Of Defense Donald Rumsfeld Releases Video Game

about X hours ago from
Former Secretary Of Defense Donald Rumsfeld Releases Video Game

Bet that's not a headline you expected to read today, eh? Strap in. It gets more interesting.

Donald Rumsfeld, the Secretary of Defense under Gerald Ford and George W. Bush, has released a mobile game version of a card game called Churchill Solitaire. The project, created by digital agency Javelin and Churchill Heritage Ltd with Rumsfeld overseeing the development, was covered extensively in a piece by The Wall Street Journal. The most amusing bit is probably Rumsfeld's snarky feedback for the developers as they worked on the game:

At the Pentagon, Mr. Rumsfeld was known for not mincing words with his memos. Age hasn’t mellowed him.“We need to do a better job on these later versions. They just get new glitches,” reads one note from Mr. Rumsfeld. “[W]e ought to find some way we can achieve steady improvement instead of simply making new glitches.”