Ubisoft Making Changes To Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Making Changes To Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

According to the post on the Ubisoft forums, the developers are making, "changes to a cutscene and some dialogue in Shadow Heritage to better reflect the nature of the relationship for players selecting a non-romantic storyline." The changes will also include altering the name of one trophy.

Ubisoft says the changes are being made now and will be implemented in a future patch. The team is also looking at how the choices made in Shadow Heritage can affect the next DLC release, Bloodline, to ensure narrative consistency.

Ubisoft Updating Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Updating Unpopular End Of Assassin's Creed Odyssey Shadow Heritage DLC

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

According to the post on the Ubisoft forums, the developers are making, "changes to a cutscene and some dialogue in Shadow Heritage to better reflect the nature of the relationship for players selecting a non-romantic storyline." The changes will also include altering the name of one trophy.

Ubisoft says the changes are being made now and will be implemented in a future patch. The team is also looking at how the choices made in Shadow Heritage can affect the next DLC release, Bloodline, to ensure narrative consistency.

Ubisoft Updating Dialogue And Cutscenes Of Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Updating Dialogue And Cutscenes Of Assassin's Creed Odyssey Shadow Heritage DLC

Update: We spoke briefly with a Ubisoft representative about the tweaks being made. The changes don't take place during the final story beat of the Shadow Heritage DLC, and as such, we have updated our headline to more accurately reflect the nature of this upcoming patch.

The original article is as follows:

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

Ubisoft Changing Some Unpopular Dialogue And Cutscenes In Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Changing Some Unpopular Dialogue And Cutscenes In Assassin's Creed Odyssey Shadow Heritage DLC

Update: We spoke briefly with a Ubisoft representative about the tweaks being made. The changes don't take place during the final story beat of the Shadow Heritage DLC, and as such, we have updated our headline to more accurately reflect the nature of this upcoming patch.

The original article is as follows:

Earlier this month, Assassin's Creed Odyssey's second premium DLC release, Shadow Heritage, prompted Game Informer senior reviews editor Joe Juba to recommend players steer clear from the entire arc. While one of the points is that it doesn't add cool or meaningful content, another major reason is an odd turn the story takes. This sentiment was shared by enough in the community to prompt Ubisoft to apologize. Now, the developer has announced it's working on a revision to Shadow Heritage.

Ubisoft Worked With GLAAD On Upcoming Changes To Assassin's Creed Odyssey Shadow Heritage DLC

about X hours ago from
Ubisoft Worked With GLAAD On Upcoming Changes To Assassin's Creed Odyssey Shadow Heritage DLC

Update 2: LGBTQ advocacy group GLAAD released a blog post stating they worked with Ubisoft on the upcoming changes to Assassin's Creed Odyssey's Shadow Heritage DLC. After praising the main game's approach of allowing players to define their character's sexuality however they please, GLAAD criticized an unavoidable heterosexual relationship that occurs in the DLC story, saying, "At worst, this sends the harmful message that sexual orientation can be changed at will and that LGBTQ people can choose to conform to heteronormative expectations in spite of their identities."

In response to the news, GLAAD said the following:

Ubisoft has publicly apologized for the acknowledged mistake, and since last week, GLAAD has been in direct contact with Ubisoft in an effort to work together to improve aspects of this DLC and future content releases. The forthcoming updates to Shadow Heritage announced by Ubisoft just yesterday are a positive step, and we applaud them for working to mitigate the damage.

GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

about X hours ago from
GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

Each year, the Game Developers Conference serves as one of the biggest meetings of the minds for creators in the video game industry. While we're still about two months off, the conference shared its seventh annual State of the Game Industry survey results. The survey polled nearly 4,000 video game developers on a variety of topics including work hours, Steam, and projects they are working on.

One of the most interesting tidbits is that 18 percent of the 4,000 developers surveyed are working on games for unannounced platforms. However, only 2 percent of respondents say that project is exclusive to next-gen games; the other 16 percent say their projects are cross-generational. On that same question, 46 percent say they are developing exclusively for existing hardware.

In addition, one of the topics touched on was how the developers surveyed were planning on monetizing their "next completed game." 50 percent responded that it would be traditional "Pay to Download," while 41 percent said "Free to Download." However, only 9 percent of total respondents said their games would include paid loot boxes, while 22 percent and 24 percent said they would support the game through paid in-game currency and paid in-game items respectively.

GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

about X hours ago from
GDC Survey Reveals 18 Percent Of Developers Working On Next-Gen Games

Each year, the Game Developers Conference serves as one of the biggest meetings of the minds for creators in the video game industry. While we're still about two months off, the conference shared its seventh annual State of the Game Industry survey results. The survey polled nearly 4,000 video game developers on a variety of topics including work hours, Steam, and projects they are working on.

One of the most interesting tidbits is that 18 percent of the 4,000 developers surveyed are working on games for unannounced platforms. However, only 2 percent of respondents say that project is exclusive to next-gen games; the other 16 percent say their projects are cross-generational. On that same question, 46 percent say they are developing exclusively for existing hardware.

In addition, one of the topics touched on was how the developers surveyed were planning on monetizing their "next completed game." 50 percent responded that it would be traditional "Pay to Download," while 41 percent said "Free to Download." However, only 9 percent of total respondents said their games would include paid loot boxes, while 22 percent and 24 percent said they would support the game through paid in-game currency and paid in-game items respectively.

Here Are Overwatch's 2019 Lunar New Year Costumes And Prices

about X hours ago from
Here Are Overwatch's 2019 Lunar New Year Costumes And Prices

With a new year comes new beginnings, but it also means new Overwatch events and thus new costumes. Overwatch's third iteration of the Lunar New Year event, Year of the Pig, is no exception, bringing new costumes, poses, and other cosmetics with it again this year. The event is now live, letting us get a good look at the new content and, more importantly, how much gold it will run you if lootbox luck isn't on your side.

This year, the costume theme is based around the historic warriors of China. So if you're a history buff or a Dynasty Warriors fans, you'll find some familiar names to enjoy in these new costumes.

Brigitte – General (750)

Here Are Overwatch's 2019 Lunar New Year Costumes And Prices

about X hours ago from
Here Are Overwatch's 2019 Lunar New Year Costumes And Prices

With a new year comes new beginnings, but it also means new Overwatch events and thus new costumes. Overwatch's third iteration of the Lunar New Year event, Year of the Pig, is no exception, bringing new costumes, poses, and other cosmetics with it again this year. The event is now live, letting us get a good look at the new content and, more importantly, how much gold it will run you if lootbox luck isn't on your side.

This year, the costume theme is based around the historic warriors of China. So if you're a history buff or a Dynasty Warriors fans, you'll find some familiar names to enjoy in these new costumes.

Brigitte – General (750)

Sea Of Thieves Developer Wowed By Streaming Numbers

about X hours ago from
Sea Of Thieves Developer Wowed By Streaming Numbers

In its latest developer diary, Sea of Thieves’ executive producer Joe Neate acknowledged the game’s growing following on platforms like Twitch.

“It’s been amazing to see the continued momentum and interest around Sea of Thieves since the Shrouded Spoils release,” Neate said. “Throughout December we’ve seen loads of streaming... Just loads of people coming in and playing Sea of Thieves. To see that continue through January, to see new streamers... has been incredible.”

It’s a true reversal in perception from when the game launched to middling reviews last year. In our own review, we described the game as “shallow” with good ideas but not enough content. Rare’s since proven its commitment to filling its swashbuckling, pirate sandbox with four free, sizeable expansion packs, including December’s Shrouded Spoils — and if Twitch is any indication of public perception (it usually is), their efforts are paying off.