Here Are The PC Requirements For Running Sekiro: Shadows Die Twice

about X hours ago from
Here Are The PC Requirements For Running Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice, the new game from the makers of Dark Souls and Bloodborne, is probably going to kill you a lot. PC players are getting a sort of reprieve, however, in that the minimum specs to run the game are rather generous.

Activision and From have posted the game on Steam, revealing the specs for minimum and recommended hardware:

For more on Sekiro: Shadows Die Twice, be sure to check out all our exclusive coverage on the game by clicking the banner below.

Here Are The PC Requirements For Running Sekiro: Shadows Die Twice

about X hours ago from
Here Are The PC Requirements For Running Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice, the new game from the makers of Dark Souls and Bloodborne, is probably going to kill you a lot. PC players are getting a sort of reprieve, however, in that the minimum specs to run the game are rather generous.

Activision and From have posted the game on Steam, revealing the specs for minimum and recommended hardware:

For more on Sekiro: Shadows Die Twice, be sure to check out all our exclusive coverage on the game by clicking the banner below.

Devil May Cry Director Says If Smash Bros. Fans Want Dante, Ask Capcom For His Games On Switch

about X hours ago from
Devil May Cry Director Says If Smash Bros. Fans Want Dante, Ask Capcom For His Games On Switch

As part of a Devil May Cry 5 media tour, director Hideaki Itsuno has been out there talking about the game and the series in general. Like all developers in the last few years, Itsuno also got to answer questions about his characters in Super Smash Bros. Ultimate as possible DLC, and he didn't think it quite fit...yet.

In a conversation with VG247, Itsuno said it didn't make sense with no Devil May Cry games on the Switch. Pointing to the Capcom PR representative, he said people should be asking Capcom to port the games to make an argument for Dante in Super Smash Bros.

"Well, that’s the thing. Devil May Cry has never been on a Nintendo platform," Itsuno explained. "So it seems like the first thing to do would be to get Capcom to put Devil May Cry on a Nintendo platform in some way, shape or form – whatever game that might be."

Devil May Cry Director Says If Smash Bros. Fans Want Dante, Ask Capcom For His Games On Switch

about X hours ago from
Devil May Cry Director Says If Smash Bros. Fans Want Dante, Ask Capcom For His Games On Switch

As part of a Devil May Cry 5 media tour, director Hideaki Itsuno has been out there talking about the game and the series in general. Like all developers in the last few years, Itsuno also got to answer questions about his characters in Super Smash Bros. Ultimate as possible DLC, and he didn't think it quite fit...yet.

In a conversation with VG247, Itsuno said it didn't make sense with no Devil May Cry games on the Switch. Pointing to the Capcom PR representative, he said people should be asking Capcom to port the games to make an argument for Dante in Super Smash Bros.

"Well, that’s the thing. Devil May Cry has never been on a Nintendo platform," Itsuno explained. "So it seems like the first thing to do would be to get Capcom to put Devil May Cry on a Nintendo platform in some way, shape or form – whatever game that might be."

Overwatch's Mercy Figma Up For Preorder

about X hours ago from
Overwatch's Mercy Figma Up For Preorder

One of the few constants in the world you can count on is that there will never be an end to Overwatch merchandise. No matter what brand of figure or statue you prefer, you will find a plastic piece of Overwatch kitsch to sit on your desk or shelf. Now there's a Mercy figure for you to do just that and it will cost you.

Heroes never die for a price and that price it turns out is $90. It's time for you to prove how much you love Mercy with cold, hard cash.

The figure is intended release by Q1 2020, which means you can only preorder now and then sit and wait for release for about a year. Those release windows tend to be hit much earlier, though, so you might be surprised. You'll know when it arrives in the mail when everyone in your life starts giving you the stink eye and loudly complaining that you're not healing them enough. You can grab a preorder right here.

Overwatch's Mercy Figma Up For Preorder

about X hours ago from
Overwatch's Mercy Figma Up For Preorder

One of the few constants in the world you can count on is that there will never be an end to Overwatch merchandise. No matter what brand of figure or statue you prefer, you will find a plastic piece of Overwatch kitsch to sit on your desk or shelf. Now there's a Mercy figure for you to do just that and it will cost you.

Heroes never die for a price and that price it turns out is $90. It's time for you to prove how much you love Mercy with cold, hard cash.

The figure is intended release by Q1 2020, which means you can only preorder now and then sit and wait for release for about a year. Those release windows tend to be hit much earlier, though, so you might be surprised. You'll know when it arrives in the mail when everyone in your life starts giving you the stink eye and loudly complaining that you're not healing them enough. You can grab a preorder right here.

Former Telltale/Ubisoft Developers Start New Studio

about X hours ago from
Former Telltale/Ubisoft Developers Start New Studio

Back in 2017, Ubisoft hired several key Telltale developers who had worked on The Walking Dead, Tales From The Borderlands, and Minecraft: Story Mode. At the time, fans of both Telltale and Ubisoft wondered what would emerge from that that combination of talent. The answer appears to be another departure.

Variety is reporting that three of those developers (Nick Herman, Dennis Lenart, and Pierre Shorette) have broken away from Ubisoft to start their own company, AdHoc, which is focused on building interactive narrative experiences. “Having to pitch something that ultimately fifty people need to understand and approve means a lot of the more adventurous or risky ideas often die early on for a bunch of different reasons,”  Lenart explained to Variety.

You can read the full report here on what AdHoc plans to do as it enters this space, and how it's looking to Netflix's Bandersnatch for inspiration. For more on Bandersnatch, check out editor Elise Favis' take on the show here.

Former Telltale/Ubisoft Developers Start New Studio

about X hours ago from
Former Telltale/Ubisoft Developers Start New Studio

Back in 2017, Ubisoft hired several key Telltale developers who had worked on The Walking Dead, Tales From The Borderlands, and Minecraft: Story Mode. At the time, fans of both Telltale and Ubisoft wondered what would emerge from that that combination of talent. The answer appears to be another departure.

Variety is reporting that three of those developers (Nick Herman, Dennis Lenart, and Pierre Shorette) have broken away from Ubisoft to start their own company, AdHoc, which is focused on building interactive narrative experiences. “Having to pitch something that ultimately fifty people need to understand and approve means a lot of the more adventurous or risky ideas often die early on for a bunch of different reasons,”  Lenart explained to Variety.

You can read the full report here on what AdHoc plans to do as it enters this space, and how it's looking to Netflix's Bandersnatch for inspiration. For more on Bandersnatch, check out editor Elise Favis' take on the show here.

Insomniac Games Celebrates 25 Years With A Look Back Video

about X hours ago from
Insomniac Games Celebrates 25 Years With A Look Back Video

The video game industry can be a turbulent place. Precious Few developers make it to their 25th anniversary. Id Software, Epic, Neversoft, Atlus, Falcom are among them. Today Insomniac Games, the developer behind Sunset Overdrive, Spyro, Resistance, and Spider-Man, joins those ranks.

To celebrate the occasion, Founder Ted Price releases a thank you video that looks back at the developer's history:

For more on Insomniac Games, check out our own look back at the company as well as our review of Spider-Man.

Insomniac Games Celebrates 25 Years With A Look Back Video

about X hours ago from
Insomniac Games Celebrates 25 Years With A Look Back Video

The video game industry can be a turbulent place. Precious Few developers make it to their 25th anniversary. Id Software, Epic, Neversoft, Atlus, Falcom are among them. Today Insomniac Games, the developer behind Sunset Overdrive, Spyro, Resistance, and Spider-Man, joins those ranks.

To celebrate the occasion, Founder Ted Price releases a thank you video that looks back at the developer's history:

For more on Insomniac Games, check out our own look back at the company as well as our review of Spider-Man.