Mythical Pokémon Arceus Available Now Via Download Code

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The Pokémon 20th anniversary celebration continues. A new month means a new mythical creature to download.

All you need is a code and a participating United States Gamestop location (Disclosure: Gamestop is Game Informer’s parent company). This month, you can grab Arceus, which is available from August 1 through August 24.

Once you have your code in hand, load up your copy of Pokémon X, Y, Omega Ruby, or Alpha Sapphire. Head over to the Mystery Gift menu and redeem your code.

Track Creator Added To GTA Online's Cunning Stunts Mode

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Track Creator Added To GTA Online's Cunning Stunts Mode

Rockstar announced today it's added a "Stunt Race Creator" to GTA Online, giving players the ability to create their own over-the-top race tracks, like the ones seen in its recent Cunning Stunts update.

The update gives players over 250 props to litter across their tracks such as over sized soccer balls, flaming rings, and speed boosts. The entire state of San Andreas is available to create tracks in.

Also added to the game is a new adversary mode, called "Entourage." In it, players are tasked with transporting an armored truck to an extraction point as a rival team of Assassins tries to stop them. 

September Cover Revealed – Destiny: Rise Of Iron

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Since its launch in September 2014, Destiny has defied even ambitious estimates regarding its potential reach, blossoming to tens of millions of registered users. Players have embraced the distant future setting, which sees a beleaguered humanity struggling against innumerable alien threats across a solar system that witnessed Earth’s golden age pass long ago. With its upcoming September release, Bungie is shifting focus, exploring the history of legendary heroes who sealed away a deadly threat, and allowing players to join that same order of warriors as the threat reemerges. We traveled to Bungie’s studio to get the full scoop on Rise of Iron, the expansion that launches Destiny’s third and final year before a sequel. We played it, interviewed its creators, and dug deep into everything from the latest PvP game modes to the new raid, and even learned about where Bungie is heading in the months after Rise of Iron launches.

Ape Escape 2 Now Available As PS2-On-PS4 Game

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Ape Escape 2 Now Available As PS2-On-PS4 Game

There are some games that exist to put smiles on faces. The Ape Escape franchise firmly fits in that category.

Your job is to travel through time and capture wily monkeys in your time net. It sounds absurd, but sneaking up on the patrolling and frustratingly clever apes is a darn good time.

Ape Escape 2, the series’ first of two entries on PlayStation 2, is now available on PS4. For the first week, you can pick up at a 25 percent discount. It’s $7.49 through August 9.

Report: Xbox One S Brings Slight Performance Boost Over Launch Units

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Report: Xbox One S Brings Slight Performance Boost Over Launch Units

Microsoft's Xbox One S is out today in its Launch Edition configuration, which gets you the 2 TB version of the hardware for about $300. As we wrote in our review, it adds some bells and whistles for people who have taken the 4K plunge, but it looks as though it might come with some bonuses where it counts: games. According to an in-depth hardware analysis from Digital Foundry, players may see some performance boosts on the new hardware.

We've known all along that the revised hardware has a slightly faster GPU clock speed, but Microsoft has gone out of its way to say that it wouldn't affect gaming at all. Thanks to Digital Foundry's benchmarking, however, we have some real-world examples of how that's not exactly true. The results varied depending on where the bottlenecks were. In games that were particularly CPU intensive, the increased GPU horsepower did little, if anything. In some cases, such as Project Cars, it resulted in a maximum increase of 9 FPS.

The entire breakdown is interesting, and well worth the read. The short version is that it's far from a framerate panacea, but it does help out in some games. Not bad.

Ubisoft Announces 'The Division' Movie With Jessica Chastain, Jake Gyllenhaal Attached

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Ubisoft Announces 'The Division' Movie With Jessica Chastain, Jake Gyllenhaal Attached

Ubisoft has announced that another one of its titles is making the leap from video games to the big screen. The Division is the publisher's latest game to make the transition, joining Assassin's Creed, Splinter Cell, Ghost Recon, and Watch Dogs. It has some big names attached to it, too.

The Division is currently in preproduction with actors Jessica Chastain and Jake Gyllenhaal, along with their respective production companies, Freckle Films and Nine Stories. There's no word on when it's coming out, so don't worry about preordering those tickets quite yet. Meanwhile, Ubisoft is unsurprisingly excited about the project: "We are excited to collaborate with Jessica and Jake, two of Hollywood’s most talented actors  and perfect creative collaborators to help bring Tom Clancy’s The Division to the big screen,” says Gerard Guillemot, CEO of Ubisoft Motion Pictures. “Attaching Jake and Jessica is part of our development philosophy of working closely with top talent from the earliest stages to collaborate on a high quality film,” adds Matt Phelps, VP at Ubisoft Motion Pictures.

The Assassin's Creed film recently completed principle photography, and it's set for a December 21 release.

Fallout 4 Mod Support On PlayStation 4 Still In Progress

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Fallout 4 Mod Support On PlayStation 4 Still In Progress

Fallout 4 mod support is now live on PC and Xbox One, but PlayStation 4 users are still waiting to crack open the game’s potential. Support was originally targeted for a June release, but over a month later, it hasn’t been rolled out.

Bethesda hasn’t forgotten the PlayStation 4 community, though. Vice president of PR and Marketing Pete Hines says that the team is working with Sony to get things finalized.

We’re working w/ Sony on Fallout 4 Mod support for PS4. The process is still under evaluation. As soon as we learn more, we will share news.

Pokémon Go Developer Finally Comments After Frustrating Updates Make Users Furious

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Pokémon Go Developer Finally Comments After Frustrating Updates Make Users Furious

Pokémon Go is currently suffering from Icarus effect. The game was an immediate phenomenon when it was launched nearly a month ago. However, it flew too close to the sun, with unreliable servers, broken features, and frustrating developer decisions melting those fragile wax wings.

Of course, the analogy isn’t perfect. Plenty of people are still playing Pokémon Go and enjoying it. However, changes to the important Nearby radar feature coupled with new blocks on third-party tracking applications like Pokévision have left the game feeling random and unfulfilling for some.

Niantic Labs, which developed the game under license from The Pokémon Company, has been largely silent. Last night, the team finally took to social media to comment.

Reader Discussion: Are You Still Playing Pokemon Go?

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Reader Discussion: Are You Still Playing Pokemon Go?

Pokemon Go was released nearly a month ago and, after a round of server crashes, became a phenomenon, with countless players logging hours into the game. Soon after its release, various brands and businesses tried to capitalize on Go's trendiness and a number of bizarre stories have sprung up involving people getting into uh interesting situations while playing the game. Of course, while Pokemon Go has certainly been successful on a number of fronts, it's also had its widespread technical issues as well.

It's safe to say that Pokemon fever is still hitting the Game Informer offices pretty hard. Today, I watched a gaggle of my coworkers chase down a Porygon and hoot and holler in victory. As far as I'm concerned, I gave up on Pokemon Go after a week because a combination of being busy  and just not wanting to deal with the game's habit of breaking.

But what about you, readers? Are you still out and about capturing pokemon? Duking it out at gyms? Bragging about why your team is the best? If not, why? Tell us all about it the comments below.

Frontwire Studios Plots Future For Its Battlefront Game Stripped Of Star Wars

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It’s easy to picture a massive, imposing entity like the Death Star looming over Frontwire Studios’ attempt to make a fan interpretation of Star Wars Battlefront. From the moment the Galaxy in Turmoil project made headlines in June, we envisioned a super laser charging to obliterate the project from high orbit. The reality is Lucasfilm using the Force of its legal might with a lighter touch and willingness to chat with the nascent studio.

The end result is the same. Frontwire must leave its aspirations of a Battlefront-like experience with actual Star Wars locations and vehicles behind. 

On June 22, Frontwire president Tony Romanelli received a cease and desist letter from Lucasfilm. The studio was responding to the developer’s request for permission to use a variety of Star Wars iconography in its multiplayer game.