Pokémon Go Player Levels Up Quickly Enough To Trigger Anti-Cheat Measures

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Pokémon Go Player Levels Up Quickly Enough To Trigger Anti-Cheat Measures

Normally, leveling up in Pokémon Go can take a while. Finding, catching, and evolving Pokémon takes time, and most people only play the game for a few hours per day. One man decided he'd test his ability to quickly gain experience. and did so well the game thought he was a computer.

As Kotaku reports, Jimmy Derocher, a dedicated Pokémon Go player, has been attempting to gain as much experience as possible in the shortest amount of time. This weekend he attempted to gain one million experience points in a single day – no small feat. He found a cluster of ten Pokéstops, dropped lures in all of them with the help of his friends, and walked a loop for several hours, attempting to maximize his experience gain and reach his goal.

Unfortunately, Pokémon Go's programming got in his way. The game has algorithms in place to stop cheaters from using third-party bot programs to cheat and gain experience faster than humanly possible. After passing a certain threshold of experience gain, every Pokémon Derocher encountered began running away from him as part of a "soft-ban" anti-cheating measure.

Over 500,000 People Visited Cologne This Week For Gamescom

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Over 500,000 People Visited Cologne This Week For Gamescom

After an intense week of game announcements, reveals, and demos, Gamescom 2016 came to an end earlier this week. The trade show had a slightly more diverse array of game companies than ever, though the number of attendees at the show itself remained roughly the same.

Around 345,000 people attended the show itself this year – the same number given last year. However, over 500,000 people visited the show's hosting city, Cologne, for Gamescom and adjacent events such as the Gamescom city festival, which had 150,000 visitors. Additionally, the show had 877 exhibitors from around the world, up nine percent from 2015.

This year's show, which remained one of the largest in the world, underwent some changes. Microsoft and EA followed Sony's move last year, opting not to hold a keynote address prior to the show. Additionally, remarks at those publishers' smaller press showcase events (an alternative to the press conferences) featured remarks not from head of Xbox Phil Spencer and EA CEO Andrew Wilson, but from others within the company.

One Of The First Nintendo Game Prototypes Has Been Found

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One Of The First Nintendo Game Prototypes Has Been Found

Photo credit: Frank Cifaldi

Joust came out on the Nintendo Entertainment System in 1987, five years after its first release in arcades. But now, we have physical proof it was meant to release for the console as early as 1984.

Over at Wired, Chris Kohler tells the story of how his friend, game producer, and video game archivist Frank Cifaldi stumbled upon an auction for what looked like an early prototype version of Joust for the NES, the first game the late former president of Nintendo Satoru Iwata ever programmed.

One Of The First Nintendo Game Prototypes Has Been Sold At Auction

about X hours ago from
One Of The First Nintendo Game Prototypes Has Been Sold At Auction

Photo credit: Frank Cifaldi

Joust came out on the Nintendo Entertainment System in 1987, five years after its first release in arcades. But now, we have physical proof it was meant to release for the console as early as 1984.

Over at Wired, Chris Kohler tells the story of how his friend, game producer, and video game archivist Frank Cifaldi stumbled upon an auction for what looked like an early prototype version of Joust for the NES, the first game the late former president of Nintendo Satoru Iwata ever programmed.

Tokyo Mirage Sessions Was Originally Going To Be A Pokémon Crossover

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Tokyo Mirage Sessons #FE is an inventive cross over between the Shin Megami Tensei and Fire Emblem series. But it didn't start out that way.

According to a recent interview with #FE producer Hitoshi Yamagami, the game was originally envisioned as a crossover between the Fire Emblem and Pokémon series, with no plans to add the Shin Megami Tensei characters into the mix. The game's director, Kaori Ando, felt the two series' RPG mechanics were pretty well in line, and that a crossover could work. However, the plan was not meant to be. "Though I agreed with her," said Yamagami, "by chance the Pokémon group had already proposed what eventually became Pokémon Conquest at the same time."

Eventually, after a lot of corporate red tape, Atlus got on board, the project became Tokyo Mirage Sessions #FE. In her review, Kimberly Wallace had high praise for the game, call it "a solid RPG with its own unique style and appeal." You can read the entire interview snippet here.

Reader Discussion: What Multiplayer Game Are You Best At?

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As we hop from one game to another trying to keep up with the gaming discourse of the day, it's nice to have a comfort game we can always come back to, especially if it can give use the ego satisfaction of doing well.

For me, I didn't have a game like that until Dota 2. I wouldn't say I'm a pro at it or anything, but it feels nice to know that game well enough that I don't struggle with what to do half the time.

What multiplayer game do you all come back to because you know you're good at it? Are you hot stuff at Rocket League? Do you know the right angle for headshots in every Call of Duty game? Are you your dorm's resident Nidhogg champion? How much time did it take you to get there? Why do you think it is about that game that clicks with you? Do you have a game you play for long stretches of times even though you're no good at it?

The King of Fighters XIV Will Tweak Balance, Add PlayStation 3 Controller Support In Day-One Patch

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The King of Fighters XIV Will Tweak Balance, Add PlayStation 3 Controller Support In Day-One Patch

As is the case with many popular game releases, early copies of The King of Fighters are in the wild. However, those hoping to get a head start on the competition will have to contend with a day-one patch that will change a few things.

Speaking on Twitter, The King of Fighters XIV lead designer Hidetoshi Ishizawa has revealed that the game will receive a balance patch on launch day, changing gameplay details about the game's characters. The patch will also make some changes to the game's online play, though it's not quite clear what those changes will be.

Finally, the patch will add support for PlayStation 3 controllers and arcade sticks, making it easier for new players to jump in without having to purchase new equipment. You can watch Atlus unbox a copy of the game here.

Hello Games Releases PC Patches To Address Technical Issues, Promises More Fixes Incoming

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Hello Games Releases PC Patches To Address Technical Issues, Promises More Fixes Incoming

No Man's Sky has suffered from technical issues since it launched earlier this month. Last week, Hello games began experimenting with a patch to address many of those issues. Today, the company hopes to have resolved most of them.

The fixes have been spread out over three patches, each tackling different aspects of the game. The first patch focuses on central stability and feature support, improving performance on AMD computers, smoothing out framerate stuttering, preventing save file corruption, fixing mouse movement during low framerates, and widening the number of computers that can properly run the game.

The second patch focuses on more specific, situational bugs, such as players getting stuck under the game world, the game locking up after a warp or scan, and an issue that prevented players from saving in certain situations.

Where's Our Madden NFL 17 Review?

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Where's Our Madden NFL 17 Review?

The regular season of the NFL is coming and this year's Madden along with it, but our review is still undergoing a few tweaks before we make it available.

I've played a lot of the game so far, and I really like the work that's been done on the interplay between the lines in the trenches and the new defensive coverage zones. I even like some of the smaller touches to franchise mode like the revamped injury system and how it ties into player regression, although the mode itself isn't wholly different from recent years.

As much as I've played, I still want to check a few things out in the online department before my review goes live.

What To Watch This Weekend: Pokémon, Summer Jams, and More

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What To Watch This Weekend: Pokémon, Summer Jams, and More

The end of August is generally seen as a slow time for watching video games; most of the major summer events have wrapped up, and new seasons for many major games are still a few weeks out. But there's still more than enough to watch this weekend, if you know where to look.

First, the Pokémon World Championships are this weekend, featuring tournaments across the Pokémon RPGs, trading card game and Pokkén, You can find catch streams for all three tournaments on Pokémon Championshps website, with a schedule here. Winners of each event stand to gain either cash prizes or scholarships, depending on their age, with the winner taking home $25,000 in prizes.

Meanwhile, the Capcom Pro Tour continues, as the post-Evolution tournaments offer the last chances for players to qualify for the Street Fighter V Capcom Cup in December. This week we have Summer Jam X, which will feature tournaments in Street Fighter V, Mortal Kombat XL, Super Smash Bros. For Wii U, and more. You can watch the tournament here, with a full schedule here.