Epic Games Announces $100 Million MegaGrants Program at GDC

about X hours ago from
Epic Games Announces $100 Million MegaGrants Program at GDC

Starting their keynote at this year's GDC with a bang, Epic Games announced the MegaGrants initiative – a program that rewards monetary support of up to $100 million to ambitious game developers, media-content creators, students, and teachers. Epic Games founded a similar project back in 2015, called Unreal Dev Grants, which provided $5 million to similar innovators. The ceremony for that program concluded earlier this week. 

MegaGrants awards range from $5,000 to $500,000. Recipients will continue to have sole ownership over their projects and have the freedom to publish their work through any and all avenues. Looking to break into the industry using your particular skill set? Head here to apply for a grant.

[Source: Epic Games]

Epic Games Announces $100 Million MegaGrants Program at GDC

about X hours ago from
Epic Games Announces $100 Million MegaGrants Program at GDC

Starting their keynote at this year's GDC with a bang, Epic Games announced the MegaGrants initiative – a program that rewards monetary support of up to $100 million to ambitious game developers, media-content creators, students, and teachers. Epic Games founded a similar project back in 2015, called Unreal Dev Grants, which provided $5 million to similar innovators. The ceremony for that program concluded earlier this week. 

MegaGrants awards range from $5,000 to $500,000. Recipients will continue to have sole ownership over their projects and have the freedom to publish their work through any and all avenues. Looking to break into the industry using your particular skill set? Head here to apply for a grant.

[Source: Epic Games]

Life Is Strange 2 Gets A Release Schedule For Final Three Episodes

about X hours ago from
Life Is Strange 2 Gets A Release Schedule For Final Three Episodes

Life is Strange 2: Episode 2 – Rules, which we didn't like quite as much as Episode 1, has been out since January, and while we still have some time before Episode 3 hits, we have a release date: May 9. Along with that news comes word of release dates for rest of the season; The Life Is Strange Twitter page posted a road map for the final three episodes, and it looks like we might be waiting until the end of the year to find out the end to Daniel's story.

While you wait for Episode 3 in May, check out our review of The Awesome Adventures of Captain Spirit, the standalone story that preceded Life is Strange 2.

[Source: Life is Strange Twitter]

Life Is Strange 2 Gets A Release Schedule For Final Three Episodes

about X hours ago from
Life Is Strange 2 Gets A Release Schedule For Final Three Episodes

Life is Strange 2: Episode 2 – Rules, which we didn't like quite as much as Episode 1, has been out since January, and while we still have some time before Episode 3 hits, we have a release date: May 9. Along with that news comes word of release dates for rest of the season; The Life Is Strange Twitter page posted a road map for the final three episodes, and it looks like we might be waiting until the end of the year to find out the end to Daniel's story.

While you wait for Episode 3 in May, check out our review of The Awesome Adventures of Captain Spirit, the standalone story that preceded Life is Strange 2.

[Source: Life is Strange Twitter]

Yu-Gi-Oh! Legacy Of The Duelist: Link Evolution Comes Exclusively To Switch This Summer

about X hours ago from
Yu-Gi-Oh! Legacy Of The Duelist: Link Evolution Comes Exclusively To Switch This Summer

Yu-Gi-Oh! Legacy of the Duelist was released on PlayStation 4, Xbox One, and Steam but is making its way to Switch as Yu-Gi-Oh! Legacy of the Dueslist: Link Evolution. This version of the game comes with a handful of new features, like 20 new characters and an extended story mode. This version will also include everything that was put out for those original versions as DLC.

Coming out this summer, here is what Konami says you can look forward to in this updated card battler:

No price was given for the game, but the standard version of Legacy of the Duelist runs for $19.99 on current systems. You can check out which new Yu-Gi-Oh! characters are coming to Jump Force or watch us pull rad new Yu-Gi-Oh! cards from booster packs.

Yu-Gi-Oh! Legacy Of The Duelist: Link Evolution Comes Exclusively To Switch This Summer

about X hours ago from
Yu-Gi-Oh! Legacy Of The Duelist: Link Evolution Comes Exclusively To Switch This Summer

Yu-Gi-Oh! Legacy of the Duelist was released on PlayStation 4, Xbox One, and Steam but is making its way to Switch as Yu-Gi-Oh! Legacy of the Dueslist: Link Evolution. This version of the game comes with a handful of new features, like 20 new characters and an extended story mode. This version will also include everything that was put out for those original versions as DLC.

Coming out this summer, here is what Konami says you can look forward to in this updated card battler:

No price was given for the game, but the standard version of Legacy of the Duelist runs for $19.99 on current systems. You can check out which new Yu-Gi-Oh! characters are coming to Jump Force or watch us pull rad new Yu-Gi-Oh! cards from booster packs.

Cuphead's Creator Desperately Wants Him In Super Smash Bros.

about X hours ago from
Cuphead's Creator Desperately Wants Him In Super Smash Bros.

Yesterday's surprise announcement that Cuphead is coming to the Nintendo Switch on April 18 further blew open the door to the growing relationship between Microsoft and Nintendo. While at GDC, we got a chance to speak with a group of "Nindies" alongside Nintendo's manager of publisher and developer relations Kirk Scott. During the discussion, Cuphead's co-creator Jared Moldenhauer jokingly ribbed Scott by letting the world know how badly he wants to see Cuphead and Mugman in Super Smash Bros. Ultimate.

"I’ve dreamed of Smash Bros," said Moldenhauer. "[Cuphead and Mugman] belong in there. So basically if fans want it, I couldn’t see how Nintendo wouldn’t want the fans to get what they wanted. I think they would because they support their fans a lot . . . So if Nintendo was keeping their fans happy, then I’d be more than pleased to make that the easiest transition. Just a piece of paper, we don’t need anything. You can have those characters make an appearance."

I asked which characters Moldenhauer would most like to see go up against Cuphead in Super Smash Bros. Ultimate. "Maybe just Ice Climbers? Like a two versus two. I’ve been [playing] a lot of the NES mini, and it’s not my favorite game. That's why Ice Climbers came up because it’s like 'Well, that one isn’t fun,' so I kind of want to take those characters and then demolish them."

Cuphead's Creator Dreams Of Having Him In Super Smash Bros.

about X hours ago from
Cuphead's Creator Dreams Of Having Him In Super Smash Bros.

Yesterday's surprise announcement that Cuphead is coming to the Nintendo Switch on April 18 further blew open the door to the growing relationship between Microsoft and Nintendo. While at GDC, we got a chance to speak with a group of "Nindies" alongside Nintendo's manager of publisher and developer relations Kirk Scott. During the discussion, Cuphead's co-creator Jared Moldenhauer jokingly ribbed Scott by letting the world know how badly he wants to see Cuphead and Mugman in Super Smash Bros. Ultimate.

"I’ve dreamed of Smash Bros," said Moldenhauer. "[Cuphead and Mugman] belong in there. So basically if fans want it, I couldn’t see how Nintendo wouldn’t want the fans to get what they wanted. I think they would because they support their fans a lot . . . So if Nintendo was keeping their fans happy, then I’d be more than pleased to make that the easiest transition. Just a piece of paper, we don’t need anything. You can have those characters make an appearance."

I asked which characters Moldenhauer would most like to see go up against Cuphead in Super Smash Bros. Ultimate. "Maybe just Ice Climbers? Like a two versus two. I’ve been [playing] a lot of the NES mini, and it’s not my favorite game. That's why Ice Climbers came up because it’s like 'Well, that one isn’t fun,' so I kind of want to take those characters and then demolish them."

Cuphead's Creator Desperately Wants Him In Super Smash Bros.

about X hours ago from
Cuphead's Creator Desperately Wants Him In Super Smash Bros.

Yesterday's surprise announcement that Cuphead is coming to the Nintendo Switch on April 18 further blew open the door to the growing relationship between Microsoft and Nintendo. While at GDC, we got a chance to speak with a group of "Nindies" alongside Nintendo's manager of publisher and developer relations Kirk Scott. During the discussion, Cuphead's co-creator Jared Moldenhauer jokingly ribbed Scott by letting the world know how badly he wants to see Cuphead and Mugman in Super Smash Bros. Ultimate.

"I’ve dreamed of Smash Bros," said Moldenhauer. "[Cuphead and Mugman] belong in there. So basically if fans want it, I couldn’t see how Nintendo wouldn’t want the fans to get what they wanted. I think they would because they support their fans a lot . . . So if Nintendo was keeping their fans happy, then I’d be more than pleased to make that the easiest transition. Just a piece of paper, we don’t need anything. You can have those characters make an appearance."

I asked which characters Moldenhauer would most like to see go up against Cuphead in Super Smash Bros. Ultimate. "Maybe just Ice Climbers? Like a two versus two. I’ve been [playing] a lot of the NES mini, and it’s not my favorite game. That's why Ice Climbers came up because it’s like 'Well, that one isn’t fun,' so I kind of want to take those characters and then demolish them."

Take A Three-Minute Tour Of Battlefield V's Battle Royale Mode

about X hours ago from
Take A Three-Minute Tour Of Battlefield V's Battle Royale Mode

Battlefield V's long-delayed Firestorm mode arrives on March 25 for PlayStation 4, Xbox One, and PC. Firestorm is a 64-player battle royale mode that places heavy emphasis on vehicles that give players advantages on land, sea, and in air. The series' trademark destruction is also present, allowing players to knock down houses and drive through walls. Like most battle royale games, Firestorm offers just one map, which is 10 times larger than Battlefield V's Hamada.

As the mode's name implies, the world is on fire, and that blaze creates a constricting circle that brings opponents closer together. When you set foot in this world, you'll need to scour the terrain for weapons and gear, and hopefully coordinate with your teammates, who you can revive should they be knocked down. The trailer below does a nice job of selling the Battlefield experience we've come to expect, and teases a few twists for the battle royale genre that could give it a slightly different flavor than we've seen before. Here's hoping the delay ends up being worth the wait.