Nintendo Announces Joker And Hero Amiibo Figures

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Nintendo Announces Joker And Hero Amiibo Figures

During today's Super Smash Bros. Ultimate stream, where director Masahiro Sakurai introduced the next wave of DLC featuring Min Min from Arms and costumes from the Fallout franchise, Nintendo announced two new Amiibos based on characters that came to Super Smash Bros. Ultimate during the first wave of DLC. Joker, the protagonist from Persona 5, and Hero from Dragon Quest XI are each slated to get their own Amiibo this fall.

Joker was released as DLC in April 2019, while Hero joined the ever-growing crossover battlefield in July 2019, meaning players have been awaiting news of these Amiibo figures for quite some time. Both were released as a part of Super Smash Bros. Ultimate's Fighters Pass Vol. 1. The remaining DLC characters to have not received an Amiibo are (in order) Banjo & Kazooie, Terry, Byleth, and Min Min. The Super Smash Bros. team also has five more DLC characters to reveal as a part of Fighters Pass Vol. 2.

Both the Joker and Hero Amiibo figures are slated for release this fall.

Cyberpunk 2077 Is Getting A Comic Based On The Game

about X hours ago from
Cyberpunk 2077 Is Getting A Comic Based On The Game

Well, Cyberpunk got delayed. But... it's also getting a comic book! That's pretty cool right? 

Together with @DarkHorseComics, we're proud to announce Cyberpunk 2077: Trauma Team, new comic series! More info at https://t.co/6xuaJsivvq pic.twitter.com/dJyPABv3BG

The new comic series is scheduled to hit on September 9. The story centers around a character named Nadia, an assistant EMT on the titular Trauma Team. On one of Nadia's rescue calls, things take a turn for the worse and a shootout takes the team in an exciting new direction.

Crash Bandicoot 4 Is A Return To The Series' Glory Days

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Crash Bandicoot 4 Is A Return To The Series' Glory Days

The success of 2017's Crash Bandicoot remaster created a whirlwind of excitement that is a little different than we normally see in games. It created excitement for the series, but people didn’t just want a new Crash Bandicoot game; they wanted a new Crash Bandicoot game that played like the old PlayStation 1 games. That’s exactly what developer Toys for Bob is delivering with Crash Bandicoot 4: It’s About Time, a sequel that will hopefully feel like it was made decades ago.

Crash Bandicoot 4's story wastes no time retconing the series' mistakes. Through the magic of time travel, most of the Crash Bandicoot sequels never happened. This followup picks up right after the events of Crash Bandcioot: Warped, the last entry developed by Naughty Dog for PlayStation 1, with Neo Cortex, Dr. N. Tropy, and Uka Uka trapped on a faraway planet. In a clever narrative twist, this trio worked for decades figure out a way to tear apart the fabric of space-time to return to the past.

Fallout Costume & Arms Ramen Master Joining Super Smash Bros. Ultimate

about X hours ago from
Fallout Costume & Arms Ramen Master Joining Super Smash Bros. Ultimate

Ramen royalty Min Min is joining Super Smash Bros. Ultimate as a DLC fighter (as part of the second fighter pass) on June 29 for $5.99 individually. More DLC combatants from the pass are coming in the future, with five more on the way.

Apart from Min Min and other Arms-related content (such as the game's Spring Stadium and 18 music tracks), Fallout's Vault Boy (gunner) is also coming as a Mii fighter costume, along with Tekken's Heihachi (brawler), and others. These costumes are 75 cents apiece.

Finally, Nintendo has also announced Amiibo figures for Joker (Persona) and Luminary Hero (Dragon Quest).

Injustice: Gods Among Us Is Free This Weekend

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Injustice: Gods Among Us Is Free This Weekend

NetherRealm's 2013 fighting game Injustice: Gods Among Us is a bombastic good time. In his review, our own Andrew Reiner said the game was, "a success on both fighting and comic book levels." But you don't have to take our word for it, you can get the game for free this weekend and play it yourself. 

Be a hero while playing with friends and family. Injustice: Gods Among Us is available for free now on @Xbox, @PlayStation, and PC until June 25! #playathome #playtogether pic.twitter.com/8KP8nOJC9D

You can snag a copy by going to either the PlayStation or Xbox stores on your home console, or by hitting up Steam on PC. Collect all three if you're really feeling spicy. But act before June 25 or you'll miss out. 

Nintendo Will Show Super Smash Bros. Ultimate's Arms Character Next Week

about X hours ago from
Nintendo Will Show Super Smash Bros. Ultimate's Arms Character Next Week

Remember Arms? Anyone? We'll wait. We'll, at least Nintendo seems to hold the fighting game in high regard, announcing in March that the next DLC character for Super Smash Bros. Ultimate would be pulled from its roster of long-limbed heroes. But which one could it be? You won't have to wait long to find out.

Game director Masahiro Sakurai will be revealing the character and providing an in-depth look at their moveset in a special livestream next week. You can check it out Monday, June 22, at 7 a.m. Pacific on their various streaming channels and official site.

Star Wars: Squadrons Won't Have Microtranactions And Isn't A Live Service Game

about X hours ago from
Star Wars: Squadrons Won't Have Microtranactions And Isn't A Live Service Game

When asked if Star Wars: Squadrons would follow in the footsteps of most multiplayer games that deliver post-launch content, Motive Studios' creative director Ian Frazier shocked me in saying the team isn't eyeing that possibility at the moment.

"Our mindset has been very old school," Frazier says. "We're trying to say with this game that we have a $40 price point, we want to feel generous to players, and we want it to feel like a complete experience. Like 'You gave us your $40. Here's a game that you will love. Thank you.' That's it. This isn't something we are building around a live-service strategy. It's built around a game that is complete and great in its own right. That's not to say we will never add anything, I guess we could, but it's not presented as a live service."

Frazier says the door is open for more, but when the game launches on October 2, players won't have to worry about looking ahead and can just focus on unlocking all of the content Motive Studios created for the base game. We don't know how deep Star Wars: Squadrons' well is, and if people unlock it all quickly if it will lead to less people playing, but the approach of 'get everything for $40' is different and could be cool.

Everything You Need To Know About Star Wars: Squadrons

about X hours ago from
Everything You Need To Know About Star Wars: Squadrons

During today's EA Play livestream, publisher Electronic Arts and developer Motive Studios pulled back the curtain on Star Wars: Squadrons, an exciting new experience set in a galaxy far, far away. I also talked to Motive Studios about the project, and put together a breakdown of all of the key questions you are likely seeking answers to. Here's everything I learned:

What is It? Star Wars: Squadrons is a space-combat game that delivers a single-player campaign and various multiplayer modes. Outside of seeing your character in cutscenes and in lobbies, you will never leave the cockpit once combat commences. It's all about dogfighting and living the Star Wars spaceship fantasy.

When Does it Release?
October 2

Skaters Never Die: EA Is Bringing Back Skate

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Skaters Never Die: EA Is Bringing Back Skate

Electronic Arts’ Skate franchise is legendary, and not just because its trick gameplay based on the right-analog stick was an evolution from the venerable Tony Hawk franchise. Whether you skated in real-life or not, everyone loved Skate. Nevertheless, EA stopped the series in 2010 after Skate 3, and people have been wanting more ever since.

Today at its EA Play showcase, EA finally announced that it is bringing back the Skate series. Despite not discussing any details about when or what platforms it’ll be on (although it’s a good bet it’ll be on the next-gen platforms and not a mobile game as rumored), the series is capable of doing more than just serving us nostalgia. It’s brand of branching gameplay, open-world exploration, customization, and community engagement easily fit in today – even though Skate has been away for an entire console generation.

Beyond the series’ viability, the main reason Skate is coming back is because the developers, like the fans, never fell out of love with it. Game director Deran Chung says he always kept a return for the series in mind, and the time proved right after a leadership change within the company paved the way for its return.