Newest Destiny 2 ViDoc Explores Season Of The Drifter And Gambit Prime

about X hours ago from
Newest Destiny 2 ViDoc Explores Season Of The Drifter And Gambit Prime

Bungie has released a ViDoc going into details on their next planned content for Destiny 2, some of the biggest new content for the game since the studio split with Activision and brought Destiny 2 with them in the process. It looks to spell out new lore for an existing character and make some exciting changes to Gambit mode.

The upcoming updates focus on Season of the Drifter. The enigmatic character will get his chance to shine after his introduction in Forsaken as players get to understand the Drifter and his motivations better. We'll also learn more about  "The Nine," and their emissary with new details promised by Bungie.

Two new Gambit maps are going into circulation as the mode itself is evolving. A higher-tier, more competitive version of the mode called Gambit Prime is being introduced. Gambit Prime will have boss-like encounters and let Guardians play more structured roles as dictated by the type of armor they're wearing.

Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

about X hours ago from
Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

New World Interactive, the developers of the fast-paced competitive first-person shooter, Insurgency: Sandstorm, dropped the first content update for the game today, and it includes the all new Arcade playlist. Arcade opens up the game to some more interesting and diverse rules. The playlist will rotate in different game modes occasionally, starting  now with Team Deathmatch. This update also adds five news guns to help switch things up.

This news also comes with the announcement that the game has reached 500,000 total players, recouping all money spent in development and marketing according to the developers. Insurgency: Sandstorm is currently available on PC with console versions still slated for sometime in 2019. To learn more about Insurgency: Sandstorm, head here for our review.

Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

about X hours ago from
Insurgency: Sandstorm Celebrates New Player Milestone With Arcade Playlist

New World Interactive, the developers of the fast-paced competitive first-person shooter, Insurgency: Sandstorm, dropped the first content update for the game today, and it includes the all new Arcade playlist. Arcade opens up the game to some more interesting and diverse rules. The playlist will rotate in different game modes occasionally, starting  now with Team Deathmatch. This update also adds five news guns to help switch things up.

This news also comes with the announcement that the game has reached 500,000 total players, recouping all money spent in development and marketing according to the developers. Insurgency: Sandstorm is currently available on PC with console versions still slated for sometime in 2019. To learn more about Insurgency: Sandstorm, head here for our review.

Red Dead Online Hunting Nerf Officially Explained By Rockstar

about X hours ago from
Red Dead Online Hunting Nerf Officially Explained By Rockstar

In December of last year, an update to the still fairly nascent Red Dead Redemption Online made it so that hunting became a lot less viable as a way to make money in the game. This incensed a number of players who felt like the game was forcing them to other aspects of the online that they didn't enjoy as much, like the PVP. One thread on the game's subreddit called it "a slap in the face."

It turns out that, according to Rockstar, the reasoning for nerfing the monetary gain for hunting was an intentional fix to a bug. A new update on Rockstar's support site finally clarified the situation.

"Prior to Title Update 1.06 a bug caused sales of skinned animal carcasses to be the same as a whole unskinned animal, despite the animal’s parts having been already harvested," the support answer reads. "This meant players could skin the animal and sell the carcass and the parts separately to make more than intended. Sales of animals and animal products now pay out correctly; no sell prices of animal parts or whole animals have been changed, only the value of a skinned carcass has been corrected."

Anthem's Loot System Is Receiving A Major Overhaul

about X hours ago from
Anthem's Loot System Is Receiving A Major Overhaul

One of the most promising takeaways from Anthem so far is BioWare listening to the community and making changes based on that feedback. This may not sound like a huge element of the game, but if BioWare can implement fixes and alterations quickly, it could be a huge difference maker. It worked for Warframe, but we'll have to wait to see just how much BioWare is able to iterate on key components on the game.

The latest update to Anthem focuses entirely on the loot drops. Either today or tomorrow, BioWare is releasing a number of changes that will help players receive Masterwork items faster. In a Reddit post last night, BioWare's lead producer Ben Irving outlined exactly what is changing, and also highlighted what they heard from the community. He said that players thought that most inscriptions are not useful, and that too many Masterworks must be acquired before a "good one" is obtained. Additionally, he said that players either want the frequency of Masterworks drops to increase, or hope to see changes that make inscriptions more useful.

Final Fantasy VII Coming To Xbox One In March

about X hours ago from
Final Fantasy VII Coming To Xbox One In March

Final Fantasy VII has popped up on Microsoft's store page, giving Xbox One players the option to preorder the game in advance of its release in March. The port, which was originally released on PS4 in 2015, is also coming to the Switch in March.

Keep in mind, this isn't the ambitious, multi-episodic remake that Square Enix has been working on for the past few years. That's not to say it isn't worth checking out, however. It adds a number of quality-of-life improvements, such as the ability to speed up gameplay by three times, to turn off random encounters, and to refill your HP and max out your limit gauge at will. 

The game is priced at $15.99 on Xbox One, and is either coming March 25 or 26, depending on what part of the Microsoft Store you believe.

Cyberpunk 2077 Will Be At E3 This Year

about X hours ago from
Cyberpunk 2077 Will Be At E3 This Year

A lot of the specifics about this year's E3 are in a flux, especially since Sony has pulled out of the show. That announcement has increased speculation about the show's necessity in the industry as well as about what games we can expect to see this year.

However, it seems that Cyberpunk 2077 will definitely making a showing. The Twitter account for the game made the announcement this morning

For more on Cyberpunk 2077, check out our impressions from last year's E3.

Fortnite Season 8 Has Started

about X hours ago from
Fortnite Season 8 Has Started

Season 8 of Fortnite starts today, bringing with it a treasure hunt, giant volcano, pirate ships, points of interest, new Battle Pass, an Apex Legend-like ping system, and more.

The season revolves around a giant volcano that has appeared, with Pirates, Ninjas, and other fighters searching and skirmishing for treasure and loot as they dodge lava and explore new areas like the Lazy Lagoon and Sunny Steps.

Along with the new season comes Update v8.00, touching everything from Creative mode to adding new hero-loadout system in Save the World, bug fixes, and other changes. Check out the full patch notes here.

Anti-Vaxxers Will Strengthen Your Pathogen In Plague Inc.

about X hours ago from
Anti-Vaxxers Will Strengthen Your Pathogen In Plague Inc.

If there's one thing fans like to do besides yelling on Twitter, it's creating petitions. Petitions can be a good way to know what people are dissatisfied with, but nothing tends to come of them. After a recent online petition for the 2012 strategy game, Plague Inc., though, things turned out differently.

After publicly endorsing the petition on their Twitter page, the developers had to put their money where their mouth is. The petition reached the required 10,000 signatures, and as promised, anti-vaxxers will be implemented in a future update to the game as a buff to your disease.

In Plague Inc. you control a pathogen and have to guide the fledgling disease throughout human history and combat humanities various immunities and vaccines. The anti-vaxxers would work – like in real life – to bolster your diseases' defenses against the advancements of science.

Now Accepting Applications For Game Informer's Summer 2019 Internship

about X hours ago from
Now Accepting Applications For Game Informer's Summer 2019 Internship

With the changing seasons comes a new opportunity for aspiring video games journalists to break into the industry. We're now accepting applications for Game Informer's Summer 2019 internship term.

For details on Game Informer's three-month-long editorial internship click here. If that sounds exciting, you can send a cover letter, resume, and three writing samples (as a single pdf) to ben@gameinformer.com – be sure to include the text of your writing samples in the application. The Summer internship will run from May 15 through August 16. We'll continue to accept applications until March 25, so please send your packet along before then!