This Tales From The Borderlands Oral History Is Absolutely Worth Reading

about X hours ago from
This Tales From The Borderlands Oral History Is Absolutely Worth Reading

Over at The Campo Santo Quarterly Review, writer Duncan Fyfe has written and compiled an oral history of Telltale's Tales From the Borderlands, the 2014-2015 narrative adventure based on the world of Gearbox's Borderlands.

The article covers the genesis of how the game was first pitched, how it needed to differ from Telltale's The Walking Dead, Gearbox's pensiveness, and more.

Unfortunately, the article also mentions that Telltale was not happy with the sales of the game, and that the team did not internally feel happy with its success, despite the critical acclaim it garnered with each episode's release. Javy called it Telltale's best game and it would be a difficult argument for anyone to disagree. It does not look likely that the series will ever continue, though, which is a massive shame. It was a wonderful little title based on a property that does not necessarily lend itself to a strong narrative structure, which seems to bring out Telltale's best work.

New Details And Pictures For Star Wars: The Last Jedi Emerge

about X hours ago from
New Details And Pictures For Star Wars: The Last Jedi Emerge

Entertainment Weekly's cover story this month is all about The Last Jedi, episode eight of the venerable film franchise, and shares a few details ahead of the movie's December release.

First, we get our first look at the Porg, tiny little creatures native to Ahch-To, the planet where Luke Skywalker has been living. They resemble Totoros run through a Star Wars filter, but it is nice to see alien life in the series that isn't trying to kill everyone.

Next, we get a look at the Caretakers, also of Ahch-To. They rose from the ocean to maintain and protect the Jedi temple that Luke has been inhabiting. While they understand and tolerate that Luke is there, they are not necessarily happy with him being there.

New Details And Pictures For Star Wars: The Last Jedi Emerge

about X hours ago from
New Details And Pictures For Star Wars: The Last Jedi Emerge

Entertainment Weekly's cover story this month is all about The Last Jedi, episode eight of the venerable film franchise, and shares a few details ahead of the movie's December release.

First, we get our first look at the Porg, tiny little creatures native to Ahch-To, the planet where Luke Skywalker has been living. They resemble Totoros run through a Star Wars filter, but it is nice to see alien life in the series that isn't trying to kill everyone.

Next, we get a look at the Caretakers, also of Ahch-To. They rose from the ocean to maintain and protect the Jedi temple that Luke has been inhabiting. While they understand and tolerate that Luke is there, they are not necessarily happy with him being there.

The Curious Case Of Mega Man Legacy Collection 2's Misplaced Art

about X hours ago from
The Curious Case Of Mega Man Legacy Collection 2's Misplaced Art

On August 8, Capcom released Mega Man Legacy Collection 2 for PlayStation 4, Xbox One, and PC, containing the four 2D Mega Man games that were not on the previous collection. Before the end of the day, a minor controversy was stirring around one of the art pieces categorized under Mega Man 8, as Mega Man fans were baffled by its inclusion.

The art in question, it seems, was not from any existing Mega Man game.

Soon, the internet community put the artwork under a microscope. The power was not from any existing game, either, and Mega Man himself never really took on visual design changes for new powers besides his armor changing color. Some people noted that the new artwork was digitally drawn, which would be fairly modern for any Mega Man game on that collection. The design resembles the more modern design of Mega Man in Super Smash Bros. for Wii U and 3DS, with segmented feet and a lined glove. The artstyle also closely resembles that of Yuji Ishihara, character designer for the Mega Man Battle Network games, who definitely would not have any work in Mega Man 8 for the PlayStation 1.

The Curious Case Of Mega Man Legacy Collection 2's Misplaced Art

about X hours ago from
The Curious Case Of Mega Man Legacy Collection 2's Misplaced Art

On August 8, Capcom released Mega Man Legacy Collection 2 for PlayStation 4, Xbox One, and PC, containing the four 2D Mega Man games that were not on the previous collection. Before the end of the day, a minor controversy was stirring around one of the art pieces categorized under Mega Man 8, as Mega Man fans were baffled by its inclusion.

The art in question, it seems, was not from any existing Mega Man game.

Soon, the internet community put the artwork under a microscope. The power was not from any existing game, either, and Mega Man himself never really took on visual design changes for new powers besides his armor changing color. Some people noted that the new artwork was digitally drawn, which would be fairly modern for any Mega Man game on that collection. The design resembles the more modern design of Mega Man in Super Smash Bros. for Wii U and 3DS, with segmented feet and a lined glove. The artstyle also closely resembles that of Yuji Ishihara, character designer for the Mega Man Battle Network games, who definitely would not have any work in Mega Man 8 for the PlayStation 1.

Monster Hunter XX Demo Up In Japanese Switch Eshop

about X hours ago from
Monster Hunter XX Demo Up In Japanese Switch Eshop

A demo for the Switch port of the last 3DS Monster Hunter title is available on the Japanese eShop, available for all to test in docked and handheld modes.

The Switch isn't region-locked, so all western Switch owners have to do is make a free Japanese account on the system and use that account to go into the eShop. If you are worried about getting Japanese news announcements on your Switch that you can't read, go to Settings, System, News Channel, and then unsubscribe from everything in Japanese, including the few channels that are both Japanese and English.

Capcom has not changed their stance on the localization of Monster Hunter XX, meaning this might be the easiest modern way for western players to take handheld Monster Hunter for a spin. The game is scheduled for release in Japan on August 25. Monster Hunter World is expected in early 2018 for PlayStation 4, Xbox One, and PC.

Monster Hunter XX Demo Up In Japanese Switch Eshop

about X hours ago from
Monster Hunter XX Demo Up In Japanese Switch Eshop

A demo for the Switch port of the last 3DS Monster Hunter title is available on the Japanese eShop, available for all to test in docked and handheld modes.

The Switch isn't region-locked, so all western Switch owners have to do is make a free Japanese account on the system and use that account to go into the eShop. If you are worried about getting Japanese news announcements on your Switch that you can't read, go to Settings, System, News Channel, and then unsubscribe from everything in Japanese, including the few channels that are both Japanese and English.

Capcom has not changed their stance on the localization of Monster Hunter XX, meaning this might be the easiest modern way for western players to take handheld Monster Hunter for a spin. The game is scheduled for release in Japan on August 25. Monster Hunter World is expected in early 2018 for PlayStation 4, Xbox One, and PC.

Opinion – The Dangers Of Chasing Nostalgia

about X hours ago from
Opinion – The Dangers Of Chasing Nostalgia

Over the years, as people ask me about my favorite “game of all time,” I usually start talking about The Legend of Zelda: Ocarina of Time. Link’s first 3D outing blew my mind. It was a blend of brilliant world design, clever puzzles, and an amazing soundtrack. After playing Ocarina of Time, the land of Hyrule felt real and alive in ways that no other artificial world had before. The sun even rose and set in a day/night cycle that was incredibly novel for the era.

I found myself thinking about Ocarina of Time a lot earlier this year while I was playing The Legend of Zelda: Breath of the Wild. With Link’s latest adventure, Nintendo rethought the Zelda formula and delivered a Zelda game that felt incredibly fresh while holding true to Zelda’s original design theory of letting players run free in a fantasy world. Breath of the Wild is a stunning adventure full of beautiful, player-driven moments. I had trouble putting down my Switch for nearly 100 hours after I first picked up the game. Breath of the Wild was my month of March.

Thimbleweed Park Heading To Switch In September

about X hours ago from
Thimbleweed Park Heading To Switch In September

Update: Thimbleweed Park is is coming to PlayStation 4 on August 22 and Switch next month.

The Switch version of the game does not have a locked release date, but September is the expected timeframe. The Switch version of the game will support both Joy-Con and touch-screen controls.

Original story posted July 6, 2017:

Thimbleweed Park Heading To Switch In September

about X hours ago from
Thimbleweed Park Heading To Switch In September

Update: Thimbleweed Park is is coming to PlayStation 4 on August 22 and Switch next month.

The Switch version of the game does not have a locked release date, but September is the expected timeframe. The Switch version of the game will support both Joy-Con and touch-screen controls.

Original story posted July 6, 2017: