Reader Discussion: What Game Would Be Better With Less Interactivity?

about X hours ago from
Reader Discussion: What Game Would Be Better With Less Interactivity?

Some of my favorite games of all times are incredibly rich in systems, interactions, and diverse options for seeing how a game plays out. Sometimes, though, I just want to sit back, relax, and enjoy a story.

Although some gaming fans deride "walking simulators" for not giving the player much to do, I often feel there are times when a little less gameplay could go a long way. Case in point: I'm currently making my way through Hellblade: Senua's Sacrifice, and while I haven't lost interest in the combat quite yet, other parts of it seem unnecessary. I get that with games the medium is often the message, but so far, the puzzles where I have to line up parts of the environment with certain shapes on-screen don't feel like they add anything to the story, and I don't find them very fun on their own. It feels like busywork, and I suspect I'll feel the same way about combat after a while. Part of me definitely wishes the game felt less inclined to put video gamey obstacles in your way and instead focus on crafting an interesting world that tells a great story.

Reader Discussion: What Game Would Be Better With Less Interactivity?

about X hours ago from
Reader Discussion: What Game Would Be Better With Less Interactivity?

Some of my favorite games of all times are incredibly rich in systems, interactions, and diverse options for seeing how a game plays out. Sometimes, though, I just want to sit back, relax, and enjoy a story.

Although some gaming fans deride "walking simulators" for not giving the player much to do, I often feel there are times when a little less gameplay could go a long way. Case in point: I'm currently making my way through Hellblade: Senua's Sacrifice, and while I haven't lost interest in the combat quite yet, other parts of it seem unnecessary. I get that with games the medium is often the message, but so far, the puzzles where I have to line up parts of the environment with certain shapes on-screen don't feel like they add anything to the story, and I don't find them very fun on their own. It feels like busywork, and I suspect I'll feel the same way about combat after a while. Part of me definitely wishes the game felt less inclined to put video gamey obstacles in your way and instead focus on crafting an interesting world that tells a great story.

PlayerUnknown's Battlegrounds Was The Most-Played Game On Steam This Weekend

about X hours ago from
PlayerUnknown's Battlegrounds Was The Most-Played Game On Steam This Weekend

PlayerUnknown's Battlegrounds can't stop, won't stop growing. About a month ago, we reported the game had broken the record for highest concurrent players among non-Valve games on Steam (no small feat), capping off at around 481,000 concurrent players. This weekend, however, the game has broken another, larger record.

In the past 24 hours, more people have played PlayerUnknown's Battlegrounds than any other game on Steam. This include's Valve's on Counter-Strike: Global Offensive and Dota 2. You can find the complete player breakdown (as of this writing and according to Steam itself) below.

This is a fairly large milestone for the game, and bodes well for Battlegrounds' continued popularity. Of course, the game still has a few more ceilings to break. Dota 2 still holds the record for most concurrent players of all time, at close to 1.3 million on March of last year. Battlegrounds is now in second with 859,250 players, beating out Global Offensive's 850,485 all-time high. You can see the ten most-played games on Steam (according to third-party aggregator Steamcharts) below.

PlayerUnknown's Battlegrounds Was The Most-Played Game On Steam This Weekend

about X hours ago from
PlayerUnknown's Battlegrounds Was The Most-Played Game On Steam This Weekend

PlayerUnknown's Battlegrounds can't stop, won't stop growing. About a month ago, we reported the game had broken the record for highest concurrent players among non-Valve games on Steam (no small feat), capping off at around 481,000 concurrent players. This weekend, however, the game has broken another, larger record.

In the past 24 hours, more people have played PlayerUnknown's Battlegrounds than any other game on Steam. This include's Valve's on Counter-Strike: Global Offensive and Dota 2. You can find the complete player breakdown (as of this writing and according to Steam itself) below.

This is a fairly large milestone for the game, and bodes well for Battlegrounds' continued popularity. Of course, the game still has a few more ceilings to break. Dota 2 still holds the record for most concurrent players of all time, at close to 1.3 million on March of last year. Battlegrounds is now in second with 859,250 players, beating out Global Offensive's 850,485 all-time high. You can see the ten most-played games on Steam (according to third-party aggregator Steamcharts) below.

Orb-Wielding Fortune Teller Menat Is Street Fighter V's Next Character

about X hours ago from
Orb-Wielding Fortune Teller Menat Is Street Fighter V's Next Character

It might not be much of a surprise to hardcore Street Fighter fans (her existence was leaked earlier this year and previous DLC character Ed's story mode hinted at her inclusion), Capcom has finally shown off footage of Street Fighter V's latest character, Menat.

Though she bears a passing resemblance to Rose (who also uses orbs to fight and can reflect fireballs), Menat seems far more centered around wielding orbs throughout the fight, rather than for a short duration during a super move. She can plant orbs around the stage and use them to extend combos later on. It also looks like she can extend combos even without plant them first, though this is likely be a different skill that requires V-Trigger to activate. She also has a Dhalsim-style spinning divekick she can use to get in on her opponents, then follow up with all her orb-based madness. The character seems fairly technical, which is a far cry from previous DLC characters like Ed, who were more catered towards newer players who may not be adept at fireball or uppercut motions.

The character will release on August 29, along with the game's 30th anniversary costumes for M. Bison, Guile, Ibuki, and Karin. You can find the character's reveal trailer below.

Orb-Wielding Fortune Teller Menat Is Street Fighter V's Next Character

about X hours ago from
Orb-Wielding Fortune Teller Menat Is Street Fighter V's Next Character

It might not be much of a surprise to hardcore Street Fighter fans (her existence was leaked earlier this year and previous DLC character Ed's story mode hinted at her inclusion), Capcom has finally shown off footage of Street Fighter V's latest character, Menat.

Though she bears a passing resemblance to Rose (who also uses orbs to fight and can reflect fireballs), Menat seems far more centered around wielding orbs throughout the fight, rather than for a short duration during a super move. She can plant orbs around the stage and use them to extend combos later on. It also looks like she can extend combos even without plant them first, though this is likely be a different skill that requires V-Trigger to activate. She also has a Dhalsim-style spinning divekick she can use to get in on her opponents, then follow up with all her orb-based madness. The character seems fairly technical, which is a far cry from previous DLC characters like Ed, who were more catered towards newer players who may not be adept at fireball or uppercut motions.

The character will release on August 29, along with the game's 30th anniversary costumes for M. Bison, Guile, Ibuki, and Karin. You can find the character's reveal trailer below.

Reader Discussion: How Do You Feel About The Recent Half-Life Story Revelations?

about X hours ago from
Reader Discussion: How Do You Feel About The Recent Half-Life Story Revelations?

On Thursday, Half-Life writer Marc Laidlaw published an outline of sorts for what would have been the story of Half-Life 2: Episode 3. How do you feel about that?

You can find our thoughts here (or in the video embedded below), but to summarize, it's bittersweet. It's nice to get some closure on Half-Life's story, especially considering the alternative of not ever learning what was supposed to happen, but I really wish I could have played through it in video game form. That could be because Laidlaw's plot summary sounds awesome, and that I miss single-player Valve games, but I am a little saddened that the way I learn about the fate of Gordon and Alyx was from a blog post.

How do you feel about it? Are you happy to finally have a potential ending? Does it truly mean the end of new Half-Life games from Valve? I certainly hope not. Whether Valve executes on this outline, or just goes for something brand new, I would love to play a new Half-Life game some day.

Reader Discussion: How Do You Feel About The Recent Half-Life Story Revelations?

about X hours ago from
Reader Discussion: How Do You Feel About The Recent Half-Life Story Revelations?

On Thursday, Half-Life writer Marc Laidlaw published an outline of sorts for what would have been the story of Half-Life 2: Episode 3. How do you feel about that?

You can find our thoughts here (or in the video embedded below), but to summarize, it's bittersweet. It's nice to get some closure on Half-Life's story, especially considering the alternative of not ever learning what was supposed to happen, but I really wish I could have played through it in video game form. That could be because Laidlaw's plot summary sounds awesome, and that I miss single-player Valve games, but I am a little saddened that the way I learn about the fate of Gordon and Alyx was from a blog post.

How do you feel about it? Are you happy to finally have a potential ending? Does it truly mean the end of new Half-Life games from Valve? I certainly hope not. Whether Valve executes on this outline, or just goes for something brand new, I would love to play a new Half-Life game some day.

The Yankees' Aaron Judge Is Using Special Destiny 2 Shoes And Gloves

about X hours ago from
The Yankees' Aaron Judge Is Using Special Destiny 2 Shoes And Gloves

As part of Major League Baseball's Players Weekend, all the teams are wearing customized uniforms highlighting elements of the players' personalities. For New York Yankees’ Aaron Judge, that means wearing Destiny-themed cleats and gloves.

Here’s a closer look at the #Destiny2-themed cleats that will be worn by @TheJudge44 this weekend. First up: Warlock cleats and gloves. pic.twitter.com/9TgBCsKJ8l

Judge has different cleats and gloves focusing on Destiny's different classes, a different pair for three different games.

The Yankees' Aaron Judge Is Using Special Destiny 2 Shoes And Gloves

about X hours ago from
The Yankees' Aaron Judge Is Using Special Destiny 2 Shoes And Gloves

As part of Major League Baseball's Players Weekend, all the teams are wearing customized uniforms highlighting elements of the players' personalities. For New York Yankees’ Aaron Judge, that means wearing Destiny-themed cleats and gloves.

Here’s a closer look at the #Destiny2-themed cleats that will be worn by @TheJudge44 this weekend. First up: Warlock cleats and gloves. pic.twitter.com/9TgBCsKJ8l

Judge has different cleats and gloves focusing on Destiny's different classes, a different pair for three different games.