Wizards Of The Coast Reveals Digital TCG Magic: The Gathering – Arena

about X hours ago from
Wizards Of The Coast Reveals Digital TCG Magic: The Gathering – Arena

Wizards of the Coast has revealed Magic: The Gathering – Arena, a new free-to-play digital trading card game. The game is being developed by Wizards of the Coast's internal Digital Games Studio, which is headed up by Jeffrey Steefel, who previously worked on titles like The Lord of the Rings: Online.

When the title enters beta, Arena will feature casual constructed play, where players enter matches with decks they've created from their collections. The initial batch of cards will be pulled from the Ixalan MtG set. Going forward, Wizards of the Coast plans to add additional cards, formats, and modes. The team says that the game is created with full rules and is built for digital gamers without compromising the core gameplay of Magic: The Gathering.

If you're interested in playing Magic: The Gathering – Arena before its official launch, you can sign up for the closed beta test, which is slated to start later in 2017, here.

Bungie's Luke Smith Addresses Destiny 2 Shader Complaints

about X hours ago from
Bungie's Luke Smith Addresses Destiny 2 Shader Complaints

The launch of Destiny 2 so far seems to be well-received by the community. However, fans are largely displeased with the new shader system. Previously in the first Destiny, shaders were unlimited use; once you collected a shader, you could use it as many times as you'd like across all of your characters. However, with Destiny 2, Bungie has made the shaders consumable, meaning that you must continually re-earn (or purchase with real money) shaders that you like if you wish to use it on a new piece of armor or for another character.

Bungie's Luke Smith, director of Destiny 2, took to Twitter to defend the new system.

Head here to see a video about Destiny 2's microtransactions and stay tuned for our review as we get closer to our final verdict on Bungie's enormous shooter.

Bungie's Luke Smith Addresses Destiny 2 Shader Complaints

about X hours ago from
Bungie's Luke Smith Addresses Destiny 2 Shader Complaints

The launch of Destiny 2 so far seems to be well-received by the community. However, fans are largely displeased with the new shader system. Previously in the first Destiny, shaders were unlimited use; once you collected a shader, you could use it as many times as you'd like across all of your characters. However, with Destiny 2, Bungie has made the shaders consumable, meaning that you must continually re-earn (or purchase with real money) shaders that you like if you wish to use it on a new piece of armor or for another character.

Bungie's Luke Smith, director of Destiny 2, took to Twitter to defend the new system.

Head here to see a video about Destiny 2's microtransactions and stay tuned for our review as we get closer to our final verdict on Bungie's enormous shooter.

Suicide Squad Sequel Has A Writer And Director

about X hours ago from
Suicide Squad Sequel Has A Writer And Director

The sequel to 2016's Suicide Squad has brought on Gavin O'Connor, the director of The Accountant, to write and direct the movie, according to Hollywood Reporter.

Rumors had been swirling for some time about other choices, including Mel Gibson, but Warner Bros. has chosen O'Connor as a cap to a whirlwind few months of announcements of DC movie follow ups. 

Suicide Squad had an all-star cast including Will Smith, Jared Leto, and Margot Robbie, and achieved box office success despite a mixed critical and fan reception. Hot off the heels of the successful Wonder Woman, Warner Bros. has been pushing harder on the DC brand and the star-studded Suicide Squad is a good avenue to try again.

Suicide Squad Sequel Has A Writer And Director

about X hours ago from
Suicide Squad Sequel Has A Writer And Director

The sequel to 2016's Suicide Squad has brought on Gavin O'Connor, the director of The Accountant, to write and direct the movie, according to Hollywood Reporter.

Rumors had been swirling for some time about other choices, including Mel Gibson, but Warner Bros. has chosen O'Connor as a cap to a whirlwind few months of announcements of DC movie follow ups. 

Suicide Squad had an all-star cast including Will Smith, Jared Leto, and Margot Robbie, and achieved box office success despite a mixed critical and fan reception. Hot off the heels of the successful Wonder Woman, Warner Bros. has been pushing harder on the DC brand and the star-studded Suicide Squad is a good avenue to try again.

Blizzard Is Building Its Own Esports Arena

about X hours ago from
Blizzard Is Building Its Own Esports Arena

Blizzard Entertainment has been a big player in esports for years. It's hosted major StarCraft and World of WarCraft tournaments, and Hearthstone, Heroes of the Storm, and Overwatch have all received lots of tournament love since their inception. But after so many years of simply delving into the esports arena, the company has decided to build its own.

The Blizzard Arena Los Angeles (located in Burbank Studios) will be one of the first arenas in the United States to built specifically with esports events in mind. It will open on October 7, with the start of the Overwatch Contenders Season One playoffs. It will then host the Hearthstone Championship Tour's Summer Championship, the Heroes of the Storm Global Championship, and more tournaments involving Blizzard's own games.

Though the company isn't entirely closed off to hosting non-Blizzard events, the company says it has "built this facility primarily with Blizzard activities in mind," meaning there are no current plans to host outside tournaments, sports events, concerts, or birthday parties.

Blizzard Is Building Its Own Esports Arena

about X hours ago from
Blizzard Is Building Its Own Esports Arena

Blizzard Entertainment has been a big player in esports for years. It's hosted major StarCraft and World of WarCraft tournaments, and Hearthstone, Heroes of the Storm, and Overwatch have all received lots of tournament love since their inception. But after so many years of simply delving into the esports arena, the company has decided to build its own.

The Blizzard Arena Los Angeles (located in Burbank Studios) will be one of the first arenas in the United States to built specifically with esports events in mind. It will open on October 7, with the start of the Overwatch Contenders Season One playoffs. It will then host the Hearthstone Championship Tour's Summer Championship, the Heroes of the Storm Global Championship, and more tournaments involving Blizzard's own games.

Though the company isn't entirely closed off to hosting non-Blizzard events, the company says it has "built this facility primarily with Blizzard activities in mind," meaning there are no current plans to host outside tournaments, sports events, concerts, or birthday parties.

Call Of Duty: Infinite Warfare's Final Zombie DLC Coming In September On PS4

about X hours ago from
Call Of Duty: Infinite Warfare's Final Zombie DLC Coming In September On PS4

Activision has announced the final zombie DLC for Call of Duty: Infinite Warfare – Retribution – which comes out first on PS4 on September 12.

The DLC features four multiplayer maps and a co-op story called The Beast from Beyond featuring the return of demented filmmaker Willard Wyler.

A release date for the other platforms has not been announced yet.

Call Of Duty: Infinite Warfare's Final Zombie DLC Coming In September On PS4

about X hours ago from
Call Of Duty: Infinite Warfare's Final Zombie DLC Coming In September On PS4

Activision has announced the final zombie DLC for Call of Duty: Infinite Warfare – Retribution – which comes out first on PS4 on September 12.

The DLC features four multiplayer maps and a co-op story called The Beast from Beyond featuring the return of demented filmmaker Willard Wyler.

A release date for the other platforms has not been announced yet.

L.A. Noire Is Coming To Modern Consoles, Switch, And Vive

about X hours ago from
L.A. Noire Is Coming To Modern Consoles, Switch, And Vive

Among Rockstar's many interesting projects is L.A. Noire, a detective adventure game which, at the time of its release in 2011, seemed to usher in a new era of facial tech (the writing was also good, for the most part). In 2017 the game's still a looker, and will be headed to Vive, Switch, PlayStation 4, and Xbox One come November 14.

All three of these versions come with their own tweaks. The Vive version, subtitled "The VR Case Files" rebuilds all seven of the game's cases "specifically for virtual reality," (whether this means you'll play the game from first or third-person is unclear).

The Switch version of the game adds optional gesture-based controls mapped to the Joy-Cons, touchscreen controls, and "wide over-the-shoulder camera angles."