Rumor: Bayonetta and Vanquish Ports Heading To PS4 and Xbox One

about X hours ago from
Rumor: Bayonetta and Vanquish Ports Heading To PS4 and Xbox One

Multiple listings have started appearing for a two-pack release containing Bayonetta and Vanquish on both PS4 and Xbox One. This two-pack hasn't been formally announced or confirmed by Platinum, but considering both titles came to PC recently, it wouldn't be surprising if this is the real deal.

You can read our review for Bayonetta here as well as our review for Vanquish.

Our TakeWhile many might understandably tired of ports and remakes, as someone who never got to play either Bayonetta or Vanquish, I'm excited if this turns out to be true. 

Rumor: Bayonetta and Vanquish Ports Heading To PS4 and Xbox One

about X hours ago from
Rumor: Bayonetta and Vanquish Ports Heading To PS4 and Xbox One

Multiple listings have started appearing for a two-pack release containing Bayonetta and Vanquish on both PS4 and Xbox One. This two-pack hasn't been formally announced or confirmed by Platinum Games, but considering both titles came to PC recently, it wouldn't be surprising if this is the real deal.

You can read our review for Bayonetta here as well as our review for Vanquish.

Our TakeWhile many might understandably tired of ports and remakes, as someone who never got to play either Bayonetta or Vanquish, I'm excited if this turns out to be true. 

Details Emerge About Canceled Xbox One Exclusive RPG Stormlands

about X hours ago from
Details Emerge About Canceled Xbox One Exclusive RPG Stormlands

There have been no shortage of cancelled Xbox One exclusives over the past few years. However, here's one you might have heard about, called Stormlands.

Eurogamer got the exclusive as part of the publication's coverage of developer Obsidian Entertainment and it sounds like a fascinating project:

"We were given a proposal, the million-man raid," Obsidian co-owner and CEO, Feargus Urquhart, tells me. "Conceptually what came from Microsoft was this idea: imagine you're playing The Witcher, maybe with a friend. What happens if at points in time a giant creature pops up that you can see in the distance and it's not just popping up while you're playing, it's popping up for everybody who's playing. You all rush this creature and there's this haze around it, and as you're all rushing through the haze the game is matchmaking you into 40-man raids who are going to fight the creature.

Details Emerge About Canceled Xbox One Exclusive RPG Stormlands

about X hours ago from
Details Emerge About Canceled Xbox One Exclusive RPG Stormlands

There have been no shortage of cancelled Xbox One exclusives over the past few years. However, here's one you might have heard about, called Stormlands.

Eurogamer got the exclusive as part of the publication's coverage of developer Obsidian Entertainment and it sounds like a fascinating project:

"We were given a proposal, the million-man raid," Obsidian co-owner and CEO, Feargus Urquhart, tells me. "Conceptually what came from Microsoft was this idea: imagine you're playing The Witcher, maybe with a friend. What happens if at points in time a giant creature pops up that you can see in the distance and it's not just popping up while you're playing, it's popping up for everybody who's playing. You all rush this creature and there's this haze around it, and as you're all rushing through the haze the game is matchmaking you into 40-man raids who are going to fight the creature.

Destiny 2 Has Already Reached 1.2 Million Concurrent Players

about X hours ago from
Destiny 2 Has Already Reached 1.2 Million Concurrent Players

Destiny 2 released just a few days ago, and it's already receiving massive success. Bungie tweeted earlier today that its popular shooter has already reached 1.2 million concurrent players on Xbox One and PlayStation 4.

Keep in mind that this doesn't count the total number of players, but instead the amount of players online at once. You can view Bungie's tweet below which thanks the fans and announces the news.

Thank you all so much for playing, Guardians! Right now Destiny 2 has over 1.2 Million concurrent players online. We'll see you in the wild.

Destiny 2 Has Already Reached 1.2 Million Concurrent Players

about X hours ago from
Destiny 2 Has Already Reached 1.2 Million Concurrent Players

Destiny 2 released just a few days ago, and it's already receiving massive success. Bungie tweeted earlier today that its hotly anticipated shooter has already reached 1.2 million concurrent players on Xbox One and PlayStation 4.

Keep in mind that this doesn't count the total number of players, but instead the amount of players online at once. You can view Bungie's tweet below which thanks the fans and announces the news.

Thank you all so much for playing, Guardians! Right now Destiny 2 has over 1.2 Million concurrent players online. We'll see you in the wild.

Splatoon 2 Update Brings Changes To Weapons, Salmon Run, And Splatfest

about X hours ago from
Splatoon 2 Update Brings Changes To Weapons, Salmon Run, And Splatfest

Nintendo's paint-splattering shooter Splatoon 2 released in July, but tweaks and additions are still coming to the game. The most recent update (1.3.0) was a major one, where we see changes to Salmon Run and certain weapons.

Among some of these changes include a fix for a bug that caused enemies to take no damage from the Sting Ray in specific conditions. Additionally, bombs thrown by Steelhead enemies now don't land atop Scrappers or Flyfish. 

As for weapons, the Inkjet weapon has a larger hit box now, which makes it easier to shoot down and the Sting Ray's firing rate has been increased by .5 seconds.

Splatoon 2 Update Brings Changes To Weapons, Salmon Run, And Splatfest

about X hours ago from
Splatoon 2 Update Brings Changes To Weapons, Salmon Run, And Splatfest

Nintendo's paint-splattering shooter Splatoon 2 released in July, but tweaks and additions are still coming to the game. The most recent update was a major one, where we see changes to Salmon Run and certain weapons.

Among some of these changes include a fix for a bug that caused enemies to take no damage from the Sting Ray in specific conditions. Additionally, bombs thrown by Steelhead enemies now don't land atop Scrappers or Flyfish. 

As for weapons, the Inkjet weapon has a larger hit box now, which makes it easier to shoot down and the Sting Ray's firing rate has been increased by .5 seconds.

YouTubers Involved In CS:GO Gambling Scandal Avoid Fines

about X hours ago from
YouTubers Involved In CS:GO Gambling Scandal Avoid Fines

YouTubers Trevor "TmarTN" Martin and Thomas "Syndicate" Cassell, who became embroiled in a Counter Strike: Global Offensive (CS:GO) gambling scam, will not be fined by the Federal Trade Commission (FTC) despite misleading thousands of viewers. 

Last year, these two YouTubers were publishing videos that endorsed gambling site CS:GO Lotto, and paid other YouTube personalities to do the same. What Martin and Cassell didn't disclose in these videos is that they own the gambling website. The controversy made headlines throughout the year, which led Martin to admitting the truth in a video, but failed to apologize for his wrongdoings. He deleted the video shortly after. 

According to Rolling Stone, the two have reached an agreement with FTC, where they must report all of their activity to the commission, as well as disclose connections with endorsers. The commission ruled that the two don't have to pay any fines, or even admit guilt, unless they go against the agreement. The FTC explained that there is no penalty for Martin and Cassell because they are first offenders. Future infractions, however, could cost more than $40,000 per violation.

YouTubers Involved In CS:GO Gambling Scandal Avoid Fines

about X hours ago from
YouTubers Involved In CS:GO Gambling Scandal Avoid Fines

YouTubers Trevor "TmarTN" Martin and Thomas "Syndicate" Cassell, who became embroiled in a Counter Strike: Global Offensive (CS:GO) gambling scam, will not be fined by the Federal Trade Commission (FTC) despite misleading thousands of viewers. 

Last year, these two YouTubers were publishing videos that endorsed gambling site CS:GO Lotto, and paid other YouTube personalities to do the same. What Martin and Cassell didn't disclose in these videos is they own the gambling website. The controversy made headlines throughout the year, which led to Martin to admitting the truth in a video, but failed to apologize for his wrongdoings. He deleted the video shortly after. 

According to Rolling Stone, the two have reached an agreement with FTC, where they must report all of their activity to the commission, as well as disclose connections with endorsers. The commission ruled that the two don't have to pay any fines, or even admit guilt, unless they go against the agreement. The FTC explained that there is no penalty for Martin and Cassell because they are first offenders. Future infractions, however, could cost more than $40,000 per violation.