Welcome The Fall 2017 Game Informer Interns

about X hours ago from
Welcome The Fall 2017 Game Informer Interns

Every few months, we’re fortunate to have the opportunity to share the work we do at Game Informer with a new group of aspiring writers through our internship program. As we steer into the Holiday season, another team of awesome interns will be helping us cover all the important video game news and gamer culture stories over the next three months. Come meet the new G.I. interns.

We want to take a minute to introduce the Game Informer community to Keenan McCall, George Ash, and Cody Mello-Klein. Rather than try and speak for them, we'll let them introduce themselves in their first posts, which you can read by clicking on their names above. 

Keenan, George, and Cody will be helping us out this fall as they learn the ropes of what we do around here. Watch for them in the coming weeks; they'll be joining your conversations in the comments, writing articles for the site, and sharing their unique perspectives on gaming. We're excited to have them on board. 

Wolfenstein II: The New Colossus Teaser Appears Ahead Of Full Trailer Tomorrow

about X hours ago from
Wolfenstein II: The New Colossus Teaser Appears Ahead Of Full Trailer Tomorrow

Wolfenstein II: The New Colossus is all about kicking nazis out of America by any means necessary, but of course, they're not going to go quietly.

This quick 20-second teaser shows the unthinkable situation of nazis openly marching in American streets and then BJ blasting away at a rather large mech. Considering this isn't even the first time BJ has fought a nazi mech, we have to imagine he is well-prepared this time.

Wolfenstein II: The New Colossus is scheduled for October 27 on PlayStation 4, Xbox One, and PC, with a Switch version planned for some time in 2018. Check out the teaser below in preparation for the full trailer tomorrow and check out Javy's recent impressions from his hands-on with the game.

Portal 2 Writer Joins The Team That Created I Am Bread

about X hours ago from
Portal 2 Writer Joins The Team That Created I Am Bread

Chet Faliszek left Valve back in May to pursue other endeavors. As it turns out, those endeavors are at Bossa Studios.

Chet Faliszek is a humorist and writer who spent 12 years at Valve Corporation, where he worked on games like Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, Portal 2, Left 4 Dead, and Left 4 Dead 2. In a recent tweet, Faliszek announced that he'll now be bringing his expertise to bear at Bossa Studios.

[Source: @chetfaliszek]

Monster Hunter, Venom, And More Round Out Marvel Vs. Capcom: Infinite's Season Pass

about X hours ago from
Monster Hunter, Venom, And More Round Out Marvel Vs. Capcom: Infinite's Season Pass

Marvel Vs. Capcom: Infinite is a fun fighter, as our own Ben Reeves recently found out. One of the issues plaguing it however, is the relatively small roster. Though the characters included in the game's seasons pass don't solve its X-Men problem, they should beef up the roster a bit more, if you're willing to pay for them.

We already knew Sigma and Black Panther would be part of the pass. However, Capcom has announced the four remaining characters: Monster Hunter, Venom, Black Widow, and Winter Soldier. Monster Hunter specifically shows up in the story mode, so her inclusion should come as no surprise. The rest were heavily speculated on due to a recent file leak that included the game's entire case, but at least now, we have confirmation.

Capcom is still working on the character, and plans to show them more thoroughly close to their release.

Youtuber Builds Replica Of Destiny 2's Exotic Sunshot Handcannon Out Of Legos

about X hours ago from
Youtuber Builds Replica Of Destiny 2's Exotic Sunshot Handcannon Out Of Legos

Destiny 2's Sunshot is powerful exotic hand cannon which causes the enemies it kills to explode, making it perfect for cooperative tests like the Nightfall strike or the Leviathan Raid. It also looks super-cool, with all the gold plating and that part where it shoots parts of the sun.

Youtubber ZaziNombies took to making this magnum aurum out of Lego bricks, and the results are fantastic. The Lego replica, made with several kinds of bricks, sticks, and tiny rubber treads, is fully operational even if it only fires darts instead of pieces of the sun. Take a look below!

(Please visit the site to view this media)

Reader Discussion: Which Game's Beta Did You Play Most?

about X hours ago from
Reader Discussion: Which Game's Beta Did You Play Most?

Although the line between a game that's done and one that's released get blurrier every year, playing a Beta for a game I'm interested in (or am curious about) is always a unique kind of fun. Although few betas are truly the point at which a developer is seeking feedback beyond how to prepare its servers for launch, I like the idea of playing a game that might change in the future. Of course, getting a sneak peek at a game that isn't out yet is also fun.

Case in point: I spent more time in the Call of Duty: World at War beta than I have with full-fledged multiplayer titles. This was coming hot on the tail of the first Modern Warfare, a game I played religiously for months. Although it didn't make too many alterations that game's formula, World at War's beta had enough twists on the concept of killstreaks and upgrades to make it worthwhile, and the "War" mode was a ton of fun, and I'm sad it ended up not being part of the series' regular rotation. Anyway, it was a blast, and in retrospect I'm surprised I spent this much time on a game I ultimately don't remember as being incredible or anything.

Modders Have Found The NES Game Golf Inside The Switch Firmware

about X hours ago from
Modders Have Found The NES Game Golf Inside The Switch Firmware

The Switch's console interface is among our favorites in recent memory. It's snappy and sounds nice. Also, it might have an emulated copy of the NES game Golf inside of it, which is nice. Wait, what?

Back in July, modders on Switchbrew.org who had been taking the Switch's firmware apart found an NES emulator called "flog." Whether this was the Switch's emulator for upcoming virtual console games or something else was unclear at the time. Recently, however, they've discovered that it actually contains one game: Golf, for the NES.

The title being inside the firmware since launch is no accident. As you can see in the screen above, this emulated version comes with JoyCon controller icons, which means "Flog" is not only fully compatible with the console it's inside, but that Nintendo actually put in enough effort to draw up those icons, which means that, to some degree, it expected to release this version to the public.

Battleborn Will Receive Its Final Update This Fall

about X hours ago from
Battleborn Will Receive Its Final Update This Fall

Battleborn may not have been nearly as popular as its shooter/MOBA competiton, but it's been receiving regular content updates and changes. Back in June, it added a substantive free trial to get new players on board, as well as a new competitive multiplayer mode. Despite this and the efforts of players to keep the game alive, Gearbox is winding down on actively developing the game.

Speaking on the official Gearbox forums, Battleborn creative director Randy Varnell made the announcement that "there will be no more Battleplans and there is currently no planned content after the Fall Update," Varnell said. After that update, which adds Borderlands-themed characters skins, balance changes, and a new multiplayer map, the Battleborn team will shift over to working on Gearbox's next, unannounced game. "Although I’m sad my time on Battleborn is coming to a close, I’m happy to announce that I will play a significant role on this highly anticipated but unannounced game," Varnell said. "I’m sure you’ll be hearing some from me again in the future regarding Gearbox games."

Although it will not be receiving further updates, Battleborn servers will remain active "for the foreseeable future," according to Varnell.

See How A Link Between Worlds' Dungeons Broke New Ground In This Video

about X hours ago from
See How A Link Between Worlds' Dungeons Broke New Ground In This Video

The Legend of Zelda: A Link Between Worlds is one of the best games in the series. Its dungeons have an interesting conceit in that you can tackle them in any order, which gives them (and the game as a whole) an appeal that had been missing from the series until the game's release.

But that ability to tackle dungeons in any order affected the designs of the dungeons themselves. In his latest Boss Keys video, Youtubber Mark Brown breaks down how this change in formula made dungeons a bit simpler, since you didn't have to implement multiple times in your solutions. However, most of the dungeons had a few interesting ideas up their sleeves, which meant they were still fun to navigate.

(Please visit the site to view this media)

Friday The 13th Developers Address DLC, Single-Player Plans

about X hours ago from
Friday The 13th Developers Address DLC, Single-Player Plans

Despite a slew of technical and design concerns, IllFonic's interactive take on Firday the 13th has sold quite well. The developer has been hard at work trying to both fix these issues and release new content for the game, and this week, it layed out its plans for future updates.

On its forums, the developer posted in an image of what it plans to release and when. The dates aren't exact, but on the roadmap you can see that Halloween and Winter (or perhaps Christmas) are icons denoting that things like new counselors, maps, and items will hit before those dates.

The developer also addressed concerns about the fact that the Xbox One version of the game has consistently lagged behind schedule when it comes to patches. "The reality is that, as of right now, the cert process on Xbox takes the longest of the platforms and if something happens it starts the process over again," said IllFonic executive producer Joshua Gertz. Gertz details how the Xbox One certification process for patches caused them to "bottleneck" their updates to some degree.