Explosive Bow And Arrows Are Fortnite's Next Crazy Weapon

about X hours ago from
Explosive Bow And Arrows Are Fortnite's Next Crazy Weapon

Fortnite's seen every weapon under the sun, from stink bombs to the Infinity Blade. And yet today is first time players can go old-school with the addition of the bow and arrow.

Available via the v8.20 patch, players can wield the Boom Bow in Fortnite's battle royale mode. The bow uses shotgun ammo, which explodes on contact.

There's a new limited-time mode, too; in Sniper Shootout, only sniper rifles spawn on the map. Watch your head!

The Mortal Kombat 11 Digital Issue Is Now Live

about X hours ago from
The Mortal Kombat 11 Digital Issue Is Now Live

Ever since its reveal at The Game Awards last year, Mortal Kombat 11 has been one of the most anticipated games of 2019. If you're a digital subscriber to Game Informer, you can now learn new details about the latest brutal fighting game from NetherRealm Studios. Following today's cover reveal, our digital issue is now live on web browsers and will be coming to iPad/iPhone later in the day. You can download the apps to view the issue by following this link. All of these digital options are included in a standard subscription.

The issue launches later this week on our third-party subscription apps including Google PlayKindle, and Nook.

Not a digital subscriber yet? Convert your existing print subscription here or start a new subscription here.

Hellblade: Senua's Sacrifice Has A Switch Release Date

about X hours ago from
Hellblade: Senua's Sacrifice Has A Switch Release Date

During February's Nintendo Direct, Hellblade: Senua's Sacrifice was announced as an upcoming Switch title. The psychological thriller earned praise for its cutting-edge graphics and resonating narrative. At the time of Nintendo's announcement, details surrounding an eventual release date were scarce. Today, however, Ninja Theory tweeted their excitement for the game's April 11 launch. Now, players can overcome the titular heroine's dark past on the go.

#Hellblade: Senua's Sacrifice is coming to #NintendoSwitch next week on April 11! pic.twitter.com/hYjonlgasK

Hellblade: Senua's Sacrifice isn't the only third party game receiving a Switch port. Dead by Daylight will also be joining Nintendo's repertoire, but a release date has not yet been confirmed. 

Red Dead Online Adds Explosive New Showdown Mode

about X hours ago from
Red Dead Online Adds Explosive New Showdown Mode

Up In Smoke is the latest addition to Red Dead Online's growing list of PvP modes – and it's available in the game starting today.

All players start out with an explosive package and must deliver it to the enemy team's base. Successfully delivering an explosive detonates a piece of their camp. The winning team is the side that can destroy the other team's base first.

This week's featured bonus in the online beta is a 30 percent XP boost on all ability cards. Rockstar Games says that ability cards such as To Fight Another Day, Strange Medicine, and Slippery Bastard will come in handy in Up in Smoke.

Marvel Teases The Final Battle In New Avengers: Endgame Trailer

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Marvel Teases The Final Battle In New Avengers: Endgame Trailer

With each new day, we are one step closer to the launch of Avengers: Endgame on April 25. Marvel released a new teaser trailer today that shows a glimpse of Iron Man back in action squaring up against some large purple menace that I'm being told is named. . . Thanos?

The battle is shown briefly, and it looks appropriately intense. With over a decade of films, this finale has fans eagerly awaiting any new information. And there should be plenty to uncover as apparently the film is over three hours long. While you continue twiddling your thumbs waiting to see the movie, read some of our theories for the movie or suggest your own.

NetherRealm Is Open To Adding More Custom Moves To Mortal Kombat 11 As DLC

about X hours ago from
NetherRealm Is Open To Adding More Custom Moves To Mortal Kombat 11 As DLC

Mortal Kombat 11’s enormous array of skins, gear, and moves should give you several ways to customize your favorite character to your liking, but NetherRealm already has plans to add even more skins and gear to the game post-launch as DLC. Custom moves are a different story, but the developer isn’t ruling them out.

Adding more moves to Mortal Kombat 11 post-launch would prove more difficult than adding a skin or piece of gear. It would require NetherRealm to motion-capture and properly animate each move to make sure it fits in with the rest that character’s moveset. Of course, NetherRealm also has to consider the balance implications each move would have. “You drop in a new special or something like that, then it's like 'well, that special has to work with all specials, not just of that character, it has to work now against all the other characters' stuff,” says lead designer John Edwards. “So it does present unique challenges."

Mortal Kombat 11 Has Limited Tag Team Battles In Single-Player

about X hours ago from
Mortal Kombat 11 Has Limited Tag Team Battles In Single-Player

Mortal Kombat 11’s Towers of Time mode features various themed challenges, such as having enemy attacks coming in from offscreen, fights themed around a certain motif, and more. Some towers and fights, however, will harken back to a feature that last appeared in 2011’s Mortal Kombat reboot: Tag-team battles.

Before you get too excited, NetherRealm confirmed the feature won’t return as a standard mode. However, some towers in Towers of Time will be themed around tag battles (designer Derek Kurtzic mentions a “Shaolin Monks” theme as an example). In these towers, you play as two characters you can swap between using the right stick. The swap is quick enough to let you pull off two-character strings, too, which could make it a fun avenue for players who like to put elaborate, unconventional combos together.

There are also group battles, similar to Injustice 2’s guild boss battles (NetherRealm also confirmed there won’t be factions or clans this time around). In these fights, two players take turns fighting a powerful boss, though the player who isn’t actively on the field can help their friend throwing out assist attacks. You can also take on these bosses as a tag team, swapping in and out on the fly.

How Mortal Kombat 11's Custom Variations Will Work In Competitive Play

about X hours ago from
How Mortal Kombat 11's Custom Variations Will Work In Competitive Play

Mortal Kombat 11’s biggest new feature is the custom variations system, which lets you change not only the look of your character, but which moves they bring into battle. While this allows players to tweak characters to their liking, that degree of customization creates some issues when it comes to ranked and especially local tournament play, but NetherRealm is planning to scale the feature back for those situations.

In local versus and casual online matches, players can use whatever custom version of a character they’ve created, including augments that provide bonuses like increased damage for certain moves, increased experience from performing fatalities, and more (players can choose to opt out of these augments, however). While being able to create certain “builds” of characters means matches have more variety to them than the average fighting game, not knowing what moves your opponent has going into a match can be an issue, since certain matches could end up being more lopsided than usual. This much variety can also make it difficult for players to internalize all the possible matchups.

May Cover Revealed – Mortal Kombat 11

about X hours ago from
May Cover Revealed – Mortal Kombat 11

NetherRealm Studios has a lot of fans to please. Over the years, the developer has found massive success by creating sprawling experiences centered around its unique take on the fighting genre. NetherRealm has found new ways for fans to keep playing its games for hours, whether they just want to get through the bombastic new story mode, run through arcade ladders over and over, or dive deep into its brutal nuances.

Mortal Kombat 11 looks to be the studio’s most ambitious game yet, broadening the scope of its storytelling with a past-meets-present premise and letting players alter their favorite characters into something uniquely theirs. We’ve played a near-final build of the game and talked to its developers to learn how Mortal Kombat has maintained such a massive audience, and how this entry hopes to take things even further.

Along with revealing a new character and diving deep into what Mortal Kombat 11 has to offer across 14 pages, we’ve also dedicated this issue to fighting games themselves. You can check out our list of the 30 best fighting games of all time, 10 surprising new ones on the horizon, and an extensive dive into the new Samurai Shodown. We also visited the set of the Pokémon Detective Pikachu film and talked to the cast, producers, and director to learn how Hollywood is bringing Pokémon to life in a new way.

Paradox Interactive Publishing New Strategy Game IP From Romero Games

about X hours ago from
Paradox Interactive Publishing New Strategy Game IP From Romero Games

Paradox Interactive has announced that it will be publishing a new strategy title from Romero Games. Details are scarce at the moment, but the companies say it is based on original IP.

"This has been a project we’ve been wanting to work on for a long time, so it’s especially exciting that we’ll be partnering with Paradox Interactive to fully realize that dream," says Brenda Romero, co-founder of Romero Games. "We can’t wait to tell everyone more, so make sure you watch this space!"

Brenda and John Romero have worked on a variety of well-known games, including Doom, Quake, and Wizardry 8. The two founded Romero games in 2015.