Monument Valley 2 Comes To Android In November

about X hours ago from
Monument Valley 2 Comes To Android In November

Need a break from all the massive open worlds and competitive shooters? Developer ustwogames announced that Monument Valley 2, the short but sweet M.C. Escher-esque puzzle game, comes to Android on November 6. This mindbending puzzle game has been out on iOS for a few months, but this is the perfect chance for Android owners to enjoy Monument Valley 2's peaceful soundtrack, inspired puzzles, and beautiful art design.

For our full thoughts on how this quirky puzzler panned out, click here.

Nappa And Captain Ginyu Confirmed For Dragon Ball FighterZ

about X hours ago from
Nappa And Captain Ginyu Confirmed For Dragon Ball FighterZ

The new issue of Japanese magazine V-Jump divulges the Japanese release date of Dragon Ball FighterZ (February 1 in that country), and also reveals two new playable characters: Nappa and Captain Ginyu .

Nappa can summon Saibamen and has the Kapa Meteor special attack, and Captain Ginyu can call on The Ginyu Force. The Captain's Meteor special lets him swap characters and health with his opponent.

For more on the game, check out our cover story in the latest issue (#295), as well as a plethora of info in our story hub which you can access by clicking on the banner below.

Overwatch Update Brings Changes To Mercy, Lucio

about X hours ago from
Overwatch Update Brings Changes To Mercy, Lucio

A new day, a new patch for Overwatch. This time Lucio, Mercy, and Zenyatta are the ones receiving tweaks. Lucio's speed after a wall run has been boosted by 65 percent while the Cultist variation of Zenyatta has received a few new voice lines.

However, the biggest changes are, once again, for everyone's favorite flying medic. Here's the full log:

Halo: Master Chief Collection Getting Updates, Xbox One X Enhancements, And Fixes In 2018

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Halo: Master Chief Collection Getting Updates, Xbox One X Enhancements, And Fixes In 2018

The Halo Twitter announced today that the maligned Halo: Master Chief Collection is getting updates, Xbox One X enhancements, and much-needed fixes coming next year.

While the account did not elaborate on what those updates would entail, the game suffered from significant issues with its matchmaking from day one of its release in 2014. After months of attempted fixes, apologies, and free additions of Halo 3: ODST to the mix for existing owners, it seemed like Microsoft had forgotten all about fixing the game.

The Master Chief Collection included Halo: Anniversary Collection, the at-the-time new Halo Anniversary Collection 2, Halo 3, Halo 4, and Halo 3: ODST added later. Halo 4's DLC was also later ported to the collection.

Activision Patent Encourages Microtransaction Spending Through Matchmaking

about X hours ago from
Activision Patent Encourages Microtransaction Spending Through Matchmaking

Earlier this month, Activision received a patent for matchmaking for a system that "driv[es] microtransactions in multiplayer video games."  The patent was originally filed in May of 2015 but was just approved. The patent dives into the nitty-gritty of this system, which also factors in skill and internet latency when matchmaking. However, things get really interesting when the patent outlines matchmaking based on grouping players who haven't spent money on items with those who have:

For example, in one implementation, the system may include a microtransaction engine that arranges matches to influence game-related purchases. For instance, the microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player. A junior player may wish to emulate the marquee player by obtaining weapons or other items used by the marquee player....The microtransaction engine may match the junior player with a player that is a highly skilled sniper in the game. In this manner, the junior player may be encouraged to make game-related purchases such as a rifle or other item used by the marquee player.

EA Shuts Down Visceral Games (Dead Space, Single-Player Star Wars Project)

about X hours ago from
EA Shuts Down Visceral Games (Dead Space, Single-Player Star Wars Project)

EA have announced that they are shutting down Visceral Games, the studio behind the entire Dead Space series, Battlefield Hardline, and an upcoming unnamed Star Wars game that had been teased by EA in previous years.

Visceral brought Amy Hennig, most famously known as director of Uncharted 2, on board for the studio's Star Wars game that is now being significantly retooled. As EA's executive vice president Patrick Söderlund implied in a blog post, the game seems to be moving from a self-contained single-player experience to a long-term Games as a Service model.

“In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play, and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.”

Nintendo Adds Small Update To Switch Eshop

about X hours ago from
Nintendo Adds Small Update To Switch Eshop

The Switch eShop can be, much like the rest of the system's OS, best described as spartan. Yesterday, however, Nintendo quietly added a "Games on Sale" category shop to help mitigate the store's flea market-like organization problems.

Despite the Switch's reputation as a successful platform for indie titles, the eShop itself has gone through very few changes since the console's launch in March. Although developers could put their games on sale by their own will, there was no way to surface that beyond outreach via social media. Now, putting a game on sale changes its categorization so that it will show up in the Games on Sale section.

The category can be found on the left side of the Switch eShop's front page, alongside New Releases and Coming Soon.

Speedrunners Work Together To Parkour Through Mirror's Edge

about X hours ago from
Speedrunners Work Together To Parkour Through Mirror's Edge

Speedrunning seems like a perfect fit for Mirror's Edge, DICE's fast-paced free running action game, and the Mirror's Edge speedrunning community proved that was the case with a 22 minute, 40 second run of the game.

As reported by Kotaku, this particular playthrough is what's called a segmented speedrun. Disconnected parts of the game are beat as quickly as possible and then strung together as one run, which is a lot of work. This particular speedrun is the result of two years worth of hard work by 11 runners, and it shows. The first couple of minutes are impressive, but it's around the three minute mark that things get weird.

You can watch the full run below, but the runners are clearly using every possible trick to accomplish that 22:40 run time, including breaking out of the level and running on air. 

Humble Bundle, Inc. Acquired By IGN (Updated With Comments From Both)

about X hours ago from
Humble Bundle, Inc. Acquired By IGN (Updated With Comments From Both)

UPDATE: We have received comment from Humble Bundle co-founder John Graham and IGN co-founder Peer Schneider. It clarifies that Humble is still continuing to publish games, which puts IGN in murky ethical territory regarding coverage.

“You can expect it to be business as usual, but better," says Graham. "The Humble Bundle our audience knows and loves will continue to operate independently from IGN, with Jeff and I at the helm along with our whole team. When IGN approached us months ago, we were not looking to sell the company, we were just focused on what we’ve always been doing: offering great games for our community while supporting charitable organizations around the world. We made a business we were passionate about without an exit in mind, and we felt like we they and found a partner who understands who we are and what we do."

Peer Schneider, who also acts as IGN's chief content officer, explained how IGN plans to handle coverage of games that, essentially, they are now publishing.

Gearbox Software Hiring Writer For AAA FPS RPG Hybrid

about X hours ago from
Gearbox Software Hiring Writer For AAA FPS RPG Hybrid

The developers of Borderlands are looking for a new writer to work on a game that may be Borderlands 3.

The team recently made a post to their official site offering the job to anyone interested in working on an unannounced project with strong characters and Central narrative thread. Necessary qualifications also include a "strong passion and demonstrable ability for comedic or satiric writing" as well as "demonstrable skill in writing entertaining and engaging dialogue with meaningful character interactions." For the full post, click here.

Recently known for the hero shooter Battleborn and Bulletstorm: Full Clip Edition, Gearbox hasn't released anything tied to the Borderlands franchise since the Handsome Collection back in 2015, and the last core entry was Borderlands 2 in 2012. Battleborn has also ended its updates, leaving the company with plenty of time on their hands for a big project.