Nintendo Already Expecting The Switch To Surpass The Wii U

about X hours ago from
Nintendo Already Expecting The Switch To Surpass The Wii U

Nintendo has increased its shipment outlook for the Switch in the company's recent quarterly financial report – from 10 million to 14 million by the end of the fiscal year.

This revision puts the Switch's shipment numbers above those of the Wii U's total sales of 13.56 million units, and brings the Switch's total ship numbers to 16.74 million units worldwide.

As of September 30, Nintendo says it has sold 7.63 million Switch units worldwide.

Watch The Paris Games Week PlayStation Press Conference Here

about X hours ago from
Watch The Paris Games Week PlayStation Press Conference Here

As we reported last week, Sony has big plans for its Paris Games Week press conference today. Starting at 8 a.m. Pacific, Sony plans to reveal info on 21 games, including seven all-new announcements for PlayStation 4 and PlayStation VR.

Game Informer will report on each and every announcement, but if you want to watch yourself you can do so right here:

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Here's What Wolfenstein II Looks Like Without Nazis

about X hours ago from
Here's What Wolfenstein II Looks Like Without Nazis

As is the case with all games that include nazi references, symbolism, or just outright nazis themselves, the German version of Wolfenstein II: The New Colossus had all references to the group removed. If you've been curious what the German version of the game looks like without Nazis, well, be curious no longer, as there's video footage courtesy of Censored Gaming.

Now, just's a heads up: the recorded scene in question houses a HUGE SPOILER. In fact, I would urge you not to watch the video until you've played the game all the way through. However, if you're curious/don't care about spoilers, you can find out for yourself right by clicking this link right here (we're forgoing embedding the video since the thumbnail itself has a spoiler). There's also one for The New Order if you wanna watch that comparison.

For more interesting comparisons on censored games, check out the Censored Gaming channel here. And for more Wolfenstein, be sure to check out our review here.

Reader Discussion – What's The Most Impressive Open-World Game You've Played?

about X hours ago from
Reader Discussion – What's The Most Impressive Open-World Game You've Played?

Open-world games have become a big trend in Triple-A games, especially in the last few years. While some have better design than others, it's clear that this is a trend that won't be stopping anytime soon. With the release of Assassin's Creed Origins a couple days ago, it got me thinking about open world design again, and what components make a fictional world feel alive. 

Some of the most memorable open-world experiences I've had are with games like The Witcher 3, Grand Theft Auto V, and Horizon Zero Dawn. How about you? What open-world game impressed you the most, and why? Were the side-quests well implemented and interesting? Did the setting awe you? What would you like to see more in open-world games?

Let us know in the comments! For more, be sure to check out digital editor Brian Shea's opinion piece about how single-player experiences are evolving rather than dying.

Reader Discussion – What's The Most Impressive Open-World Game You've Played?

about X hours ago from
Reader Discussion – What's The Most Impressive Open-World Game You've Played?

Open-world games have become a big trend in Triple-A games, especially in the last few years. While some have better design than others, it's clear that this is a trend that won't be stopping anytime soon. With the release of Assassin's Creed Origins a couple days ago, it got me thinking about open world design again, and what components make a fictional world feel alive. 

Some of the most memorable open-world experiences I've had are with games like The Witcher 3, Grand Theft Auto V, and Horizon Zero Dawn. How about you? What open-world game impressed you the most, and why? Were the side-quests well implemented and interesting? Did the setting awe you? What would you like to see more in open-world games?

Let us know in the comments! For more, be sure to check out digital editor Brian Shea's opinion piece about how single-player experiences are evolving rather than dying.

Grasp Assassin's Creed Origins' Lore In A Minute

about X hours ago from
Grasp Assassin's Creed Origins' Lore In A Minute

The latest Assassin's Creed takes us all the way back to Ancient Egypt, where we see the beginnings of the Assassin's Creed brotherhood form. As you go on your journey alongside protagonist Bayek, this video may help you understand the ins and outs of the lore.

YouTube series Lore in a Minute!, creates comprehensive videos that give fans a rundown of complex lore found in pop-culture and games. Be warned that these videos, including the one in this article, have spoilers.

What exactly is going on with the assassins and templars this time? Who are the Isu? How do Ancient Egypt's Pharaohs get involved in the mix? You can find the answers to these questions by watching the video below.

Grasp Assassin's Creed Origins' Lore In A Minute

about X hours ago from
Grasp Assassin's Creed Origins' Lore In A Minute

The latest Assassin's Creed takes us all the way back to Ancient Egypt, where we see the beginnings of the Assassin's Creed brotherhood form. As you go on your journey alongside protagonist Bayek, this video may help you understand the ins and outs of the lore.

YouTube series Lore in a Minute!, creates comprehensive videos that give fans a rundown of complex lore found in pop-culture and games. Be warned that these videos, including the one in this article, have spoilers.

What exactly is going on with the assassins and templars this time? Who are the Isu? How do Ancient Egypt's Pharaohs get involved in the mix? You can find the answers to these questions by watching the video below.

Hacking Your Way Through Resident Evil 4 Makes Some Weird Things Happen

about X hours ago from
Hacking Your Way Through Resident Evil 4 Makes Some Weird Things Happen

Resident Evil 4 is one of the most well-paced, most ageless games of all time. But like all games, it's held together by carefully constructed lines of code and scripting, and when you decided to break that scripting, some weird things can happen.

In his latest video, Youtuber Shesez shows off how Resident Evil 4 reacts to having its many triggers broken. From running through the truck that initially blocks off access in the first area of the game to death traps that can kill you even when you're nowhere near them, Shesez shows off several happy little accidents that also offer some insight into how the game was programmed, which makes for an interesting watch.

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Hacking Your Way Through Resident Evil 4 Makes Some Weird Things Happen

about X hours ago from
Hacking Your Way Through Resident Evil 4 Makes Some Weird Things Happen

Resident Evil 4 is one of the most well-paced, most ageless games of all time. But like all games, it's held together by carefully constructed lines of code and scripting, and when you decided to break that scripting, some weird things can happen.

In his latest video, Youtuber Shesez shows off how Resident Evil 4 reacts to having its many triggers broken. From running through the truck that initially blocks off access in the first area of the game to death traps that can kill you even when you're nowhere near them, Shesez shows off several happy little accidents that also offer some insight into how the game was programmed, which makes for an interesting watch.

(Please visit the site to view this media)

Ghost Of A Tale Heading To PC Next March

about X hours ago from
Ghost Of A Tale Heading To PC Next March

Ghost Of a Tale has been a long time coming. We originally saw the game back at Gamescom in 2014, and while it's released in a beta form on Steam, it hasn't seen an official release date. It still doesn't have one, but a recent developer update homes in on when the game may be out.

Lionel "Seith" Gallat, the person at the heart of the game (he's responsible for most of the game while getting some additional help from a few others) has posted an update on the game, answering a few questions after remaining quiet for a few months. According to Gallat, "the game’s content itself will be mostly done by the end of December." The team was originally hoping to release the game this year, but considering the additional time that quality assurance, promotion, translation (the game will release in at least five languages, though there are plans and hopes for 10 total), Gallat is aiming to release the PC version of the game in March. The Xbox One version will follow right after, followed by the PS4 version.

After showing off a few more shots of how the game has improved in recent months, the post goes on to answer a few other questions: The final game will take around 15 to 20 hours to finish, depending on how much players explore and will go on sale $24.99 (five dollars higher than the pre-release version).