Check Out The First Art Of Human Head's Rune: Ragnarok

about X hours ago from
Check Out The First Art Of Human Head's Rune: Ragnarok

Back in August, Human Head announced that they were developing a new game in their long-running Rune series, titled Rune: Ragnarok. Today, we have the first art from the game.

The art below shows the fantasy-meets-norse mythology idea, with gorgeous art to go along with it. Check out the art and click for bigger versions below.

While a date for Rune: Ragnarok has not been set, Human Head has confirmed the game is at least coming to PC. Hopefully it will not be too long until we get gameplay footage, as well.

Street Fighter V Shader Mod Turns Art Style Into A Black And White Sketch

about X hours ago from
Street Fighter V Shader Mod Turns Art Style Into A Black And White Sketch

A recent mod for Street Fighter V revamps the graphics to look like a black and white sketch using ReShade, an open-source tool for Direct3D and OpenGL games.

The art style not only looks cool, but it can also be used to see previously hidden events, such as Akuma’s full Raging Demon move, which is usually covered by darkness part way through the move.

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Deadly Premonition Comes To Xbox One Backward Compatibility Today

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Deadly Premonition Comes To Xbox One Backward Compatibility Today

Halloween is over, but just in case you're still in the spooky spirit, Microsoft has your back. The famously, or perhaps infamously, strange survival horror game from Access Games, Deadly Premonition, comes to Xbox One backward compatibility today, according to a tweet from Major Nelson himself. 

Deadly Premonition is coming to Xbox One Backward Compatibility today https://t.co/qPMRNrLoTQ pic.twitter.com/596gHBKiZm

Deadly Premonition originally came out in 2010 to a mix of critical acclaim and derision. Commonly thought of as one of the most polarizing survival horror games, Deadly Premonition follows FBI agent and unreliable narrator Francis York Morgan, as he investigates the murder of a young woman in the small town of Greenvale. All kinds of strangeness ensues.

ESA Issues Statement About Tax Reform Proposal And How It Would Affect Games Industry

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ESA Issues Statement About Tax Reform Proposal And How It Would Affect Games Industry

This morning, Republican lawmakers revealed a proposed $1.41 trillion tax plan that cuts taxes for corporations and certain middle-class families. The ESA (Entertainment Software Association), prominently known for organizing the annual E3 convention, was quick to release a statement in response to this proposal.

The statement from the ESA's president and CEO, Michael D. Gallagher, explains how these tax cuts would be beneficial for the video game industry. It can be read in full below:

Igniting greater economic opportunity and innovation, today’s tax reform proposal promises to boost the US tech sector. For the 2,600 US-based video game companies competing in the $100 billion worldwide video game market, a competitive, pro-growth tax system that encourages IP development and investment in US jobs is imperative. We commend Majority Leader McConnell, Speaker Ryan, Chairman Hatch, Chairman Brady, Secretary Mnuchin, and Director Cohn for their diligence in crafting this proposal and look forward to working with all policymakers as the effort to enact tax reform moves forward.

Download Version Of L.A. Noire Is Too Big For The Switch

about X hours ago from
Download Version Of L.A. Noire Is Too Big For The Switch

It's great that companies like Rockstar are supporting the Switch, but the unfortunate downside of the system's design is its relatively small amount of internal memory. L.A. Noire comes out for the platform on November 14, and both the download and cartridge-based versions are hefty.

The download version is 29GB in size while the cartridge version requires a 14GB download. The system itself reserves 6.2GB of the 32GB of onboard storage, so if you buy the downloadable edition of L.A. Noire, you're going to need a separate microSD card.

For more from the title, check out the recent 4K trailer.

Pokémon Ultra Sun And Ultra Moon Trailer Introduces Team Rainbow Rocket

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Pokémon Ultra Sun And Ultra Moon Trailer Introduces Team Rainbow Rocket

Villains and legendaries from across the history of the franchise come together in the upcoming sequel.

In a new trailer posted by The Official Pokémon Company, villains from every Pokémon generation come together under the banner of Team Rainbow Rocket, the bigger and badder reincarnation of the Kanto region's main antagonists. Boasting the support of every evil team leader across 20 years of games and led by Giovanni himself, the new organization is bent on carrying out their evil plans for the Alola region, and only the player has a chance of stopping them.

In addition, the trailer shows a slew of other features coming to the game. This includes legendaries from every generation which can be caught beyond the Ultra Wormhole, some even boasting mega transformations. Totem stickers can be collected to obtain totem versions of Pokémon as well, and a refined battle agency will offer a twist on regular and competitive battles.

New Short Trailer For The Last Jedi Gives Us A Lot More Luke

about X hours ago from
New Short Trailer For The Last Jedi Gives Us A Lot More Luke

The official Star Wars social media channels just released a new trailer for The Last Jedi ahead of the hotly anticipated December release.

The trailer, which kind of sits on the border between trailer and teaser, has a lot of previously seen footage mixed in with new shots of Luke clearly being baffled by things like the Millennium Falcon and training with Rey.

Luke's final line of "This is not going to go the way you think!" really hits you hard, especially because it's difficult to unhear the Joker in the added raspiness.

A Teaser For Stranger Things For PlayStation VR Appears Out Of Nowhere

about X hours ago from
A Teaser For Stranger Things For PlayStation VR Appears Out Of Nowhere

All of a sudden, a Stranger Things: The VR Experience teaser trailer appears.

The teaser, which is not big on content, shows the iconic Christmas lights hung with corresponding alphabet that should be familiar to fans, or even casual observers, of the show. It is unlikely that there will be too much of a game involved with this, especially since it is labeled as a VR experience, but it should at very least be a cool little thing to check out.

Check out the teaser below. There's no date for it yet, but video does say it's coming soon, so hopefully we won't have to wait too long.

Check Out The Schedule For Awesome Games Done Quick 2018

about X hours ago from
Check Out The Schedule For Awesome Games Done Quick 2018

If you're reading Game Informer, it's presumed you like games. You might even like awesome games. But what about watching those awesome games done quick? If that sounds appealing, Awesome Games Done Quick has a schedule for you to peruse in preparation for their 2018 event.

The charity event focuses on streaming out speedruns with commentary to hundreds of thousands of viewers. The event has grown exponentially in size over the years, starting off in what essentially amounted to the basement of a guest house and now filling entire ballrooms and event spaces with massive in-person audiences.

The runners take their favorite games and essentially perform for an audience by going through them extraordinarily fast, sometimes through glitches, sometimes through expert play. It also makes you realize how much of the hardest parts of games you have played were because you just didn't run past the enemies.

Electronic Arts In No Rush To Develop For Switch

about X hours ago from
Electronic Arts In No Rush To Develop For Switch

After Electronic Arts' earnings call, per WSJ reports, the publisher explains that they do not expect to develop any more titles for the Nintendo Switch until they re-evaluate whether or not it is worth it.

Despite FIFA 18 releasing for the system earlier this year, EA is waiting "until [the Switch] has been on the market for a full year" before committing any more resources to it. After that time period, they will re-evaluate if the system is a viable platform for their games, says the company's chief financial officer Blake Jorgensen.

Jorgensen explains that it is too soon to judge whether FIFA 18 has been successful on the Switch and that the publisher needs more time "to fully understand what the demand is" before committing more resources.