Latest Overwatch PTR Update Adds New Map, Replaces Hanzo's Scatter Arrow

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Latest Overwatch PTR Update Adds New Map, Replaces Hanzo's Scatter Arrow

Blizzard has been teasing big Hanzo changes were coming  as far back as February, and after lots of testing, the team is finally testing some changes with the public (in the PC Public Test Realm, anyway).

The biggest change is the removal of his Scatter Arrow ability, which fired one arrow that split into several on impact. This made him a terror around corners and often lead to some strange deaths. The new ability, Storm Arrows, has him firing six arrows with reduced damage in rapid succession. He also gains a horizontal leap he can perform mid-air. "The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow," the developer said in its notes.

The update also brings with it a new Escort map: Venice's Rialto area in Italy. "Rialto was home to Talon agent Antonio Bartalotti’s sprawling estate and the backdrop to the infamous 'Venice Incident,' a turning point for Overwatch and Talon," Blizzard says of the map.

Destiny 2's Next Expansion Will Make The Climb To Max Power Take Longer

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Destiny 2's Next Expansion Will Make The Climb To Max Power Take Longer

As part of its updated roadmap for Destiny 2, Bungie officially unveiled its next expansion, Warmind, but didn't offer too many details about what, exactly, players could expect from it. This week, the developer gave us a better idea of what players can expect when they dive back into Destiny 2 on May 8 - from a leveling perspective, anyway.

Players will find that hitting the new power cap of 385 will be much tougher than getting to 305 or 335 (the caps in Destiny 2 and Curse of Osiris, respectively), that leveling as a whole will be slower. "One of the things we did when Destiny 2 launched was make the climb to the power cap fast and easy for everyone," said Destiny 2 senior designer Daniel Auchenpaugh. "It didn't matter who you were or what your play style was; the road to the cap was quick and accessible for everyone. The result was that achieving the cap felt less satisfying: It was easy, and there weren’t any activities that dared to require it."

Housemarque Announces Multiplayer Action Game Stormdivers

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Housemarque Announces Multiplayer Action Game Stormdivers

A few months ago, Housemarque announced it was leaving the old-school arcade shooters behind it made its name on behind due to poor sales. Today the company has announced the first game of its post-arcade shooter era: Stormdivers.

The teaser trailer below doesn't show the game in action, unfortunately. We get glimpses of a forested area populated by human encampments with a hint of futuristic tech (look at that crate!), a bolt of thunder, and fireballs seemingly pushing back against heavy winds.

Housemarque describes Stormdivers as a "High flying and heavy hitting multiplayer centric experience." Will it be a third-person shooter? Fighting game? Battle Royale? For now we can only guess. No platform or release date was announced.

What To Watch This Weekend: Call Of Duty, Splatoon 2, And Puyo Puyo Tetris

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What To Watch This Weekend: Call Of Duty, Splatoon 2, And Puyo Puyo Tetris

This week's Counter-Strike: Global Offensive major comes courtesy of Dreamhack, which is in Marseille, France this weekend. The top eight teams have been determined, so cheer for your favorite as they make their way through the playoffs. (Stream / Schedule)

The Shanghai Dragons haven't gotten their first win in the Overwatch League, but it can still happen! You just gotta believe! (Stream / Schedule)

The Heroes of the Storm HGC also continues this weekend, so you're free to believe in any of the teams there, as well. (Stream / Schedule)

PlatinumGames Wants To Port The Wonderful 101 To Switch, Talks About Bayonetta 3

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PlatinumGames Wants To Port The Wonderful 101 To Switch, Talks About Bayonetta 3

At Reboot Develop 2018, a European game developer summit and conference held in Croatia, PlatinumGames' Atsushi Inaba and Hideki Kamiya held a talk where they discussed a few of their projects from the past and the future.

As reported by Eurogamer, the topic of Kamiya's last released game, The Wonderful 101 on the Wii U, came up. "We're going to knock the audience participation up a bit," Kamiya said. "They're still trying to negotiate with Nintendo whether a possible Wonderful 101 Switch release could happen but it always helps when the people in the audience at Reboot clap if they'd actually buy a Switch version of Wonderful 101. So anybody who would buy that, please clap," to the sound of the entire room applauding.

When the topic of Bayonetta 3 came up, Kamiya explained the game would be another linear progression action game, much like the previous titles. Still, he wants the team to up the ante on Bayonetta 3. "Bayonetta 2 was a fantastic title and they need to make sure this is leaps and bounds above that," Kamiya explained through the translator. "They know that the fans expect crazier, better, tighter action games. If they're going to put out Bayonetta 3, it's going to have to raise the bar."

Actress Nina Bergman Says There Is A New Doom Movie

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Actress Nina Bergman Says There Is A New Doom Movie

Nina Bergman has apparently let the cat out of the bag on a new Doom movie and confirmed today that Universal will be producing it.

The only details so far come from her tweet, as the movie has not been announced officially yet. All we can really gleam from it so far is that she's in the movie, a director is already attached, and the movie is filming in Bulgaria. 

Wow I’m doing the next “Doom” movie w Universal Pictures! I just signed all the paperwork

Weekend Warrior – Gods Of Wars

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Weekend Warrior – Gods Of Wars

It's a big week for games. God of War, Labo, and Yakuza 6 came out just to name a few, so it should be no surprise that we're digging into those big releases over the weekend.

Ben Hanson (@yozetty) – I’m planning on swinging by the store and picking up a copy of Labo tonight… but I don’t really know why… or if there will be any copies left? I think it’s an experience that I’d like to have in this wacky industry of ours. After that, I’m going to get to the stopping point (meeting Mimir) in God of War for our GI Game Club. Hmmm, let’s see… is there anything else? I’m going to maybe play some baseball on Sunday if all of our Minnesota snow melts? Okay, have a good weekend!

Kyle Hilliard (@KyleMHilliard) – I hit the stopping point in God of War on Wednesday for our Game Club, so I live in sidequest city now, avoiding the main story. I will also be doing lots of Labo-ing, the laundry, and seeing Isle of Dogs!

Monster Hunter World's Sakura From Street Fighter Armor Arrives On May 3

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Monster Hunter World's Sakura From Street Fighter Armor Arrives On May 3

Capcom has announced that the Monster Hunter World armor that makes your hunter look like Street Fighter's Sakura will be available on May 3.

Much like the Ryu armor, this is a full armor set that makes you look like Sakura. You'll have to complete a three-part quest, this time against a Pink Rathian, to get the required materials to build the armor. Players will need a hunter rank of 12 or higher to get access to the quest.

There aren't many other details on the quest yet. The Ryu armor set was low rank, which probably indicates the Sakura armor will be similar. The Ryu armor quest also forced you into the armor set without your own items or weapons, which hopefully isn't the case again.

I, Hope Is A Game About Battling Childhood Cancer With Sales Proceeds Going To Charity

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I, Hope Is A Game About Battling Childhood Cancer With Sales Proceeds Going To Charity

I, Hope, a game about battling childhood cancer, has been released for Steam with its proceeds going toward GameChanger Charity.

The game stars a young girl named Hope whose land has been besieged by a monster named Cancer that falls from the sky and lands on her island. The gameplay hews closely to other adventure games and involves Hope journeying to new areas to gain new skills to help her eventually defeat Cancer.

The game was funded originally on Indiegogo and then picked up by ID@Xbox for development support. The game's developer, Kenny Roy, partnered with GameChanger Charity for donating proceeds from the game. GameChanger's mission statement is to "leverage technology & innovation to ease the pain and suffering of children facing life-threatening illnesses" through partnerships with Child's Play, scholarships for cancer survivors, gifts to cancer patients, and more.

Binding Of Isaac Prequel The Legend Of Bum-bo Releasing This Year

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Binding Of Isaac Prequel The Legend Of Bum-bo Releasing This Year

Originally announced back in March 2016, we now have a better idea of what The Legend of Bum-bo is, and when we will be able to play it.

The game is a prequel to The Binding of Isaac, but with a caveat, according to co-developer Edmund McMillen, who wrote, "I like to call it a prequel, but what I mean by that outside of the obvious themes isn't something I can really explain without spoiling too much," on the game's announcement blog. You can check out the game's trailer below.

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