Super Replay – Killer7 Episode 1

about X hours ago from
Super Replay – Killer7 Episode 1

At the end of our Replay Civil War, it all came down to you to choose the next Super Replay! Our Overblood Facebook group ended up choosing two games through a tie: Killer7 and Godhand.

You chose well. Killer7 is my favorite game of all time, for reasons I will fully elaborate on in the near future. The short version, however, it's that it's the closest video games have gotten to being a David Lynch film. It benefits from being played alone in near silence, so you can fully process its wild, surreal moments, cool characters, and ambiguous plot.

In fitting with its themes, we decided to take Killer7 very seriously, as Andrew Reiner, Joe Juba, Leo Vader, and I focus only an the artistry of Killer7 and never talk about anything else and make absolutely zero jokes. Enjoy!

What The Movies Got Right (And Wrong) About Tomb Raider

about X hours ago from
What The Movies Got Right (And Wrong) About Tomb Raider

Tomb Raider is set to hit theaters on March 16 and aims to portray Lara Croft with a similar survivalist style that we’ve seen in the most recent Tomb Raider games. However, this isn’t the first time that Lara Croft has come to the big screen. Angelina Jolie assumed the role in 2001’s Lara Croft: Tomb Raider and its 2003 sequel Lara Croft: The Cradle of Life, which still stand as the first and sixth highest-grossing video game adaptations, respectively. To help prepare us for Tomb Raider, we looked back at Jolie’s take on Lara Croft to see how they lived up to one of gaming’s most famous characters.

Right – Angelina Jolie as Lara CroftYou can debate whether or not the Lara Croft movies are any good, but there is no arguing that Angelina Jolie had the Lara Croft look nailed down. You’d be hard pressed to find anyone else who better represented what we thought the pixelated heroine would look like in real life. Jolie as Lara Croft may go down as the best casting for a video game character in a movie.

Replay – Two Worlds

about X hours ago from
Replay – Two Worlds

I'll just let my review of Two Worlds do the talking here: "There’s an adventure here somewhere, hidden beneath the fog of broken gameplay, performance glitches, and characters talking about the evil Taint in unintentionally hilarious ways. The main character is an embarrassment to gaming, and isn’t even believable enough to be considered for a Renaissance fair’s cast. As much as I enjoyed seeing him take a sword to the face, most enemies would appear to have extreme cases of glaucoma, as they swing and miss most of the time, and have a difficult time navigating around walls. Sadly, even with an impressive stock of weapons at your disposal, your combat prowess isn’t much better. The choppy animations, inconsistent framerate, and inopportune loads make it nearly impossible to navigate the battlefield with effective grace. The game’s only redeeming qualities – deep spell and weapon systems – just go to waste in this abysmal quest. If you’ve spent a lifetime sinning, by all means, trek into this world to get a taste of what awaits you in Hell. 2 out of 10."

Watch Game Informer Reveal Its 300th Issue Live

about X hours ago from
Watch Game Informer Reveal Its 300th Issue Live

Game Informer is celebrating its 300th issue of the magazine and we're inviting you to join in on the fun! If you're in the Minnesota area, come on down to Fulton Brewery in downtown Minneapolis from noon-11pm and say hi to us in person. If you can't make it, we have you covered. We'll be streaming a live version of The Game Informer Show podcast from Fulton, where we reveal our five unique covers for the magazine and talk about what it's like to craft a list featuring some of the greatest games of all time. The stream begins at 2pm Central and runs for two hours, we hope you enjoy the show!

You can watch the stream on Twitch by clicking here or, if you prefer YouTube, click here.

Funny To A Point – Let's Get Real About Realism

about X hours ago from
Funny To A Point – Let's Get Real About Realism

Sometimes realism is used in games to reveal or confront a deeper truth about the human condition. Other times it's the knee-jerk defense for some crap mechanic that should never have been put in a game in the first place. Let's talk about the latter, shall we?

I just spent the past two weeks playing Kingdom Come: Deliverance, and after devoting more than 100 hours to life as a 15th century Bohemian peasant, I can finally emerge from my sequestered review hole like a groundhog* and talk about the game. It's not every day I play a game for 100 hours, in part because it's literally impossible without a time machine – and I can think of way better uses for a time machine, like going back and investing in whatever the hell Bitcoins are, or killing tyrants while they're still babies. In hindsight, it's a little disturbing how high "baby killing" is on my time-machine bucket list, but let's move on.

3D Realms Talks Ion Maiden And The Art Of The First-Person Shooter

about X hours ago from
3D Realms Talks Ion Maiden And The Art Of The First-Person Shooter

3D Realms recently revealed the new game under its hat, the pixelated and slapstick gore shooter Ion Maiden. We had the chance to sit down with Frederik Schreiber, the vice president of 3D Realms, and talk about the studio's approach to crafting an authentic retro shooter that doesn't fall prey to the whims of nostalgia, as well as the divide between modern shooters and shooters of old.

Give us the pitch on Ion Maiden.

Ion Maiden is an old school first-person shooter. It takes place in the near future. You play as Shelly Harrison, a bomb disposal expert in the near future for the GDF. The GDF is the Global Defense Forces and in Ion Maiden you have to hunt down a madman scientist gone rogue named Doctor Jadus Heskel who has created an army of cyborg brainwashed zombies who are taking over the United States.

Blog Herding – The Best Blogs Of The Community (March 1, 2018)

about X hours ago from
Blog Herding – The Best Blogs Of The Community (March 1, 2018)

This week brings us a lot of looks at remakes, which is always fun to dive into. Instead of a remake, I want Square to bring the Xenogears team back together and finish the second half of what was the best PlayStation 1 JRPG. I would buy that remake or update or whatever. Now dive in!

Community Blogs For February 22 – February 28:

Remakes And Remasters: 2018 Edition TrentDF doesn't write about the state of remakes, just that there have been a lot of them in 2017. And he wants more. Here he makes the case for five games to get remakes, including Bushido Blade, a Spyro trilogy like the Crash Bandicoot remake, and even Twisted Metal. I'm down.

Overwatch League Interview – SoOn, Offense For Los Angeles Valiant

about X hours ago from
Overwatch League Interview – SoOn, Offense For Los Angeles Valiant

Terence "SoOn" Tarlier is often the first person opposing team's see on the battlefield. He's proven to be a tremendous scout as Tracer, diving in and out of enemy ranks to deal damage and disrupt their strategies. I talked to Tarlier about his time in Overwatch League, the techniques he uses for Tracer, and what he thinks Blizzard needs to do to make Symmetra a hero that could be used in the league.

You were handed a tough loss from Seoul Dynasty in the first match of Stage 2. Walk me through that match. What did they do to seize control? Did they surprise you with their comp?

Absolutely not. I know they run dive with Lucio, especially Tobi who's insane on this hero. We lost because they played better and we needed more practice.

Fleta is one of Seoul’s difference makers. Did you anticipate he would switch to Reaper? That seemed to surprise a lot of viewers.

Against Korean teams, you can expect many heroes, so it was not a surprise to me. We just needed to adapt against this Reaper.

Due to the latest patch, we’re obviously seeing a lot less of Mercy in Stage 2. What else did you see in the opening matches that is different than Stage 1?

Tanks play differently because without Mercy to heal it's harder to not take too much damage.

From Pixel To Pen: 13 Great Comics Based On Video Games

about X hours ago from
From Pixel To Pen: 13 Great Comics Based On Video Games

We love getting lost into the mythos of a beloved video game franchise. While feature films and television shows typically falter in adapting stories from our favorite titles, comic books often deliver justice to expanding a video game world's lore, further enriching the experience without holding a controller. Here are 13 great comic books that give due diligence to their namesakes.

Assassin's Creed by Titan ComicsCurrent number of issues: 14 to 23
There are countless stories to tell through sundry eras in Assassin's Creed's macrocosm, which have successfully carried over into the comic medium. Titan Comics' ongoing Assassin's Creed series, along with the Templar issues, in particular stand out above other AC comics with quality writing and aesthetics that explore periods the games have yet to touch upon, including the California gold rush, Salem during the witch trials, and Spain in the early 1500s. Assassin's Creed also manages to make the modern-day moments far more engaging than its video game counterpart, which is an accomplishment in its own right.