Godzilla’s Checkered Gaming Past: A Retrospective

about X hours ago from
Godzilla’s Checkered Gaming Past: A Retrospective

With Godzilla out in theaters this weekend, we thought we'd bring back this look at the big lizard's gaming history. This piece was originally published on March 16, 2014.

While the poster boy for Japanese film company Toho continues to find success on film, the King of the Monsters’ video game past is a different story entirely. Like many other licensed properties, many developers have struggled to capture, or even identify, what makes Godzilla so enduring. The results are an extraordinarily mixed bag of strange gameplay mechanics and missed opportunities. From the Commodore 64 to now, we take a look at the Big G’s less than stellar gaming history.

Godzilla (Commodore 64)

Godzilla’s Checkered Gaming Past: A Retrospective

about X hours ago from
Godzilla’s Checkered Gaming Past: A Retrospective

With Godzilla out in theaters this weekend, we thought we'd bring back this look at the big lizard's gaming history. This piece was originally published on March 16, 2014.

While the poster boy for Japanese film company Toho continues to find success on film, the King of the Monsters’ video game past is a different story entirely. Like many other licensed properties, many developers have struggled to capture, or even identify, what makes Godzilla so enduring. The results are an extraordinarily mixed bag of strange gameplay mechanics and missed opportunities. From the Commodore 64 to now, we take a look at the Big G’s less than stellar gaming history.

Godzilla (Commodore 64)

Forevertron Is A Strange Steampunk Video Game World Come To Life

about X hours ago from
Forevertron Is A Strange Steampunk Video Game World Come To Life

A few miles away from the Wisconsin Dells stands the Forevertron, one of America's strangest roadside attractions.

Forevertron was built by Tom O. Every, a British born Wisconsinite who worked in the salvage and wrecking business. In 1983, Emery renounced his former name and assumed a new identity as Dr. Evermor. According to Emery, "I became Dr. Evermor around 1983 when we started to build the Forevertron outside of Baraboo, Wisconsin. I was a bit upset with the world, not so much the economic conditions as the judicial system and things like that, and I wanted to perpetuate myself back into the heavens on this magnetic lightning force field."

Every concocted a complex backstory for Dr. Evermor, detailed in a PBS Independent Lens article:

Forevertron Is A Strange Steampunk Video Game World Come To Life

about X hours ago from
Forevertron Is A Strange Steampunk Video Game World Come To Life

A few miles away from the Wisconsin Dells stands the Forevertron, one of America's strangest roadside attractions.

Forevertron was built by Tom O. Every, a British born Wisconsinite who worked in the salvage and wrecking business. In 1983, Emery renounced his former name and assumed a new identity as Dr. Evermor. According to Emery, "I became Dr. Evermor around 1983 when we started to build the Forevertron outside of Baraboo, Wisconsin. I was a bit upset with the world, not so much the economic conditions as the judicial system and things like that, and I wanted to perpetuate myself back into the heavens on this magnetic lightning force field."

Every concocted a complex backstory for Dr. Evermor, detailed in a PBS Independent Lens article:

Watch A League Of Legends Vet Witness A Newcomer's Awful Debut

about X hours ago from
Watch A League Of Legends Vet Witness A Newcomer's Awful Debut

In my 25 years of gaming, I've tried to make it a point to stay open-minded and try just about every genre out there. I've never been a sports guy, but I've spent hundreds of hours playing Madden and NFL GameDay. I used to make fun of JRPGs because I didn't think I'd like turn-based combat, but then I gave Final Fantasy X a shot and loved it. Recently, I was shocked to discover that I could get really into Hearthstone despite having no experience with CCGs. I love getting into things that I previously imagined wouldn't be for me, and I figured it's time for me to dip my toe into a quickly-growing phenomenon – MOBAs.

I downloaded League of Legends onto a work computer and started going through the tutorials. Things started out fairly smooth, and the gameplay seemed accessible enough. Then I got into my first match. As I struggled my way through my first PvP round, our PC editor Daniel Tack glanced over my shoulder on occasion and had to look away because of how terrible my newcomer skills were. After playing a couple more rounds, I decided that we should record the experience of Daniel being forced to watch me play a full game.

Watch A League Of Legends Vet Witness A Newcomer's Awful Debut

about X hours ago from
Watch A League Of Legends Vet Witness A Newcomer's Awful Debut

In my 25 years of gaming, I've tried to make it a point to stay open-minded and try just about every genre out there. I've never been a sports guy, but I've spent hundreds of hours playing Madden and NFL GameDay. I used to make fun of JRPGs because I didn't think I'd like turn-based combat, but then I gave Final Fantasy X a shot and loved it. Recently, I was shocked to discover that I could get really into Hearthstone despite having no experience with CCGs. I love getting into things that I previously imagined wouldn't be for me, and I figured it's time for me to dip my toe into a quickly-growing phenomenon – MOBAs.

I downloaded League of Legends onto a work computer and started going through the tutorials. Things started out fairly smooth, and the gameplay seemed accessible enough. Then I got into my first match. As I struggled my way through my first PvP round, our PC editor Daniel Tack glanced over my shoulder on occasion and had to look away because of how terrible my newcomer skills were. After playing a couple more rounds, I decided that we should record the experience of Daniel being forced to watch me play a full game.

Should You Play Titanfall’s Expedition DLC?

about X hours ago from
Should You Play Titanfall’s Expedition DLC?

Titanfall has been out for a couple of months now, but the Respawn level designers haven’t been idle. The new Expedition map pack is the first of three planned DLC expansions for Titanfall. I took the day to dive into the three new maps through a variety of game modes.

The first thing I noticed about the Expedition DLC is what it doesn’t include. Some players have been asking for new match options or ways to play, but Expedition is purely focused on new multiplayer maps – with one small exception. In a smart move, the game now includes a new match option that lets you play variety pack matches only on the three new maps, ideal for players who have exhaustedly explored the original release. If you haven’t played since the first few weeks after release, Respawn has also delivered a couple of patches. The biggest addition is private customized match play (currently in beta), as well as a number of balance tweaks that even out some of the spikes present shortly after launch, such as buffing the underpowered quad rockets and adjusting scoring on Hardpoint Domination to encourage more offensive play styles. 

Should You Play Titanfall’s Expedition DLC?

about X hours ago from
Should You Play Titanfall’s Expedition DLC?

Titanfall has been out for a couple of months now, but the Respawn level designers haven’t been idle. The new Expedition map pack is the first of three planned DLC expansions for Titanfall. I took the day to dive into the three new maps through a variety of game modes.

The first thing I noticed about the Expedition DLC is what it doesn’t include. Some players have been asking for new match options or ways to play, but Expedition is purely focused on new multiplayer maps – with one small exception. In a smart move, the game now includes a new match option that lets you play variety pack matches only on the three new maps, ideal for players who have exhaustedly explored the original release. If you haven’t played since the first few weeks after release, Respawn has also delivered a couple of patches. The biggest addition is private customized match play (currently in beta), as well as a number of balance tweaks that even out some of the spikes present shortly after launch, such as buffing the underpowered quad rockets and adjusting scoring on Hardpoint Domination to encourage more offensive play styles. 

10 Games That Are Better On Handheld

about X hours ago from
10 Games That Are Better On Handheld

The original version of a great game is always special, but it doesn’t always provide the best or most complete experience. Remakes, ports, and special editions can add features and make tweaks, creating definitive versions that surpass the initial release. While that isn’t a rare event, we don’t often see the superior edition on a portable platform. In this feature, we take a look at 10 games that were already fantastic, then made even better by a transition to handheld devices.

Ocarina of Time 3D (3DS) Ocarina of Time on the N64 is one of the most beloved games of all time, making it dangerous to mess with too much. However, Nintendo clearly knew what it was doing with the enhanced 3DS port. It looks better than the N64 version, and it includes the Master Quest (which was previously only available separately). It also has major usability improvements, like touchscreen item-swapping and a retooled water temple.

Final Fantasy VI Advance (GBA) Square Enix has never been shy about porting its Final Fantasy games onto as many platforms as possible, but Final Fantasy VI Advance isn’t just a cash-in. This iteration includes a new translation, additional Espers, new ultimate weapons, and two extra superbosses. Audiophiles argue against the sound quality here, but Final Fantasy VI Advance is the most complete package in terms of content.

10 Games That Are Better On Handheld

about X hours ago from
10 Games That Are Better On Handheld

The original version of a great game is always special, but it doesn’t always provide the best or most complete experience. Remakes, ports, and special editions can add features and make tweaks, creating definitive versions that surpass the initial release. While that isn’t a rare event, we don’t often see the superior edition on a portable platform. In this feature, we take a look at 10 games that were already fantastic, then made even better by a transition to handheld devices.

Ocarina of Time 3D (3DS) Ocarina of Time on the N64 is one of the most beloved games of all time, making it dangerous to mess with too much. However, Nintendo clearly knew what it was doing with the enhanced 3DS port. It looks better than the N64 version, and it includes the Master Quest (which was previously only available separately). It also has major usability improvements, like touchscreen item-swapping and a retooled water temple.

Final Fantasy VI Advance (GBA) Square Enix has never been shy about porting its Final Fantasy games onto as many platforms as possible, but Final Fantasy VI Advance isn’t just a cash-in. This iteration includes a new translation, additional Espers, new ultimate weapons, and two extra superbosses. Audiophiles argue against the sound quality here, but Final Fantasy VI Advance is the most complete package in terms of content.