Five Games With Satisfying Post-Campaign Content

about X hours ago from
Five Games With Satisfying Post-Campaign Content

Have you ever been distraught after completing an incredible video game? The lights dim and tiny letters start to slowly creep down your screen to the tune of climactic wind instruments. The main story is over, there’s nothing left to do, and you’re feeling an emptiness you haven’t felt since the last game you beat. If only there was more to do and see alongside your beloved cast of main characters! Well brighten up, because we present five titles (new and old) that provide extensive content long after the credits roll! 

This list is spoiler-heavy, so peruse it at your own risk. 

Look, Dutch’s grand “plan” – the one that involves becoming happily drunk ranchers in Tahiti – never happens. Eerily sanguine sunsets, swelling, yet, melancholic folk music, and, the emptiness of the Van der Linde camp indicate one thing: Red Dead Redemption 2’s end is approaching. Or is it?

Five Games With Satisfying Post-Campaign Content

about X hours ago from
Five Games With Satisfying Post-Campaign Content

Have you ever been distraught after completing an incredible video game? The lights dim and tiny letters start to slowly creep down your screen to the tune of climactic wind instruments. The main story is over, there’s nothing left to do, and you’re feeling an emptiness you haven’t felt since the last game you beat. If only there was more to do and see alongside your beloved cast of main characters! Well brighten up, because we present five titles (new and old) that provide extensive content long after the credits roll! 

This list is spoiler-heavy, so peruse it at your own risk. 

Look, Dutch’s grand “plan” – the one that involves becoming happily drunk ranchers in Tahiti – never happens. Eerily sanguine sunsets, swelling, yet, melancholic folk music, and, the emptiness of the Van der Linde camp indicate one thing: Red Dead Redemption 2’s end is approaching. Or is it?

New Gameplay Today – Samurai Shodown

about X hours ago from
New Gameplay Today – Samurai Shodown

Samurai Shodown is back this year! Whether you played SamSho (that's what cool people call the series to save time) when it released over 20 years ago, or have seen some of its characters pop up in other games, the return of the classic sword-fighting franchise should be a welcome sight. That sight happens to pretty nice, too, what with the watercolor look and all. 

Jeff Cork and Leo Vader join me on the latest episode of New Gameplay Today to show off a few matches of the latest entry, talk about SNK's recent history, and more.

New Gameplay Today – Samurai Shodown

about X hours ago from
New Gameplay Today – Samurai Shodown

Samurai Shodown is back this year! Whether you played SamSho (that's what cool people call the series to save time) when it released over 20 years ago, or have seen some of its characters pop up in other games, the return of the classic sword-fighting franchise should be a welcome sight. That sight happens to pretty nice, too, what with the watercolor look and all. 

Jeff Cork and Leo Vader join me on the latest episode of New Gameplay Today to show off a few matches of the latest entry, talk about SNK's recent history, and more.

Super Replay – God Hand Episode 12: Asura's Wrath Episode 6

about X hours ago from
Super Replay – God Hand Episode 12: Asura's Wrath Episode 6

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

Super Replay – God Hand Episode 12: Asura's Wrath Episode 6

about X hours ago from
Super Replay – God Hand Episode 12: Asura's Wrath Episode 6

After a festive holiday season, Game Informer's annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D.

Figuring out which game will be honored with this spot is a stressful decision that usually takes a full year to figure out. That wasn't the case this year. The community figured it out for us. We had the somewhat official I Watched the Entire Overblood Super Replay group vote for a Super Replay earlier this year. With hundreds of votes cast, the poll ended in a tie between Killer 7 and God Hand. Rather than just flipping a coin to see which one we would do, I decided to record both of them. We knocked out Killer 7 earlier this year, and almost rolled right into God Hand, but couldn't find a window to get it done in a productive way. I shelved the Super Replay until 12.31. It was one of the games I was considering years ago for this spot anyway.

FoxNext VP On Marvel Strike Force's First Year, The Disney Acquisition, And The Road Ahead

about X hours ago from
FoxNext VP On Marvel Strike Force's First Year, The Disney Acquisition, And The Road Ahead

Marvel Strike Force, the mobile character-collection title from FoxNext, is coming up on its one-year anniversary. While the community has criticized various aspects of the game's live-service approach, such as the implementation of the random nature of its supercharging Red Stars system, reception has been overall positive on the experience and the player base has spent more than $150 million on the game in its first 12 months. 

I sat down with FoxNext vice president and general manager Amir Rahimi to talk about the first year of Marvel Strike Force, what the Disney acquisition means for the game, and what players can expect in Year Two and beyond. To learn more about the massive Alliance War update coming near the game's first anniversary, head here.

GI: You're celebrating a year of Marvel Strike Force with the new Alliance War mode. This has been in the menu as a placeholder since launch last year.

FoxNext VP On Marvel Strike Force's First Year, The Disney Acquisition, And The Road Ahead

about X hours ago from
FoxNext VP On Marvel Strike Force's First Year, The Disney Acquisition, And The Road Ahead

Marvel Strike Force, the mobile character-collection title from FoxNext, is coming up on its one-year anniversary. While the community has criticized various aspects of the game's live-service approach, such as the implementation of the random nature of its supercharging Red Stars system, reception has been overall positive on the experience and the player base has spent more than $150 million on the game in its first 12 months. 

I sat down with FoxNext vice president and general manager Amir Rahimi to talk about the first year of Marvel Strike Force, what the Disney acquisition means for the game, and what players can expect in Year Two and beyond. To learn more about the massive Alliance War update coming near the game's first anniversary, head here.

GI: You're celebrating a year of Marvel Strike Force with the new Alliance War mode. This has been in the menu as a placeholder since launch last year.

Keep Newcomer-Friendly Sequels Coming

about X hours ago from
Keep Newcomer-Friendly Sequels Coming

I turned 30 this year and am experiencing a sort of quiet realization that will be familiar to a lot of folks pondering their age: time is a super valuable resource. The scarcity of the time I have to myself is after all the reason I didn’t play Kingdom Hearts 3 when it released earlier this year, mostly because everyone kept saying you had to play through 100-plus hours of content before you even started the game to get the most out of it. I was happy that long-time series fans received the quality game they had been waiting so many years for, but the cost of investing myself in the series to get to that point just wasn’t worth it. That’s not a knock against Kingdom Hearts, but more of a reflection of where I’m at in my life and what I look for in gaming experiences.

Cue Devil May Cry 5.

Before I loaded up DMC5, I’d only played Ninja Theory’s reboot before, and had not touched any of the mainline series games. I was intrigued by the look of the fast-paced action gameplay in the trailers for 5 and what my colleagues had been saying about the game in their various write-ups. I asked our reviews editor, Joe Juba, who reviewed the game if it was the sort of game you could just dive into without playing any of the others. I promptly picked it up and started playing it when I got home.

Keep Newcomer-Friendly Sequels Coming

about X hours ago from
Keep Newcomer-Friendly Sequels Coming

I turned 30 this year and am experiencing a sort of quiet realization that will be familiar to a lot of folks pondering their age: time is a super valuable resource. The scarcity of the time I have to myself is after all the reason I didn’t play Kingdom Hearts 3 when it released earlier this year, mostly because everyone kept saying you had to play through 100-plus hours of content before you even started the game to get the most out of it. I was happy that long-time series fans received the quality game they had been waiting so many years for, but the cost of investing myself in the series to get to that point just wasn’t worth it. That’s not a knock against Kingdom Hearts, but more of a reflection of where I’m at in my life and what I look for in gaming experiences.

Cue Devil May Cry 5.

Before I loaded up DMC5, I’d only played Ninja Theory’s reboot before, and had not touched any of the mainline series games. I was intrigued by the look of the fast-paced action gameplay in the trailers for 5 and what my colleagues had been saying about the game in their various write-ups. I asked our reviews editor, Joe Juba, who reviewed the game if it was the sort of game you could just dive into without playing any of the others. I promptly picked it up and started playing it when I got home.