Unboxing The Destiny 2 Collector’s Edition

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Unboxing The Destiny 2 Collector’s Edition

Along with the surprise opening of the Destiny 2 servers, we’re finally getting our own hands-on chance to check out the collector’s edition of the game. Like the digital deluxe version, the collector’s edition includes several in-game bonuses, including eventual access to the first and second expansion to Destiny 2, access to a legendary sword, a legendary emote, and a Cabal Empire-themed emblem. 

In addition, the collector’s edition (which retails for $249.99, if you can manage to track down a copy) includes several physical items to help fill out your Destiny collection.

The outer slipcase and main box look great, with start black exterior housing all the embedded items. Everything fits well in its own spot, which should appeal to fans who have a thing for organization.

11 Spoiler-Free Things You Should Know Before Starting Destiny 2

about X hours ago from
11 Spoiler-Free Things You Should Know Before Starting Destiny 2

The game hasn’t even technically released, but we’ve already spent more than 20 hours exploring Bungie’s universe in Destiny 2. We walked away impressed. Here are some of the things we learned during our hands-on time you might want to know if you’re still on the fence about purchasing this massive time-sink.

1) Destiny is still one of the best console shooters – Bungie has always excelled at delivering a mechanically solid shooter.

2) The music is also still great – The music in the first Destiny was iconic, and dare I say, the music for Destiny 2 might actually be better.

Introducing You To the Next Generation Of Monsters Coming To Pokémon Go

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Introducing You To the Next Generation Of Monsters Coming To Pokémon Go

We're still waiting for Mewtwo to show his face in Pokémon Go (and for the game to stop crashing), but developer Niantic continues to work on its popular, augmented reality monster hunter. A recent patch improved the game’s raid system as well as the Pokémon Go Plus accessory functionality. However, a group of dedicated dataminers have uncovered hidden files that reveal Niantic is working on adding the third generation of Pokémon into the game.

Pokémon Ruby and Sapphire released in the U.S. in 2003 for the GBA, and introduced fans to 135 adorable new Pokémon. They definitely aren’t as iconic as many of the pocket monsters from the first generation, but some of them are pretty cool looking in their own right (I'm not talking about Probopass). Almost all of the 135 new Pokémon have no relation to either of the previous generations (excerpt for for Azurill and Wynaut), which gives this generation a unique feel. However, Gen III helped balance out the Pokémon types overall, as it significantly increased the amount of Dark and Steel Pokémon and introduced a lot of new Pokémon with dual types.

Metroid: Samus Returns Is A Remake That Feels Original

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Metroid: Samus Returns Is A Remake That Feels Original

Metroid II: Return of Samus is considered the black sheep of the Metroid franchise. First released on the Game Boy in August of 1991, this little handheld’s cartridges held six-times less memory than its NES predecessor, which meant Nintendo needed to make several compromises to the game’s design. One of the most noticeable concessions was Metroid’s alien landscapes, which were drained of their color and much of their mood, thanks to the Game Boy’s green LCD display. The handheld’s limited pixels also meant Nintendo needed to zoom in on the action. Samus took up a large portion of the screen’s real estate, leaving players feeling cramped. Moreover, Samus’ overall mission to destroy a set number of Metroids across the alien world of SR388 led to a linear design, which was antithetical to the series’ core concept of rewarding exploration.

Madden 18's Longshot Made Me Care About Football

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Madden 18's Longshot Made Me Care About Football

I never really understood much about football growing up. I played soccer with my cousins and at school, had a basketball hoop in the driveway of my house for a few years, and was cajoled into playing for a little league baseball team. I played NBA Jam, a couple of Nintendo 64-era FIFA titles, and the Super Nintendo classic Ken Griffey Jr. Presents Major League Baseball. I wouldn’t say I ever fell in love with the sports, but over the years I was able to learn enough about them to enjoy them at a distance. That never happened with football.

When EA showed off a trailer for Madden 18’s story mode, The Longshot, however, I was intrigued. For more detailed breakdown of the story-based mode you can read Matthew Kato’s preview of it from a few months ago. The short of it, however, is that you watch a story play out, make dialogue choices, press some buttons at the right time, and play a little bit of Madden.

Should Diablo Fans Bother With Path Of Exile On Xbox One?

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Should Diablo Fans Bother With Path Of Exile On Xbox One?

I’ve spent more time than I’d care to admit playing the PS4 version of Diablo III. It’s been one of my go-to games since it was first released, and it’s one of my favorite things to play while I catch up on podcasts or just need a palate cleanser between other releases. Path of Exile was officially released on Xbox One a few weeks ago, and I was curious to see how Grinding Gear Games’ action-RPG fared compared to one of my all-time favorites. The answer? It’s good – really, really good, in fact.

We’ve already reviewed the PC version and some of its expanded content, so I’m not going to be assigning a number to any of my thoughts. I haven’t played enough of it at this point, anyway. Instead, I just wanted to share my thoughts on the game from a specific perspective: someone who loves playing Diablo III on console (I know, I know) and hasn’t been particularly impressed with most of the dungeon-crawling experiences on those platforms. With that in mind, here are some of the highs and lows that I’ve noticed so far.

The 15 Wackiest Video Game Crossovers

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The 15 Wackiest Video Game Crossovers

This week saw the release of Mario + Rabbids: Kingdom Battle, and despite an understandable amount of skepticism about merging two very different franchises, the game's pretty great! Jeff Marchiafava reviewed it for us, scoring it an 8.5 and saying "I was as skeptical as anyone when I heard the words 'Mario' and 'XCOM' uttered in the same sentence, but Kingdom Battle didn’t just prove me wrong – it ended up being my favorite Mario game in recent years. Nintendo and Ubisoft took a big risk working together outside their comfort zones, and that risk paid off. "

As many of GI's editors have been blasting rabbids and collecting coins across the Mushroom Kingdom, we've also been thinking about some of the most oddball crossovers in video games that have happened over the years. Here are the 15 zaniest ones we found.

Mortal Kombat Takes On The Justice LeagueA few years before Injustice: God Among Heroes and a the reboot of Mortal Kombat arrived,  Midway pitted the two franchises against one another in Mortal Kombat vs. DC Universe. While the idea of having Raiden and Superman square off against one another might sound strange, the game proved to be a great peanut-butter-and-chocolate kind of combination thanks to the absurd hijinks that underlie both franchises.

Hands-On With The Secret of Mana Remake

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Hands-On With The Secret of Mana Remake

Secret of Mana is one of my favorite games of all time, so naturally when a remake was announced for PS4, Vita, and PC, was super excited. Until I saw the graphics, right? What's the deal with these "modern" graphics anyway? Oh well, I can always go play the real thing on the SNES classic that I'm sure will be easy to get at a good retail price, right? Oof. Anyway, I digress - At PAX West 2017, I went hands-on with the remake on PS4.

I got to start at the actual beginning of the game, so I had a rather brisk journey through the forest slaying rabites, snagging candy and some gold, and then coming back home to fight the somewhat iconic first boss of the game, the Mantis Ant. It's not a very challenging encounter and I put the critter down with a few well-timed blows with my super cool sword.

And with that, the demo was over, a quick 15 minute jaunt. The takeaways - I'm not a fan of the graphic style in the remake, at all, but some of that may have to do with nostalgia on my end. The music is awesome, and hits the same amazing tracks that made the original title magical. The combat is the same classic adventure stuff I know and love from the original game. I'm most interested in how the multiplayer will be handled, if Square decides to make some changes to the rather antiquated pause and scroll through wheels for magic, but we shall see.