Where’s Our Battle Princess Madelyn Review?

about X hours ago from
Where’s Our Battle Princess Madelyn Review?

In all the ways that matter, Battle Princess Madelyn (out today on Xbox One and PC, and available December 13 on PS4 and Switch) plays like a forgotten sequel to the beloved Ghouls ‘n Ghosts. A charming visual aesthetic brings whimsical life to a macabre selection of dungeons, forests, and towns overwhelmed by the teeming undead. Players can tackle either a challenging linear arcade mode, or a quest-driven story mode with various twists and turns, both characterized by tricky platforming and fast-paced combat.

Most players will spend the largest chunk of time with the story mode, and it’s here that we’ve run into some challenges with the game, specifically around guidance for players on how to progress, and a general sense of aimlessness. Important missions, like how to unlock weapon and armor upgrades, are not clearly marked or indicated as separate from a host of other side missions. Quest-givers will often tell you about their needs only once, including where to look for their requested item, but subsequently offer no dialogue guidance about how to help them, leaving many quests as nebulous projects that you may or may not have completed. That problem is exacerbated by the absence of any quest log to help keep track of everything

The Good, The Bad, And The Ugly Of The Red Dead Online Beta

about X hours ago from
The Good, The Bad, And The Ugly Of The Red Dead Online Beta

Red Dead Online launched last week, and since then a large posse of Game Informer editors have been putting the mode through its paces. After countless shootouts, fishing sessions, and tours around the open world interacting with the strangers offering free roam missions, we feel like we’re finally in a good spot to levy some judgment on the mode in its early form. Sticking with the Western theme, here is the good, the bad, and the ugly of Red Dead Online.  

The same central principle that made Grand Theft Auto Online so fun holds for Red Dead Online – being in a Rockstar open world with your friends is always a good time. Whether you are goofing off, terrorizing towns, hunting animals, slamming whiskeys together in a saloon, or completing missions, it just feels good to gallop around the map with a posse. 

You don’t need to roll with a posse to have a good time in Red Dead Online. I’ve spent a lot of time hunting, fishing, and tackling free roam missions by myself and had a great time. Even better, I have experienced minimal interference from rival players. When they do mess with you enough, a parlay system allows you to move past the problem player. Rockstar could smooth this out even further, but I encourage solo players put off by the prospect of asshole antagonists to check out the mode. 

The Good, The Bad, And The Ugly Of The Red Dead Online Beta

about X hours ago from
The Good, The Bad, And The Ugly Of The Red Dead Online Beta

Red Dead Online launched last week, and since then a large posse of Game Informer editors have been putting the mode through its paces. After countless shootouts, fishing sessions, and tours around the open world interacting with the strangers offering free roam missions, we feel like we’re finally in a good spot to levy some judgment on the mode in its early form. Sticking with the Western theme, here is the good, the bad, and the ugly of Red Dead Online.  

The same central principle that made Grand Theft Auto Online so fun holds for Red Dead Online – being in a Rockstar open world with your friends is always a good time. Whether you are goofing off, terrorizing towns, hunting animals, slamming whiskeys together in a saloon, or completing missions, it just feels good to gallop around the map with a posse. 

You don’t need to roll with a posse to have a good time in Red Dead Online. I’ve spent a lot of time hunting, fishing, and tackling free roam missions by myself and had a great time. Even better, I have experienced minimal interference from rival players. When they do mess with you enough, a parlay system allows you to move past the problem player. Rockstar could smooth this out even further, but I encourage solo players put off by the prospect of asshole antagonists to check out the mode. 

Nintendo’s Best Tips For Each New Super Smash Bros. Ultimate Character

about X hours ago from
Nintendo’s Best Tips For Each New Super Smash Bros. Ultimate Character

Super Smash Bros. Ultimate releases this week with a launch roster of more than 70 characters. While you have an unprecedented amount of returning characters to choose from – literally every fighter from the entire series– this latest entry also adds several newcomers to one of gaming’s biggest crossovers.

I caught up with Nintendo Treehouse’s JC Rodrigo, who has been working on Super Smash Bros. Ultimate since long before it was announced, to get his best tips for each of the all-new characters. Check out how he recommends approaching each character, and start figuring out if you’re going to have a new main.

“Inkling is a very interesting character. Inkling’s fight style is to ink up someone, which maximizes damage on every hit you do, and then run away. Fill up your ink tank, and then go back in. You’re going to be constantly going in and out, so you have to really know your spacing on a deeper level. But can you just run around and start burying people with your roller? Absolutely! If you’re familiar with Splatoon, you’re going to know what those items do. Like, ‘Hey! I know what the Splattershot does! I know what the roller does! I know what the blaster does!’ Inkling is pretty easy: Just go in and start inking up fools! Also, the ink does slow down your opponent, just like it does in Splatoon.”

Nintendo’s Best Tips For Each New Super Smash Bros. Ultimate Character

about X hours ago from
Nintendo’s Best Tips For Each New Super Smash Bros. Ultimate Character

Super Smash Bros. Ultimate releases this week with a launch roster of more than 70 characters. While you have an unprecedented amount of returning characters to choose from – literally every fighter from the entire series– this latest entry also adds several newcomers to one of gaming’s biggest crossovers.

I caught up with Nintendo Treehouse’s JC Rodrigo, who has been working on Super Smash Bros. Ultimate since long before it was announced, to get his best tips for each of the all-new characters. Check out how he recommends approaching each character, and start figuring out if you’re going to have a new main.

“Inkling is a very interesting character. Inkling’s fight style is to ink up someone, which maximizes damage on every hit you do, and then run away. Fill up your ink tank, and then go back in. You’re going to be constantly going in and out, so you have to really know your spacing on a deeper level. But can you just run around and start burying people with your roller? Absolutely! If you’re familiar with Splatoon, you’re going to know what those items do. Like, ‘Hey! I know what the Splattershot does! I know what the roller does! I know what the blaster does!’ Inkling is pretty easy: Just go in and start inking up fools! Also, the ink does slow down your opponent, just like it does in Splatoon.”

15 Spoiler-Free Tips To Help You Survive Ashen

about X hours ago from
15 Spoiler-Free Tips To Help You Survive Ashen

Ashen released earlier tonight and while we're still working on our review, we do have a few spoiler-free pointers to help you out during the game's opening hours. Here are 15 lessons to take to heart that will make the opening hours of the game much easier to weather.

1. If you're playing in single-player,  you have an A.I. partner. They're actually quite competent and powerful. Use them as bait during fights with tougher foes, attacking at your target's back when it's turned to you. Don't fret too much if your partner goes down, they'll revive later.

2. Prioritize side quests. They're called side quests but they're really essential to accessing the most powerful upgrades as well as the most interesting missions and characters.

15 Spoiler-Free Tips To Help You Survive Ashen

about X hours ago from
15 Spoiler-Free Tips To Help You Survive Ashen

Ashen released earlier tonight and while we're still working on our review, we do have a few spoiler-free pointers to help you out during the game's opening hours. Here are 15 lessons to take to heart that will make the opening hours of the game much easier to weather.

1. If you're playing in single-player,  you have an A.I. partner. They're actually quite competent and powerful. Use them as bait during fights with tougher foes, attacking at your target's back when it's turned to you. Don't fret too much if your partner goes down, they'll revive later.

2. Prioritize side quests. They're called side quests but they're really essential to accessing the most powerful upgrades as well as the most interesting missions and characters.

Geoff Keighley Interview – Eyes On The Prize

about X hours ago from
Geoff Keighley Interview – Eyes On The Prize

Few people can say they started a career when they were still in high school, but Geoff Keighley knew what he wanted to do well before he had his driver’s license. From tester to journalist, he’s worn many hats in his long video game career, and is now the host of the Game Awards. I talked to Keighley about his lucky breaks and his continued fascination with games.
Take me back to your first video game memory. Were you hooked immediately?
My first experiences with games started when I was a kid. I remember my mother, who ran the books for my dad’s business in Toronto, always had an IBM PC in the office. When I was five years old, instead of going to piano lessons or anything like that, I went to computer classes. I went to this lady’s house where I learned to type and used programs like Reader Rabbit and Turtle Tracks. The first skill I learned was working on a computer. This was the ’80s, and computers were just starting to get into homes. I was the right age at the right time to start learning about them, and it was through the prism of education software. From there it grew to playing some of the early adventure games. I remember playing Willow from Lucasfilm and early Sierra games on an IBM PC in the family room. My brother and I would sit there and play games. We then got consoles from Sega and Nintendo.

Geoff Keighley Interview – Eyes On The Prize

about X hours ago from
Geoff Keighley Interview – Eyes On The Prize

Few people can say they started a career when they were still in high school, but Geoff Keighley knew what he wanted to do well before he had his driver’s license. From tester to journalist, he’s worn many hats in his long video game career, and is now the host of the Game Awards. I talked to Keighley about his lucky breaks and his continued fascination with games.
Take me back to your first video game memory. Were you hooked immediately?
My first experiences with games started when I was a kid. I remember my mother, who ran the books for my dad’s business in Toronto, always had an IBM PC in the office. When I was five years old, instead of going to piano lessons or anything like that, I went to computer classes. I went to this lady’s house where I learned to type and used programs like Reader Rabbit and Turtle Tracks. The first skill I learned was working on a computer. This was the ’80s, and computers were just starting to get into homes. I was the right age at the right time to start learning about them, and it was through the prism of education software. From there it grew to playing some of the early adventure games. I remember playing Willow from Lucasfilm and early Sierra games on an IBM PC in the family room. My brother and I would sit there and play games. We then got consoles from Sega and Nintendo.

You Don't Need To Play The First Rage To Understand Rage 2

about X hours ago from
You Don't Need To Play The First Rage To Understand Rage 2

One of the questions we had in our pockets when we flew to Stockholm to play Rage 2 for our cover story was whether or not you'd need to play the original game to understand the happenings of its sequel.  Set more than 20 years after the original game, id and Avalanche have endeavored to pay homage to the events of the original game while creating an adventure that's inviting to newcomers.

The simple answer is "No," you don't have to play Rage to appreciate Rage 2. Players start the game as a new protagonist named Walker (whose gender you can choose) who ventures to avenge the destruction of their home and stop the Authority. Despite the return of the original antagonists regime, Rage 2 is a self-contained story. However, Avalanche says there are tons of references and treats for those who played the original game and have fond memories of it, like the return of characters Loosum Hagar and John Marshall.

For more on Rage 2, be sure to check out our coverage hub by clicking on the banner below.