Battlefield V’s Firestorm Is A Serviceable, But Not Special Battle Royale

about X hours ago from
Battlefield V’s Firestorm Is A Serviceable, But Not Special Battle Royale

When DICE originally announced Battlefield V last May, I was impressed by the studio’s commitment to sticking to its guns with a teamplay-focused competitive multiplayer experience. While Call of Duty jumped on the battle royale bandwagon, DICE seemed to be instead focusing on what made Battlefield special in the first place. That narrative fell apart in the summer when EA announced Battlefield V would be getting its own rendition of the mode Brendan Green popularized with PlayerUnknown’s Battlegrounds and Epic pivoted to with Fortnite. 

This week, Firestorm finally parachuted in as the reinforcement the content-starved Battlefield V desperately needs. But in the months since DICE announced plans to join the battle royale battle royale, the competition in the genre is fiercer than ever, with EA’s own Apex Legends exploding on the scene and garnering more than 50 million players in less than 30 days. After playing the mode over the last several days, I think Firestorm is a serviceable battle royale experience with some signature Battlefield elements, but I doubt that will be enough to pull players away from the other games or change the fortune of Battlefield V on its own. 

Here's Everything We Noticed In The Borderlands 3 Reveal Trailer

about X hours ago from
Here's Everything We Noticed In The Borderlands 3 Reveal Trailer

Today, Gearbox revealed a nearly four-minute look at Borderlands 3. The trailer was packed with details for fans, offering an idea of what the gameplay will be like as well as what some of Pandora's wackiest and most beloved characters have been up to.

Here are our biggest takeaways.

This is not necessarily a bad thing. After all, if it ain't broke, so on, so forth. The bits of gameplay we saw in the trailer looked exactly like Borderlands 2, just with some new vault hunters and abilities. You roam around (on foot or in a vehicle), blast foes, and grab colorful loot while chaos reigns around you. Also, there are a lot of guns. Some of them have legs attached to them!

Here's Everything We Noticed In The Borderlands 3 Reveal Trailer

about X hours ago from
Here's Everything We Noticed In The Borderlands 3 Reveal Trailer

Today, Gearbox revealed a nearly four-minute look at Borderlands 3. The trailer was packed with details for fans, offering an idea of what the gameplay will be like as well as what some of Pandora's wackiest and most beloved characters have been up to.

Here are our biggest takeaways.

This is not necessarily a bad thing. After all, if it ain't broke, so on, so forth. The bits of gameplay we saw in the trailer looked exactly like Borderlands 2, just with some new vault hunters and abilities. You roam around (on foot or in a vehicle), blast foes, and grab colorful loot while chaos reigns around you. Also, there are a lot of guns. Some of them have legs attached to them!

The Mesmerizing Art Behind Control

about X hours ago from
The Mesmerizing Art Behind Control

Remedy's Control has a distinct art direction, contrasting the fluidity of the otherworldly threat, The Hiss, with the sharp, brutalist architecture of its bureaucratic setting. During our cover story trip, Remedy showed us several concept art images that illustrate different environments and enemies which can be viewed below.

Click any of the images to see them full size.

The Hiss is an unpredictable and aggressive entity, quickly possessing everything that comes in its path since it craves to gain as much power as possible. In the art above, we see Bureau employees suspended in midair as the Hiss takes over them.

The Mesmerizing Art Behind Control

about X hours ago from
The Mesmerizing Art Behind Control

Remedy's Control has a distinct art direction, contrasting the fluidity of the otherworldly threat, The Hiss, with the sharp, brutalist architecture of its bureaucratic setting. During our cover story trip, Remedy showed us several concept art images that illustrate different environments and enemies which can be viewed below.

Click any of the images to see them full size.

The Hiss is an unpredictable and aggressive entity, quickly possessing everything that comes in its path since it craves to gain as much power as possible. In the art above, we see Bureau employees suspended in midair as the Hiss takes over them.

14 Details We Noticed In Wolfenstein Youngblood's Trailer

about X hours ago from
14 Details We Noticed In Wolfenstein Youngblood's Trailer

Bethesda finally revealed gameplay for the upcoming Wolfenstein Youngblood, a game set 18 years after the events of The New Colossus. The trailer included a surprising amount of information (as well as questions) about fates involving characters in both of MachineGames' Wolfenstein games and about our new protagonists, Jess and Soph. 

We broke down all the noteworthy details in the trailer. Please keep in mind a lot of this is making educated assumptions on the material in the trailer and not things we've been told by MachineGames or Bethesda. Be warned, spoilers for The New Colossus are ahead.

If there was any doubt about the state of America at the end of The New Colossus, Youngblood confirms its a free nation now with a quick blip on a dossier screen showcasing B.J.’s last known location: Texas, Liberated America.

14 Details We Noticed In Wolfenstein Youngblood's Trailer

about X hours ago from
14 Details We Noticed In Wolfenstein Youngblood's Trailer

Bethesda finally revealed gameplay for the upcoming Wolfenstein Youngblood, a game set 18 years after the events of The New Colossus. The trailer included a surprising amount of information (as well as questions) about fates involving characters in both of MachineGames' Wolfenstein games and about our new protagonists, Jess and Soph. 

We broke down all the noteworthy details in the trailer. Please keep in mind a lot of this is making educated assumptions on the material in the trailer and not things we've been told by MachineGames or Bethesda. Be warned, spoilers for The New Colossus are ahead.

If there was any doubt about the state of America at the end of The New Colossus, Youngblood confirms its a free nation now with a quick blip on a dossier screen showcasing B.J.’s last known location: Texas, Liberated America.

Running Down The History Of Wolfenstein

about X hours ago from
Running Down The History Of Wolfenstein

Today, first-person shooters are inescapable, with the biggest franchises letting players roam the battlefields of history and imagination to mow down foes, win wars, and emerge as the top contender on scoreboards. The genre hasn’t always been as ubiquitous as its current success suggests, however.

While Doom is often remembered as the game that kickstarted the first-person shooter craze, Wolfenstein 3D paved the way for its sci-fi sibling to come screaming into existence. However, Wolfenstein is more than just a stepping stone. Over the years the pulpy WW2 has changed several developers’ hands, constantly transmuting and bouncing all over the place tone-wise, but has never lost its identity, even when both Medal of Honor and Call of Duty arrived, choosing to wallow about in arcadey violence instead of following the more realistic and procedural design of more modern WWII titles for two decades.

With Wolfenstein II: The New Colossus out in a few weeks’ time, we thought it pertinent to go over the long history of the series and break down the confusing chronology of its decades-long storyline.

Where's Our Generation Zero Review?

about X hours ago from
Where's Our Generation Zero Review?

Avalanche Studios' latest title, Generation Zero, is out today and reviews are starting to hit. However, we need a little more time in this shooter that seeks to combine '80s nostalgia with an open-world take on Sweden teeming with giant robots. I do have a few initial impressions I can impart thus far and none of them are glowing.

Generation Zero opens with you, a teenager, washing up ashore on an island off the coast of Sweden's mainland. Your goal is to find out where all the adults have gone and why massive, deadly robots have invaded your country. This means trekking across a huge world in search of documents and recordings that reveal the mystery as well as some slice of salvation. Unfortunately, as intriguing as this setup is, the actual journey is anything but (so far). The enemies are too spongey and deadly to take on your own, the inventory interface and skill trees are cumbersome, and there's so much barren real estate to trek across to get anywhere worthwhile. So far the only thing I've enjoyed is discovering the wild assortment of clothes for my character and the occasional beautiful vista.

Where's Our Generation Zero Review?

about X hours ago from
Where's Our Generation Zero Review?

Avalanche Studios' latest title, Generation Zero, is out today and reviews are starting to hit. However, we need a little more time in this shooter that seeks to combine '80s nostalgia with an open-world take on Sweden teeming with giant robots. I do have a few initial impressions I can impart thus far and none of them are glowing.

Generation Zero opens with you, a teenager, washing up ashore on an island off the coast of Sweden's mainland. Your goal is to find out where all the adults have gone and why massive, deadly robots have invaded your country. This means trekking across a huge world in search of documents and recordings that reveal the mystery as well as some slice of salvation. Unfortunately, as intriguing as this setup is, the actual journey is anything but (so far). The enemies are too spongey and deadly to take on your own, the inventory interface and skill trees are cumbersome, and there's so much barren real estate to trek across to get anywhere worthwhile. So far the only thing I've enjoyed is discovering the wild assortment of clothes for my character and the occasional beautiful vista.